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init.lua
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ju52={}
dofile(minetest.get_modpath("ju52") .. DIR_DELIM .. "forms.lua")
ju52.skin_texture = "ju52_painting.png"
function ju52.set_skin(object, skin_image_name, search_string)
if skin_image_name then
local entity = object:get_luaentity()
entity._color = nil
entity._skin = skin_image_name
local l_textures = ju52.textures_copy()
for _, texture in ipairs(l_textures) do
local indx = texture:find(search_string)
if indx then
l_textures[_] = skin_image_name
--minetest.chat_send_all(l_textures[_])
end
end
object:set_properties({textures=l_textures})
end
end
function ju52.register_parts_method(self)
--self._skin = self._vehicle_custom_data._skin
local pos = self.object:get_pos()
local wheels=minetest.add_entity(pos,'ju52:wheels')
wheels:set_attach(self.object,'',{x=0,y=0,z=0},{x=0,y=0,z=0})
-- set the animation once and later only change the speed
wheels:set_animation({x = 1, y = 12}, 0, 0, true)
self.wheels = wheels
airutils.add_paintable_part(self, self.wheels)
local cabin = minetest.add_entity(pos,'ju52:cabin_interactor')
cabin:set_attach(self.object,'',{x=0,y=0,z=40},{x=0,y=0,z=0})
self.cabin = cabin
self.object:set_bone_position("aileron_base_r", {x=93.7994, y=3.35, z=-15.3002}, {x=180, y=-7.45, z=5.3})
self.object:set_bone_position("aileron_base_l", {x=-93.7994, y=3.35, z=-15.3002}, {x=180, y=7.54, z=-5.3})
self.object:set_bone_position("flap_base_l", {x=-49.2648, y=-1.41543, z=-12.0}, {x=0, y=185.4, z=0})
self.object:set_bone_position("flap_base_r", {x=49.2648, y=-1.41543, z=-12.0}, {x=0, y=-185.4, z=0})
--ju52.set_skin(self.object, self._skin, ju52.skin_texture)
end
function ju52.destroy_parts_method(self)
if self.wheels then self.wheels:remove() end
if self.cabin then self.cabin:remove() end
end
function ju52.step_additional_function(self)
if (self.driver_name==nil) and (self.co_pilot==nil) then --pilot or copilot
return
end
local pos = self._curr_pos
local speed_angle = airutils.get_gauge_angle(self._indicated_speed, -45)
self.object:set_bone_position("speed1", {x=-6.5, y=-40.6, z=16.6}, {x=0, y=-speed_angle, z=0})
self.object:set_bone_position("speed2", {x=6.5, y=-40.6, z=16.6}, {x=0, y=-speed_angle, z=0})
local climb_angle = airutils.get_gauge_angle(self._climb_rate)
self.object:set_bone_position("climber1", {x=-9.5, y=-40.6, z=16.6}, {x=0, y=-(climb_angle-90), z=0})
self.object:set_bone_position("climber2", {x=3.5, y=-40.6, z=16.6}, {x=0, y=-(climb_angle-90), z=0})
local energy_indicator_angle = airutils.get_gauge_angle((self._max_fuel - self._energy)/3) - 90
self.object:set_bone_position("fuel", {x=0, y=-40.6, z=15.35}, {x=0, y=(energy_indicator_angle+180), z=0})
self.object:set_bone_position("compass", {x=0, y=-40.55, z=18.2}, {x=0, y=(math.deg(self._yaw)), z=0})
self.object:set_bone_position("compass_plan", {x=0, y=-40.4, z=18.2}, {x=0, y=airutils.get_adf_angle(self, pos), z=0})
--altimeters
local altitude = (pos.y / 0.32) / 100
local hour, minutes = math.modf( altitude )
hour = math.fmod (hour, 10)
minutes = minutes * 100
minutes = (minutes * 100) / 100
local minute_angle = (minutes*-360)/100
local hour_angle = (hour*-360)/10 + ((minute_angle*36)/360)
