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StartScriptFire.md

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FIRE

START_SCRIPT_FIRE

// 0x6B83617E04503888 0xE7529357
FireId START_SCRIPT_FIRE(float X, float Y, float Z, int maxChildren, BOOL isGasFire);
Starts a fire:  
xyz: Location of fire  
maxChildren: The max amount of times a fire can spread to other objects. Must be 25 or less, or the function will do nothing.  
isGasFire: Whether or not the fire is powered by gasoline.  

Parameters

  • X:
  • Y:
  • Z:
  • maxChildren:
  • isGasFire:

Return value