forked from Ogliss/AdMechArmoury
-
Notifications
You must be signed in to change notification settings - Fork 0
/
LoadFolders.xml
38 lines (38 loc) · 1.67 KB
/
LoadFolders.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
<?xml version="1.0" encoding="utf-8"?>
<loadFolders>
<!--li IfModNotActive="QX.AstraMilitarum">AstraSpecific</li-->
<!--li IfModActive="QX.AstraMilitarum">AstraSpecific</li-->
<!--li IgnoreIfNoMatchingField="True">AstraSpecific</li-->
<v1.2>
<li>BasePatches</li>
<li></li>
<li>1.2</li>
<li IfModActive="Ludeon.RimWorld.Royalty">Royalty</li>
<li IfModActive="Ludeon.RimWorld.Royalty">Royalty/1.2</li>
<li IfModActive="erdelf.HumanoidAlienRaces">AlienRaces</li>
<li IfModActive="erdelf.HumanoidAlienRaces">AlienRaces/1.2</li>
<li IfModActive="Archaon.Primarch">Primarch</li>
<li IfModActive="Archaon.Primarch">Primarch/1.2</li>
<li IfModActive="QX.AstraMilitarum">AstraMilitarum</li>
<li IfModActive="QX.AstraMilitarum">AstraMilitarum/1.2</li>
<li IfModActive="CETeam.CombatExtended">CombatExtended</li>
<li IfModActive="CETeam.CombatExtended">CombatExtended/1.2</li>
</v1.2>
<v1.3>
<li>BasePatches</li>
<li></li>
<li>1.3</li>
<li IfModActive="Ludeon.RimWorld.Royalty">Royalty</li>
<li IfModActive="Ludeon.RimWorld.Royalty">Royalty/1.3</li>
<li IfModActive="Ludeon.RimWorld.Ideology">Ideology</li>
<li IfModActive="Ludeon.RimWorld.Ideology">Ideology/1.3</li>
<li IfModActive="erdelf.HumanoidAlienRaces">AlienRaces</li>
<li IfModActive="erdelf.HumanoidAlienRaces">AlienRaces/1.3</li>
<li IfModActive="Archaon.Primarch">Primarch</li>
<li IfModActive="Archaon.Primarch">Primarch/1.3</li>
<li IfModActive="QX.AstraMilitarum">AstraMilitarum</li>
<li IfModActive="QX.AstraMilitarum">AstraMilitarum/1.3</li>
<li IfModActive="CETeam.CombatExtended">CombatExtended</li>
<li IfModActive="CETeam.CombatExtended">CombatExtended/1.3</li>
</v1.3>
</loadFolders>