diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/basilisk.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/basilisk.dm index e5ef6a6559dd1..765f18a1663db 100644 --- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/basilisk.dm +++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/basilisk.dm @@ -65,7 +65,7 @@ if(..()) //we have a target var/atom/target_from = GET_TARGETS_FROM(src) if(isliving(target) && !target.Adjacent(target_from) && ranged_cooldown <= world.time)//No more being shot at point blank or spammed with RNG beams - OpenFire(target) + INVOKE_ASYNC(src, PROC_REF(OpenFire), target) /mob/living/simple_animal/hostile/asteroid/basilisk/ex_act(severity, target) switch(severity)