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idle_lua_ev.c
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idle_lua_ev.c
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/**
* Create a table for ev.Idle that gives access to the constructor for
* idle objects.
*
* [-0, +1, ?]
*/
static int luaopen_ev_idle(lua_State *L) {
lua_pop(L, create_idle_mt(L));
lua_createtable(L, 0, 1);
lua_pushcfunction(L, idle_new);
lua_setfield(L, -2, "new");
return 1;
}
/**
* Create the idle metatable in the registry.
*
* [-0, +1, ?]
*/
static int create_idle_mt(lua_State *L) {
static luaL_reg methods[] = {
{ "stop", idle_stop },
{ "start", idle_start },
{ NULL, NULL }
};
return add_watcher_mt(L, methods, IDLE_MT);
}
/**
* Create a new idle object. Arguments:
* 1 - callback function.
*
* @see watcher_new()
*
* [+1, -0, ?]
*/
static int idle_new(lua_State* L) {
ev_idle* idle;
idle = (ev_idle*)watcher_new(L, sizeof(ev_idle), IDLE_MT);
ev_idle_init(idle, &idle_cb);
return 1;
}
/**
* @see watcher_cb()
*
* [+0, -0, m]
*/
static void idle_cb(struct ev_loop* loop, ev_idle* idle, int revents) {
watcher_cb(loop, idle, revents);
}
/**
* Stops the idle so it won't be called by the specified event loop.
*
* Usage:
* idle:stop(loop)
*
* [+0, -0, e]
*/
static int idle_stop(lua_State *L) {
ev_idle* idle = check_idle(L, 1);
struct ev_loop* loop = *check_loop_and_init(L, 2);
loop_stop_watcher(L, loop, GET_WATCHER_DATA(idle), 1);
ev_idle_stop(loop, idle);
return 0;
}
/**
* Starts the idle so it won't be called by the specified event loop.
*
* Usage:
* idle:start(loop [, is_daemon])
*
* [+0, -0, e]
*/
static int idle_start(lua_State *L) {
ev_idle* idle = check_idle(L, 1);
struct ev_loop* loop = *check_loop_and_init(L, 2);
int is_daemon = lua_toboolean(L, 3);
ev_idle_start(loop, idle);
loop_start_watcher(L, loop, GET_WATCHER_DATA(idle), 2, 1, is_daemon);
return 0;
}
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