self.object:set_bone_position("altimeter_p1_1", {x=-3.5, y=-40.6, z=16.6}, {x=0, y=-(hour_angle), z=0})
self.object:set_bone_position("altimeter_p2_1", {x=-3.5, y=-41.1, z=16.6}, {x=0, y=-(minute_angle), z=0})
self.object:set_bone_position("altimeter_p1_2", {x=9.5, y=-40.6, z=16.6}, {x=0, y=-(hour_angle), z=0})
self.object:set_bone_position("altimeter_p2_2", {x=9.5, y=-41.1, z=16.6}, {x=0, y=-(minute_angle), z=0})
--power
local power_angle = ((self._power_lever*1.5)/4.5)
self.object:set_bone_position("power", {x=1, y=-37.4, z=14}, {x=0, y=-(power_angle - 20), z=90}) --(power_indicator_angle-45)
end
function ju52._custom_punch_when_attached(self, player)
local itmstck=player:get_wielded_item()
local item_name = ""
if itmstck then item_name = itmstck:get_name() end
local _,indx = item_name:find('dye:')
if indx and self._engine_running == false then
local name = player:get_player_name()
ju52.paint_formspec(name)
itmstck:set_count(itmstck:get_count()-1)
player:set_wielded_item(itmstck)
end
end
ju52.plane_properties = {
initial_properties = {
physical = true,
collide_with_objects = true,
collisionbox = {-4, -2.31, -4, 4, 1, 4},
selectionbox = {-2, -2.31, -2, 2, 1, 2},
visual = "mesh",
backface_culling = false,
mesh = "ju52_body.b3d",
stepheight = 0.6,
textures = {
"ju52_brown.png", --assentos pilotos
"ju52_brown.png", --assentos passageiros
"ju52_brown.png", --assentos passageiros
"ju52_brown.png", --assentos passageiros
"ju52_brown.png", --assentos passageiros
"ju52_brown.png", --assentos passageiros
ju52.skin_texture, --proteção motor
"ju52_metal.png", "ju52_black.png", --escapamento
ju52.skin_texture, --superficies controle
"ju52_compass.png", --bussola
"ju52_white.png", --ponteiros
"ju52_metal.png", "ju52_black.png", --manetes potencia
"ju52_glass.png", --vidro porta
"ju52_bege.png", --interno porta
"ju52_compass_plan.png", --indicador ADF
"ju52_engine.png", "ju52_black.png", --motor
"ju52_engine.png", "ju52_black.png", --motores
ju52.skin_texture, --fuselagem
"airutils_name_canvas.png",
"ju52_black.png", -- aros mostradores
"ju52_climber.png", --climbers
"ju52_speed.png", --indicadores de velocidade
"ju52_altimeter.png", --altimetros
"ju52_fuel.png", --combustivel
"ju52_compass_ind.png", --indicador da bussola
"ju52_glass.png", -- vidros laterais
"ju52_helice.png", "ju52_black.png", --helice
"ju52_helice.png", "ju52_black.png", --helice
"ju52_helice.png", "ju52_black.png", --helice
ju52.skin_texture, -- estabilizador horizontal
"ju52_bege.png", -- interior
"ju52_metal.png", "ju52_black.png", --assoalho
"ju52_metal.png", -- interno cabine - pes
"ju52_bege.png", -- interior cauda
"ju52_panel_color.png", "ju52_black.png", --painel
"ju52_panel_color.png", "ju52_black.png", --console de manetes
ju52.skin_texture, --estabilizador vertical
"ju52_glass.png", "ju52_metal.png", -- vidros parabrisa
ju52.skin_texture, --asas
--"airutils_red.png",
--"airutils_green.png",
--"airutils_blue.png",
--"airutils_metal.png",
},
},
textures = {},
_anim_frames = 10,
driver_name = nil,
sound_handle = nil,
owner = "",
static_save = true,
infotext = "",
hp_max = 80,
shaded = true,
show_on_minimap = true,
springiness = 0.5,
buoyancy = 1.1,
physics = airutils.physics,
_vehicle_name = "Ju 52 3M",
_seats = {
{x=-6.5,y=8.7,z=20},{x=6.5,y=8.7,z=20},{x=-6.5,y=6.7,z=9},{x=6.5,y=6.7,z=9},
