Ragnarok Online was released in 2002, thus its engine is severely outdated. This project aims to port some of its functionalities to a modern engine, Unity. At the moment, UnityRO is fully functional as a map viewer.
Checkout this flyby video of xmas https://youtu.be/utWuTgOIf_4 .
Join discussions at https://discord.gg/YZjGanTNb5 .
Runtime threaded GRF loading
Baked lightmaps
Model animations
Texture transparency
Sky backdrops
3D SFX
Figure out a way to display lights (Unity doesn't like hundreds of point lights added at runtime). The game itself probably uses billboard overlays to fake them.
Download executable or Unity package here. Edit config.txt to point to your GRF file.
This project is licensed under the GNU Affero General Public License v3.0 - see the LICENSE file for details.