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Unity-Technologies / VHACD
Forked from jasonmeisel/v-hacd-unityThe V-HACD library decomposes a 3D surface into a set of "near" convex parts.
PSX retro graphics plugin for URP with Shadergraph in Unity
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
Study on Graphics, trying to convert these PSX shaders from 2021 Unity Built-in to Unity 6 URP.
A suite of GShade shaders for Final Fantasy XIV
A shader graph which replicates some retro tv/monitor effects. CRT (cathode-ray tube) warping, scanlines, static, distortion, etc.
Sample project that show how to do planar reflection in unity urp
An image effect for Unity that simulates video compression artifacts
A custom made Unity URP cel shader that supports multiple lights and shadows.
A custom renderer feature for screen space outlines
A stylised physics based character controller made in Unity 3D.
Custom renderer feature to pixelate the screen