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sinknode.h
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/*
Copyright (C) 2013 Harald Sitter <[email protected]>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PHONON_MPV_SINKNODE_H
#define PHONON_MPV_SINKNODE_H
#include <QPointer>
struct mpv_handle;
namespace Phonon::MPV {
class MediaObject;
/** \brief The sink node is essentialy an output for a media object
*
* This class handles connections for the sink to a media object. It remembers
* the media object and the libVLC media player associated with it.
*
* \see MediaObject
*/
class SinkNode {
public:
SinkNode();
virtual ~SinkNode();
/**
* Associates the sink node to the provided media object. The m_mediaObject and m_vlcPlayer
* attributes are set, and the sink is added to the media object's sinks.
*
* \param mediaObject The media object to connect to.
*
* \see disconnectFromMediaObject()
*/
void connectToMediaObject(MediaObject* mediaObject);
/**
* Removes this sink from the specified media object's sinks.
*
* \param mediaObject The media object to disconnect from
*
* \see connectToMediaObject()
*/
void disconnectFromMediaObject(MediaObject* mediaObject);
protected:
/**
* Handling function for derived classes.
* \note This handle is executed *after* the global handle.
* Meaning the SinkNode base will be done handling the connect.
* \see connectToMediaObject
*/
virtual void handleConnectToMediaObject(MediaObject* mediaObject) { Q_UNUSED(mediaObject); }
/**
* Handling function for derived classes.
* \note This handle is executed *before* the global handle.
* Meaning the SinkNode base will continue handling the disconnect.
* \see disconnectFromMediaObject
*/
virtual void handleDisconnectFromMediaObject(MediaObject* mediaObject) { Q_UNUSED(mediaObject); }
/** Available while connected to a MediaObject (until disconnected) */
QPointer<MediaObject> m_mediaObject;
/** Available while connected to a MediaObject (until disconnected) */
mpv_handle* m_player;
};
} // namespace Phonon::MPV
#endif // PHONON_MPV_SINKNODE_H