diff --git a/code/game/objects/items/storage/secure.dm b/code/game/objects/items/storage/secure.dm index 35c11a3685c5a..217d4f32571e9 100644 --- a/code/game/objects/items/storage/secure.dm +++ b/code/game/objects/items/storage/secure.dm @@ -208,7 +208,8 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/item/storage/secure/safe, 32) name = "captain's spare ID safe" desc = "In case of emergency, do not break glass. All Captains and Acting Captains are provided with codes to access this safe. \ It is made out of the same material as the station's Black Box and is designed to resist all conventional weaponry. \ -There appears to be a small amount of surface corrosion. It doesn't look like it could withstand much of an explosion." +There appears to be a small amount of surface corrosion. It doesn't look like it could withstand much of an explosion.\ +It remains quite flush against the wall, and there only seems to be enough room to fit something as slim as an ID card." can_hack_open = FALSE armor_type = /datum/armor/safe_caps_spare max_integrity = 300 @@ -227,6 +228,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/item/storage/secure/safe/caps_spare, 32) /obj/item/storage/secure/safe/caps_spare/Initialize(mapload) . = ..() + atom_storage.set_holdable(can_hold_list = list(/obj/item/card/id)) lock_code = SSid_access.spare_id_safe_code lock_set = TRUE atom_storage.locked = TRUE