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get5.phrases.txt
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get5.phrases.txt
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"Phrases"
{
"ReadyToVetoInfoMessage"
{
"en" "Type {GREEN}!ready {NORMAL}when your team is ready to veto."
}
"WaitingForCastersReadyInfoMessage"
{
"en" "Waiting for the casters to type {GREEN}!ready {NORMAL}to begin."
}
"ReadyToRestoreBackupInfoMessage"
{
"en" "Type {GREEN}!ready {NORMAL}when your team is ready to restore the match backup."
}
"ReadyToKnifeInfoMessage"
{
"en" "Type {GREEN}!ready {NORMAL}when your team is ready to knife."
}
"ReadyToStartInfoMessage"
{
"en" "Type {GREEN}!ready {NORMAL}when your team is ready to begin."
}
"WaitingForEnemySwapInfoMessage"
{
"#format" "{1:s}"
"en" "{1} won the knife round. Waiting for them to type !stay or !swap."
}
"WaitingForGOTVBrodcastEndingInfoMessage"
{
"en" "The map will change once the GOTV broadcast has ended."
}
"NoMatchSetupInfoMessage"
{
"en" "There is no match setup"
}
"YourAreNotAPlayerInfoMessage"
{
"en" "You are not a player in this match"
}
"TeamIsFullInfoMessage"
{
"en" "Your team is full"
}
"TeamForfeitInfoMessage"
{
"#format" "{1:s}"
"en" "{1} failed to ready up in time and has forfeit."
}
"MinutesToForfeitMessage"
{
"#format" "{1:s},{2:d}"
"en" "{1} has {2} minutes left to ready up or they will forfeit the match."
}
"SecondsToForfeitInfoMessage"
{
"#format" "{1:s},{2:d}"
"en" "{1} has {2} seconds left to ready up or they will forfeit the match."
}
"10SecondsToForfeitInfoMessage"
{
"#format" "{1:s}"
"en" "{1} has 10 seconds to ready up or forfeit the match."
}
"PausePeriodSuffix"
{
"en" "for this half"
}
"MaxPausesUsedInfoMessage"
{
"#format" "{1:d},{2:s}"
"en" "Your team has already used the max {1} pauses{2}."
}
"MaxPausesTimeUsedInfoMessage"
{
"#format" "{1:d},{2:s}"
"en" "Your team has already used the max {1} seconds of pause time{2}."
}
"MatchPausedByTeamMessage"
{
"#format" "{1:N}"
"en" "{1} paused the match."
}
"PauseTimeExpiration10SecInfoMessage"
{
"#format" "{1:s}"
"en" "{1} is almost out of pause time, unpausing in 10 seconds."
}
"PauseTimeExpirationInfoMessage"
{
"#format" "{1:s},{2:d},{3:s}"
"en" "{1} has {2} seconds of pause time left{3}."
}
"PauseRunoutInfoMessage"
{
"#format" "{1:s}"
"en" "{1} has run out of pause time, unpausing the match."
}
"MatchUnpauseInfoMessage"
{
"#format" "{1:N}"
"en" "{1:N} unpaused the match."
}
"WaitingForUnpauseInfoMessage"
{
"#format" "{1:s},{2:s}"
"en" "{1} wants to unpause, waiting for {2} to type !unpause."
}
"PausesLeftInfoMessage"
{
"#format" "{1:s},{2:d},{3:s}"
"en" "{1} has {2} pauses left{}."
}
"OnePauseLeftInfoMessage"
{
"#format" "{1:s},{2:d},{3:s}"
"en" "{1} has {2} pause left{}."
}
"TeamFailToReadyMinPlayerCheck"
{
"#format" "{1:d}"
"en" "You must have at least {1} players on the server to ready up."
}
"TeamReadyToVetoInfoMessage"
{
"#format" "{1:s}"
"en" "{1} is ready to veto."
}
"TeamReadyToRestoreBackupInfoMessage"
{
"#format" "{1:s}"
"en" "{1} is ready to restore the match backup."
}
"TeamReadyToKnifeInfoMessage"
{
"#format" "{1:s}"
"en" "{1} is ready to knife for sides."
}
"TeamReadyToBeginInfoMessage"
{
"#format" "{1:s}"
"en" "{1} is ready to begin the match."
}
"TeamNotReadyInfoMessage"
{
"#format" "{1:s}"
"en" "{1} is no longer ready."
}
"AdminForceReadyInfoMessage"
{
"en" "An admin has force-readied all teams."
}
"AdminForceEndInfoMessage"
{
"en" "An admin force ended the match."
}
"TeamWantsToReloadLastRoundInfoMessage"
{
"#format" "{1:s},{2:s}"
"en" "{1} wants to stop and reload last round, need {2} to confirm with !stop."
}
"TeamWinningSeriesInfoMessage"
{
"#format" "{1:s},{2:d},{3:d}"
"en" "{1}{NORMAL} is winning the series {2}-{3}"
}
"SeriesTiedInfoMessage"
{
"#format" "{1:d},{2:d}"
"en" "The series is tied at {1}-{2}"
}
"NextSeriesMapInfoMessage"
{
"#format" "{1:s}"
"en" "The next map in the series is {GREEN}{1}"
}
"TeamWonMatchInfoMessage"
{
"#format" "{1:s}"
"en" "{1} has won the match."
}
"TeamsSplitSeriesBO2InfoMessage"
{
"#format" "{1:s},{2:s}"
"en" "{1} and {2} have split the series 1-1."
}
"TeamWonSeriesInfoMessage"
{
"#format" "{1:s},{2:d},{3:d}"
"en" "{1} has won the series {2}-{3}."
}
"MatchFinishedInfoMessage"
{
"en" "The match has been finished"
}
"CurrentScoreInfoMessage"
{
"#format" "{1:s},{2:d},{3:d},{4:s}"
"en" "{LIGHT_GREEN}{1} {GREEN}{2} {NORMAL}- {GREEN}{3} {LIGHT_GREEN}{4}"
}
"BackupLoadedInfoMessage"
{
"#format" "{1:s}"
"en" "Successfully loaded backup {1}"
}
"MatchBeginInSecondsInfoMessage"
{
"#format" "{1:d}"
"en" "The match will begin in {1} seconds."
}
"MatchIsLiveInfoMessage"
{
"en" "Match is {GREEN}LIVE"
}
"KnifeIn5SecInfoMessage"
{
"en" "The knife round will begin in 5 seconds."
}
"KnifeInfoMessage"
{
"en" "Knife!"
}
"TeamDecidedToStayInfoMessage"
{
"#format" "{1:s}"
"en" "{1} has decided to stay."
}
"TeamDecidedToSwapInfoMessage"
{
"#format" "{1:s}"
"en" "{1} has decided to swap."
}
"TeamLostTimeToDecideInfoMessage"
{
"#format" "{1:s}"
"en" "{1} will stay since they did not make a decision in time."
}
"ChangingMapInfoMessage"
{
"#format" "{1:s}"
"en" "Changing map to {GREEN}{1}..."
}
"MapDecidedInfoMessage"
{
"en" "The maps have been decided:"
}
"MapIsInfoMessage"
{
"#format" "{1:d},{2:s}"
"en" "Map {1}: {GREEN}{2}"
}
"TeamPickedMapInfoMessage"
{
"#format" "{1:s},{2:s},{3:d}"
"en" "{1} picked {GREEN}{2} {NORMAL}as map {3}"
}
"TeamSelectSideInfoMessage"
{
"#format" "{1:s},{2:s},{3:s}"
"en" "{1} has selected to start on {GREEN}{2} {NORMAL}on {3}"
}
"TeamVetoedMapInfoMessage"
{
"#format" "{1:s},{2:s}"
"en" "{1} vetoed {LIGHT_RED}{2}"
}
"CaptainLeftOnVetoInfoMessage"
{
"en" "A captain left during the veto, pausing the veto."
}
"ReadyToResumeVetoInfoMessage"
{
"en" "Type {GREEN}!ready {NORMAL}when you are ready to resume the veto."
}
"MatchConfigLoadedInfoMessage"
{
"en" "Loaded match config."
}
"MoveToCoachInfoMessage"
{
"en" "Because your team is full, you were moved to the coach position."
}
}