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AddExplosionWithUserVfx.md

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22 lines (19 loc) · 570 Bytes
ns aliases
FIRE
_ADD_SPECFX_EXPLOSION

ADD_EXPLOSION_WITH_USER_VFX

// 0x36DD3FE58B5E5212 0xCF358946
void ADD_EXPLOSION_WITH_USER_VFX(float x, float y, float z, int explosionType, Hash explosionFx, float damageScale, BOOL isAudible, BOOL isInvisible, float cameraShake);

Parameters

  • x:
  • y:
  • z:
  • explosionType: See ADD_EXPLOSION.
  • explosionFx:
  • damageScale:
  • isAudible: If explosion makes a sound.
  • isInvisible: If the explosion is invisible or not.
  • cameraShake: