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Unity Graphics - Including Scriptable Render Pipeline
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Low-latency Audio Signal Processing plugin for Unity
🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)
Hybrid WebSocket implementation for Unity 3D with support of native and browser client.
Terraria-like digging sandbox made with Unity3D/C#
A collection of utilities for Unity (with accompanying documentation and test scenes) that I use in personal projects and at Axon Interactive.