-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathAVMutableProgressView.m
163 lines (128 loc) · 5.91 KB
/
AVMutableProgressView.m
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
//
// AVMutableProgressView.m
// MPV
//
// Created by admin on 2019/6/21.
// Copyright © 2019 李飞恒. All rights reserved.
//
#import "AVMutableProgressView.h"
@interface AVMutableProgressView ()
@property (nonatomic, strong) CALayer *gradientLayer;
@property (nonatomic, strong) CAGradientLayer *leftLayer;
@property (nonatomic, strong) CALayer *pointLayer;
@property (nonatomic, strong) CALayer *rightLayer;
@property (nonatomic, strong) CAShapeLayer *maskPathLayer;
@end
@implementation AVMutableProgressView
- (instancetype)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
}
return self;
}
+ (instancetype)progressView
{
static dispatch_once_t onceToken;
static AVMutableProgressView *mProgressView;
dispatch_once(&onceToken, ^{
mProgressView = [[[self class] alloc] init];
});
return mProgressView;
}
- (void)drawRect:(CGRect)rect {
// Drawing code
[self _setupMutableGradientLayer];
}
- (IBAction)setupMutableProgressView
{
//生成渐变色
CALayer *gradientLayer = [CALayer layer];
[self.layer addSublayer:gradientLayer];
self.gradientLayer = gradientLayer;
//左侧渐变色
CAGradientLayer *leftLayer = [CAGradientLayer layer];
leftLayer.frame = CGRectMake(0, 0, self.bounds.size.width / 2, self.bounds.size.height); // 分段设置渐变色
leftLayer.locations = @[@0.3, @0.9, @.1];
leftLayer.colors = @[(id)[UIColor yellowColor].CGColor,
(id)[UIColor greenColor].CGColor,
(id)[UIColor brownColor].CGColor];
[gradientLayer addSublayer:leftLayer];
//右侧渐变色
CAGradientLayer *rightLayer = [CAGradientLayer layer];
rightLayer.frame = CGRectMake(self.bounds.size.width / 2, 0, self.bounds.size.width / 2, self.bounds.size.height);
rightLayer.locations = @[@0.3, @0.9, @.1];
rightLayer.colors = @[(id)[UIColor yellowColor].CGColor,
(id)[UIColor redColor].CGColor,
(id)[UIColor magentaColor].CGColor];
[gradientLayer addSublayer:rightLayer];
}
- (void)_setupMutableGradientLayer
{
//生成渐变色
CALayer *gradientLayer = [CALayer layer];
[self.layer addSublayer:gradientLayer];
//左侧渐变色
CAGradientLayer *leftLayer = [CAGradientLayer layer];
leftLayer.frame = CGRectMake(0, 0, self.bounds.size.width / 2, self.bounds.size.height); // 分段设置渐变色
leftLayer.locations = @[@0.0, @0.9, @1.];
//startPoint&endPoint 颜色渐变的方向 (0,0)(1.0,0)代表水平方向渐变,
//startPoint&endPoint 颜色渐变的方向 (0,0)(0,1.0)代表竖直方向渐变
leftLayer.startPoint = CGPointMake(0, 0);
leftLayer.endPoint = CGPointMake(1.0, 0);
leftLayer.colors = @[(id)[UIColor clearColor].CGColor,
(id)[UIColor yellowColor].CGColor];
[gradientLayer addSublayer:leftLayer];
self.leftLayer = leftLayer;
//标记点
CALayer *pointLayer = [CALayer layer];
pointLayer.frame = CGRectMake(leftLayer.bounds.size.width, 0, 5, self.bounds.size.height); // 分段设置渐变色
pointLayer.backgroundColor = [UIColor orangeColor].CGColor;
[gradientLayer addSublayer:pointLayer];
self.pointLayer = pointLayer;
//记录层
CALayer *rightLayer = [CALayer layer];
rightLayer.frame = CGRectMake(leftLayer.bounds.size.width + 5, 0, self.bounds.size.width - leftLayer.bounds.size.width - 5, self.bounds.size.height); // 分段设置渐变色
rightLayer.backgroundColor = [UIColor redColor].CGColor;
[gradientLayer addSublayer:rightLayer];
self.rightLayer = rightLayer;
//mask 层
CAShapeLayer *maskPathLayer = [CAShapeLayer layer];//创建一个track shape layer
maskPathLayer.frame = CGRectMake(0, 0, self.bounds.size.width, self.bounds.size.height);
maskPathLayer.fillColor = [[UIColor clearColor] CGColor]; //填充色为无色
maskPathLayer.strokeColor = [[UIColor greenColor] CGColor]; //指定path的渲染颜色,这里可以设置任意不透明颜色
maskPathLayer.opacity = 1; //背景颜色的透明度
maskPathLayer.lineCap = kCALineCapRound;//指定线的边缘是圆的
maskPathLayer.lineWidth = self.bounds.size.height;//线的宽度
[self.layer setMask:maskPathLayer];
self.maskPathLayer = maskPathLayer;
// self.clipsToBounds = YES;
// self.layer.masksToBounds = YES;
// self.layer.cornerRadius = self.bounds.size.height * 0.5;
}
#pragma mark - 设置标记位置 (自带动画)
- (void)setupStartPoint:(CGFloat)point
{
self.leftLayer.frame = CGRectMake(0, 0, point, self.bounds.size.height);
self.pointLayer.frame = CGRectMake(point, 0, 5, self.bounds.size.height);
self.rightLayer.frame = CGRectMake(CGRectGetMaxX(self.pointLayer.frame),
0,
self.bounds.size.width - CGRectGetMaxX(self.pointLayer.frame),
self.bounds.size.height);
}
#pragma mark - 路径控制mask
- (void)setupProgressWith:(CGFloat)progress
{
//计算进度条终点位置
CGFloat endA = self.bounds.size.width * progress;
NSLog(@"%f - %f - %f", progress, self.bounds.size.width, endA);
UIBezierPath *path = [UIBezierPath bezierPathWithRoundedRect:CGRectMake(0,
0,
endA,
self.bounds.size.height)
cornerRadius:self.layer.cornerRadius];
path.lineCapStyle = kCGLineCapRound;
path.lineJoinStyle = kCGLineJoinRound;
self.maskPathLayer.path = [path CGPath]; //把path传递給layer,然后layer会处理相应的渲染,整个逻辑和CoreGraph是一致的。
}
@end