Skip to content
This repository has been archived by the owner on Mar 21, 2019. It is now read-only.

Latest commit

 

History

History
51 lines (45 loc) · 2.31 KB

README.md

File metadata and controls

51 lines (45 loc) · 2.31 KB

Helios

Plugin API/Tweaks collection on top of an Orion Mixin loader & Paper Minecraft server software

Features

  • Various item tweaks:
    • Exposed canPlaceOn and canDestroy NBT tags
  • Player tweaks:
    • Built-in AFK events
    • Can disable player data saving - extremely useful for most lobby servers
    • Disable idle timeout kicking for opped players (Vanilla does not have that feature built-in for some reason!)
  • World system tweaks:
    • More precise spawnpoint without plugins! Decimals and yaw/pitch are saved to world directly now¹
    • Disable UUID conversion on every goddamn server start. Saves start up time if worlds don't need to be converted from older server versions
    • Override default gamerule values (by default "announceAdvancements" is set to false by Helios) using config
  • Command system tweaks:
    • Makes default permission denied message configurable (The famous red I'm sorry, but you do not have permission to perform this command... message)
    • Also can make override every² plugin permission message (Your server can now have consistent permission messages!)
  • Server core tweaks:
    • Automatic EULA agreement. As you should agree to EULA anyway if you are going to run a Minecraft Server
    • Query protocol plugins list response modification (to disallow exposing installed plugins to prying eyes)
  • Various exploit precautionary tweaks:
    • Strict check for item name length on Creative gamemode
    • Disable using NBT received from Creative gamemode³
    • Disable copying container blocks
    • Validate player's locale string

Notes

¹ - Not supported outside of Helios
² - Depends how plugin was made.
³ - Might cause confusion, option below is bit better choice

Requirements

Installation

  1. Build Paper server from source, install server (yes, server, not API) jar to local Maven repository
  2. Clone this repository and invoke ./gradlew build
  3. Grab jar from build/libs and put it to mods/ directory of your server
  4. Start server once and configure the Helios
  5. Enjoy :)

License

MIT