ns |
---|
CAM |
// 0xC90621D8A0CEECF2 0xB998CB49
BOOL IS_CAM_PLAYING_ANIM(Cam cam, char* animName, char* animDictionary);
- cam:
- animName:
- animDictionary:
ns |
---|
CAM |
// 0xC90621D8A0CEECF2 0xB998CB49
BOOL IS_CAM_PLAYING_ANIM(Cam cam, char* animName, char* animDictionary);