By committing or contributing data/files to the Tuxemon project, or any sub- projects (the "Projects"), you agree to license your code under the GNU General Public License version 3 and any later version (the "License"). In particular, you guarantee that you have acquired all necessary legal rights from possible other copyright holders to license the contributions.
In any case, any contributions to the Projects must be able to be re-distributed by the maintainers or others as part of the Git repository and cloned repositories, in compiled binaries, and any other ways permitted by the License.
Any of the issues on the Tuxemon issue list are things we are looking to have implemented in Tuxemon. Feel free to fork the project and taking a shot at anything on the list! If you have a suggestion for a feature that's not on the current issues list, post a topic on the Programming section of the Tuxemon Forums and discuss ways we might implement it in the game.
Tuxemon uses the "Fork & Pull" method for code contributions. The fork & pull model lets anyone fork an existing repository and push changes to their personal fork without requiring access be granted to the source repository. The changes must then be pulled into the source repository by the project maintainer. This model reduces the amount of friction for new contributors and is popular with open source projects because it allows people to work independently without upfront coordination.
Artistic content is defined as image files or sound files. This includes sprites, tilesets, window decorations, fonts, sound effects, music, and anything similar. All content must be under a free license, such as CC0. For questions about the license, open a github issue.
PLEASE NOTE! All contributions must be submitted with LOWER CASE FILENAMES only! PRs which do not follow this format may be rejected until filenames are renamed.
When you're ready to make a pull request, submit your pull to the "development" branch. The "master" branch is used for releases.
Tuxemon has support for several languages. Because Tuxemon is a community project and not all members are intimately familiar with or fluent in each language, there are possible translation errors. We also acknowledge that some translations may have errors intentional or otherwise that could be offensive or inappropriate.
We make every effort to test using automated tools such as google translate to test translations, but these are not perfect tools.
If you spot a translation error that is inappropriate, please open a github issue and be respectful to the team. We do not wish for translation errors and will do what we can to make sure the game is fun and enjoyable to everyone.