{x=-6.5,y=6.7,z=-0.9},{x=6.5,y=6.7,z=-0.9},{x=-6.5,y=6.7,z=-10.7},{x=6.5,y=6.7,z=-10.7},
{x=-6.5,y=6.7,z=-20.5},{x=6.5,y=6.7,z=-20.5},{x=-6.5,y=6.7,z=-30.5},{x=6.5,y=6.7,z=-30.5},
},
_seats_rot = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,}, --necessary when using reversed seats
_have_copilot = true, --wil use the second position of the _seats list
_have_landing_lights = true,
_have_auto_pilot = true,
_have_adf = true,
_have_manual = false,
_max_plane_hp = 80,
_enable_fire_explosion = true,
_longit_drag_factor = 0.13*0.13,
_later_drag_factor = 2.0,
_wing_angle_of_attack = 1,
_wing_angle_extra_flaps = 3.5,
_wing_span = 25, --meters
_min_speed = 4,
_max_speed = 9,
_max_fuel = 30,
_fuel_consumption_divisor = 500000,
_speed_not_exceed = 16,
_damage_by_wind_speed = 2,
_hard_damage = true,
_min_attack_angle = -0.2,
_max_attack_angle = 90,
_elevator_auto_estabilize = 100,
_tail_lift_min_speed = 3,
_tail_lift_max_speed = 7,
_max_engine_acc = 8.0,
_tail_angle = 17.4,
_lift = 22,
_trunk_slots = 50, --the trunk slots
_rudder_limit = 25.0,
_elevator_limit = 40.0,
_flap_limit = -30.0, --just a decorarion, in degrees
_elevator_response_attenuation = 8,
_pitch_intensity = 0.2,
_yaw_intensity = 20,
_yaw_turn_rate = 10, --degrees
_elevator_pos = {x=0, y=21.8837, z=-87.2391},
_rudder_pos = {x=0, y=25.109, z=-92.2073},
_aileron_r_pos = {x=0,y=0,z=0},
_aileron_l_pos = {x=0,y=0,z=0},
_invert_ailerons = true,
_color = "#DDDDDD",
_color_2 = "#FFFFFF",
_skin_target_texture = ju52.skin_texture,
_skin = "ju52_skin_lufthansa.png",
_rudder_angle = 0,
_acceleration = 0,
_engine_running = false,
_angle_of_attack = 0,
_elevator_angle = 0,
_power_lever = 0,
_last_applied_power = 0,
_energy = 10.0,
_last_vel = {x=0,y=0,z=0},
_longit_speed = 0,
_show_hud = false,
_instruction_mode = false, --flag to intruction mode
_command_is_given = false, --flag to mark the "owner" of the commands now
_autopilot = false,
_auto_pilot_altitude = 0,
_last_accell = {x=0,y=0,z=0},
_last_time_command = 1,
_inv = nil,
_inv_id = "",
_collision_sound = "ju52_collision", --the col sound
_engine_sound = "ju52_engine",
_painting_texture = {ju52.skin_texture,}, --the texture to paint
_painting_texture_2 = {"airutils_painting_2.png",}, --the texture to paint
_mask_painting_associations = {},
_register_parts_method = ju52.register_parts_method, --the method to register plane parts
_destroy_parts_method = ju52.destroy_parts_method,
_plane_y_offset_for_bullet = 1,
_custom_punch_when_attached = ju52._custom_punch_when_attached, --the method to execute click action inside the plane
_custom_step_additional_function = ju52.step_additional_function,
_name_color = 0,
_name_hor_aligment = 3.0,
get_staticdata = airutils.get_staticdata,
on_deactivate = airutils.on_deactivate,
on_activate = airutils.on_activate,
logic = airutils.logic,
on_step = airutils.on_step,
on_punch = airutils.on_punch,
on_rightclick = airutils.on_rightclick,
}
dofile(minetest.get_modpath("ju52") .. DIR_DELIM .. "crafts.lua")
dofile(minetest.get_modpath("ju52") .. DIR_DELIM .. "entities.lua")
--
-- items
--
local old_entities = {"ju52:seat_base","ju52:engine"}
for _,entity_name in ipairs(old_entities) do
minetest.register_entity(":"..entity_name, {
on_activate = function(self, staticdata)
self.object:remove()
end,
})
end