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ServerContract.cs
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using MLAPI.ServerList.Shared;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
namespace MLAPI.ServerList.Server
{
public struct WeakContractDefinition
{
public string Name { get; set; }
public ContractType Type { get; set; }
}
public struct ContractDefinition
{
public string Name { get; set; }
[JsonConverter(typeof(StringEnumConverter))]
public ContractType Type { get; set; }
public bool Required { get; set; }
// Checks if two contract definitions are compatible with each other
public static bool IsCompatible(ContractDefinition[] v1, ContractDefinition[] v2)
{
// Contract conflict validation
for (int i = 0; i < v1.Length; i++)
{
bool found = false;
for (int j = 0; j < v2.Length; j++)
{
if (v1[i].Name == v2[j].Name)
{
if (v1[i].Type != v2[j].Type)
{
return false;
}
found = true;
}
}
if (v1[i].Required && !found)
{
// If required, fail if we dont find.
return false;
}
}
// Contract conflict validation
for (int i = 0; i < v2.Length; i++)
{
bool found = false;
for (int j = 0; j < v1.Length; j++)
{
if (v2[i].Name == v1[j].Name)
{
if (v2[i].Type != v1[j].Type)
{
return false;
}
found = true;
}
}
if (v2[i].Required && !found)
{
// If required, fail if we dont find.
return false;
}
}
return true;
}
public static bool IsCompatible(WeakContractDefinition[] v1, ContractDefinition[] v2)
{
// Contract conflict validation
for (int i = 0; i < v1.Length; i++)
{
for (int j = 0; j < v2.Length; j++)
{
if (v1[i].Name == v2[j].Name)
{
if (v1[i].Type != v2[j].Type)
{
return false;
}
}
}
}
// Contract conflict validation
for (int i = 0; i < v2.Length; i++)
{
bool found = false;
for (int j = 0; j < v1.Length; j++)
{
if (v2[i].Name == v1[j].Name)
{
if (v2[i].Type != v1[j].Type)
{
return false;
}
found = true;
}
}
if (v2[i].Required && !found)
{
// If required, fail if we dont find.
return false;
}
}
return true;
}
}
public struct ContractValue
{
public ContractDefinition Definition;
public object Value;
}
}