- France
- https://ruche.me
Stars
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Unity C# reference source code.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to d…
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
Unity Node Editor: Lets you view and edit node graphs inside Unity
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
Another fucking c# Steamworks implementation
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
A collection of custom post processing effects for Unity
Implementations of programming design patterns in Unity with examples in C# when to use them.
Extend the Unity Toolbar with your own Editor UI code.
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
Example project to draw 1million grass instances on mobile
Low-latency Audio Signal Processing plugin for Unity
A fully-dynamic voxel-based global illumination system for Unity
Dynamic Parkour System is a FREE plugin for Unity that allows anyone to import any model and have an already working controller with parkour capabilities like in Assassin's Creed games.
A light shafts (volumetric shadows) effect for Unity.
🦄 A Promise based REST and HTTP client for Unity 🎮
A powerful automation tool for quickly and easily generating builds with Unity.