0.6.6 (2023-06-28)
- collider: Fix error of component deconstruction (#236) (7b6d356)
- loader: fix unnecessary copy #233 (#235) (7ad1581)
- material: Complete data for cloned shaders (#226) (fb7aa97)
- Matrix4: Fix matrix calculation error of lookAt (#231) (a1617f6)
- OrbitController: limit zoom speed (13608a8)
- skyLight: change all AtmosphericComponent of samples (#239) (2050e54)
- geometry: Add extrude geometry feature (#225) (1cb5d50)
- GUI: New feature of scissor the GUI content. (#219) (722abe1)
- RelativeSky: Relative sky to sunlight (#237) (3664c8b)
0.6.5 (2023-06-12)
0.6.4 (2023-06-06)
- culling: fix camera frustum culling (#198) (8cfd1ab)
- GUI: fix setImageType of ImageGroup (#208) (ed4f248)
- memory: remove not use floatArray (#201) (6ee2b2f)
- fog: add fog sample (#202) (27233d0)
- GUI: add new GUI sample (#206) (661a7f9)
- particle: Add GPU particle system (#204) (1cc2567)
0.6.3 (2023-05-30)
- android: reslove webgpu errors (#170) (a867ea7)
- blend: fix blend mode (#181) (e65cbb9) (#178) (62ba7ce)
- canvas: refine context3d init process (#163) (8d7cde8)
- ComponentCollect: break component dependency for engine3D (#161) (5c69be1)
- destory: fix object destory (#164) (071ac16)
- sky: fix LDR skybox texture color (#171) (9a89d2b)
- sky: fix AtmosphericSky color (#179) (eb6ef48)
- light: fix shader light position (#175) (b2ba00f)
- PropertyAnimation: space conversion (#162) (4dd34a3)
- renderOpt: fix poor performance in handling shadow (#143) (93d8a1c)
- sample: fix propertyAnimation. (#173) (c35e838)
- sample: update shadowRameRate (#132) (30e92d6)
- shadow: fix shadow cullmode (#147) (2083b40)
- GUI: add GUI feature (#157) (016fdd9) (#166) (5caee15) (#172) (5c7c6ef) (#174) (58ad344) (#182) (7797b86)
- sample: add new POST samples (#183) (328bf72)
- sample: add property animation sample (#146) (8c0adf9)
0.6.2 (2023-05-15)
- bound: fix bound test (#131) (231b27e)
- destroy: fix object destroy (#142) (c9a0fc2)
- geometry: fix multi geometry (#133) (20f649b)
- HDRBloomPost: add luminosityThreshold arg (#106) (34ba5d9)
- light: fix light ies (#109) (efc5f4d)
- light: fix remove light (#137) (da29404)
- renderOpt: fix poor performance in handling shadow (#143) (93d8a1c)
- videoTexture: force videoTexture refresh at rendering frameRate (#119) (eeac1fc)
- destroy: allow force destroy object (#145) (91cb9d1)
- sample: add physics samples (#139) (422af0b)
- sample: Add pick samples (#124) (dbecd95)
- sample: add material samples (#105) (f455f42)
- sample: add sample of geometry (#116) (5eb40e6)
- sample: add sample of loader (#114) (4745a5e)
- sample: add samples of animation (#115) (a68bb77)
- Sample: reslove sample errors (#110) (e47e027)
- HDRBloomPost: add luminosityThreshold arg (#106) (34ba5d9)
- Light: ies index not write (#109) (efc5f4d)
- MatrixDO: MatrixDO buffer (#108) (5e6fcdb)
- Scene3D: deprecated
showSky
、hideSky
andexposure
- AtmosphericComponent: fix AtmosphericComponent (#99) (d70bba0)
- CI: exit actions on test fail (c6af5ed)
- CI: enable ci on dev (d839d02)
- Engine: engine shadow lights collect init bug (#102) (2055c45)
- Packages: image&video material shader and skeleton animation event (#100) (3a10b25)
- Math: fix Matrix multiply function (#88) (5b0bde3)
- chore: fix autoindex on windows (75ee2e0)
- chore: update dependencies (98307e6)
- chore: update issue template (2464ade)
- refector project src strcuture (#13 (b3647e0) to #104 (5dff35c))
- add browser based unit/e2e tests
- auto indexing exports from /src (#84) (a06ec3e)
- enable github CI test (3139051)
- View3D: new
View3D
, add multi window support - Engine3D: deprecated
Engine3D.startRender(ForwardRenderJob)
, replaced byEngine3D.startRenderView(View3D)
- PostProcess: new
PostProcessingComponent
to render all posteffect jobs - ComponetBase: refactor lifecycle hooks, renamed
update
toonUpdate
, deprecateddestory
- GUIHelp: removed
GUIHelp
from core - AtmosphericComponent: deprecated
AtmosphericScatteringSky
, replaced byAtmosphericComponent