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We could read the UI graphic data from SPI flash. The vertical and horizontal lines that make up the UI could be stored in a bitmap on the SPI flash chip. This could save flash memory on the 32u4 by removing the u8glib functions that draw lines.
The text was updated successfully, but these errors were encountered:
We could read the UI graphic data from SPI flash. The vertical and horizontal lines that make up the UI could be stored in a bitmap on the SPI flash chip. This could save flash memory on the 32u4 by removing the u8glib functions that draw lines.
The text was updated successfully, but these errors were encountered: