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Implement crouch controls. #6

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Mysticial opened this issue May 31, 2021 · 0 comments
Open

Implement crouch controls. #6

Mysticial opened this issue May 31, 2021 · 0 comments

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@Mysticial
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Make it so that holding down CTRL causes joystick amplitude to be halved. (similar to FPS crouching)

naussika added a commit to naussika/Arduino-Source that referenced this issue Mar 6, 2023
* thread PokemonAutomation#1, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0x0)
    frame #0: 0x000000010070ef98 QtWidgets`QApplication::~QApplication() + 564
QtWidgets`QApplication::~QApplication:
->  0x10070ef98 <+564>: ldr    x0, [x0]
    0x10070ef9c <+568>: str    x20, [x8]
    0x10070efa0 <+572>: ldr    w8, [x0, #0x10]
    0x10070efa4 <+576>: cmn    w8, #0x1
Target 0: (HexGenerator) stopped.
(lldb) bt
* thread PokemonAutomation#1, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0x0)
  * frame #0: 0x000000010070ef98 QtWidgets`QApplication::~QApplication() + 564
    frame PokemonAutomation#1: 0x000000010070f128 QtWidgets`QApplication::~QApplication() + 12
    frame PokemonAutomation#2: 0x0000000100042248 HexGenerator`std::__1::unique_ptr<QApplication, std::__1::default_delete<QApplication> >::~unique_ptr() + 40
    frame PokemonAutomation#3: 0x00000001af27ffd8 libsystem_c.dylib`__cxa_finalize_ranges + 464
    frame PokemonAutomation#4: 0x00000001af27fd6c libsystem_c.dylib`exit + 44
    frame PokemonAutomation#5: 0x00000001af3aef7c libdyld.dylib`dyld4::LibSystemHelpers::exit(int) const + 20
    frame PokemonAutomation#6: 0x00000001af06be9c dyld`start + 2620
naussika added a commit to naussika/Arduino-Source that referenced this issue Mar 6, 2023
* thread PokemonAutomation#1, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0x0)
    frame #0: 0x000000010070ef98 QtWidgets`QApplication::~QApplication() + 564
QtWidgets`QApplication::~QApplication:
->  0x10070ef98 <+564>: ldr    x0, [x0]
    0x10070ef9c <+568>: str    x20, [x8]
    0x10070efa0 <+572>: ldr    w8, [x0, #0x10]
    0x10070efa4 <+576>: cmn    w8, #0x1
Target 0: (HexGenerator) stopped.
(lldb) bt
* thread PokemonAutomation#1, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0x0)
  * frame #0: 0x000000010070ef98 QtWidgets`QApplication::~QApplication() + 564
    frame PokemonAutomation#1: 0x000000010070f128 QtWidgets`QApplication::~QApplication() + 12
    frame PokemonAutomation#2: 0x0000000100042248 HexGenerator`std::__1::unique_ptr<QApplication, std::__1::default_delete<QApplication> >::~unique_ptr() + 40
    frame PokemonAutomation#3: 0x00000001af27ffd8 libsystem_c.dylib`__cxa_finalize_ranges + 464
    frame PokemonAutomation#4: 0x00000001af27fd6c libsystem_c.dylib`exit + 44
    frame PokemonAutomation#5: 0x00000001af3aef7c libdyld.dylib`dyld4::LibSystemHelpers::exit(int) const + 20
    frame PokemonAutomation#6: 0x00000001af06be9c dyld`start + 2620
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