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index.html
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<!-- things to remember/check for while developing this game:
1. mobile first development
2. load time (minification)
3. fluid interactivity
4. user experience
5. user engagement
6. color/style psychology
7. developer brand (style, color, etc)
8. edge cases (what-ifs) -->
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/font-awesome/4.4.0/css/font-awesome.min.css">
<!-- font-awesome css cdn -->
<link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/font-awesome/4.4.0/css/font-awesome.min.css">
<!-- bootstrap css cdn -->
<link rel="stylesheet" href="https://stackpath.bootstrapcdn.com/bootstrap/4.3.1/css/bootstrap.min.css" integrity="sha384-ggOyR0iXCbMQv3Xipma34MD+dH/1fQ784/j6cY/iJTQUOhcWr7x9JvoRxT2MZw1T" crossorigin="anonymous">
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.4.1/jquery.min.js"></script>
<!-- developer appearance css -->
<link rel = "stylesheet" href = "assets/css/style.css">
<title>Dad Wars</title>
</head>
<body>
<!-- in the body I will need a background image -->
<!-- the theme is independence day (colors, flag, fireworks) -->
<!-- the play area has to be able to generate areas for:
choosing from all characters (choosing player "avatar")
placing the chosen character
placing all other (enemy) characters
placing defender characters when chosen
developing the attack button
placing defeated enemies
I want all of these within a container div-->
<div id= "gameContainer">
<div class="jumbotron jumbotron-fluid">
<h1 class="display-1">DAD WARS</h1>
<div><p class="lead">The cartoon have realized that they only have three fingers!
They angry and ready for a fight! </p></div>
<div id="buttons">
<div><a class="btn btn-primary btn-md" href="#" role="button" id= "play">PLAY</a></div>
<div><a class="btn btn-primary btn-md" href="#" role="button" id= "reset">RESET</a></div>
<div>
<a class= "btn btn-primary btn-md" href="#" role="button" id= "sound">SOUND
<img class="icon" src= "https://cdn3.iconfinder.com/data/icons/glypho-music-and-sound/64/music-note-sound-512.png" >
</a>
</div>
</div>
</div>
<div id="background">
<!-- div for revealing all characters -->
<div id="announcement"> <h1> These Are The Fierce Warriors!</h1>
</div>
<div class="jumbotron" id="warriors">
</div>
<!-- div for instructions -->
<div id="instructions">
Click On Any Dad To Be Your Hero!
</div>
<div class="container" id="fightSpace" >
<div class="jumbotron" id="hero">
</div>
<div id= "updates" >
<!-- div for developing the attack button -->
<button id="attack">ATTACK</button>
<!-- div for updating hp, attack power, etc.-->
<div id="attackResult"></div>
</div>
<!-- div for placing defender characters when chosen -->
<div class="jumbotron" id="defender">
</div>
</div>
<!-- div for placing all other (enemy) characters -->
<div class="jumbotron" id="challengers">
</div>
<div id="defTitle"><h1>Defeated:</h1></div>
<!-- div for placing defeated enemies -->
<div class="jumbotron" id="defeated">
</div>
<!-- developer javascript link to source -->
<script src= "assets/javascript/game.js"></script>
<!-- Optional JavaScript for bootstrap -->
<!-- jQuery first -->
<script src="https://code.jquery.com/jquery-3.3.1.slim.min.js"
integrity="sha384-q8i/X+965DzO0rT7abK41JStQIAqVgRVzpbzo5smXKp4YfRvH+8abtTE1Pi6jizo"
crossorigin="anonymous"></script>
<!-- then Popper.js -->
<script src="https://cdnjs.cloudflare.com/ajax/libs/popper.js/1.14.7/umd/popper.min.js"
integrity="sha384-UO2eT0CpHqdSJQ6hJty5KVphtPhzWj9WO1clHTMGa3JDZwrnQq4sF86dIHNDz0W1"
crossorigin="anonymous"></script>
<!-- then Bootstrap JS -->
<script src="https://stackpath.bootstrapcdn.com/bootstrap/4.3.1/js/bootstrap.min.js"
integrity="sha384-JjSmVgyd0p3pXB1rRibZUAYoIIy6OrQ6VrjIEaFf/nJGzIxFDsf4x0xIM+B07jRM"
crossorigin="anonymous"></script>
</body>
</html>