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simple-wm-hints.c
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/*
* simple-wm-hints.c - demonstrate usage of window-manager hints.
*/
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <stdio.h>
#include <stdlib.h> /* getenv(), etc. */
#include <unistd.h> /* sleep(), etc. */
/* include the definition of the bitmap in our program. */
#include "icon.bmp"
/*
* function: create_simple_window. Creates a window with a white background
* in the given size.
* input: display, size of the window (in pixels), and location of the window
* (in pixels).
* output: the window's ID.
* notes: window is created with a black border, 2 pixels wide.
* the window is automatically mapped after its creation.
*/
Window
create_simple_window(Display* display, int width, int height, int x, int y)
{
int screen_num = DefaultScreen(display);
int win_border_width = 2;
Window win;
/* create a simple window, as a direct child of the screen's */
/* root window. Use the screen's black and white colors as */
/* the foreground and background colors of the window, */
/* respectively. Place the new window's top-left corner at */
/* the given 'x,y' coordinates. */
win = XCreateSimpleWindow(display, RootWindow(display, screen_num),
x, y, width, height, win_border_width,
BlackPixel(display, screen_num),
WhitePixel(display, screen_num));
XSetTransientForHint(display, win, RootWindow(display, screen_num));
/* make the window actually appear on the screen. */
XMapWindow(display, win);
/* flush all pending requests to the X server. */
XFlush(display);
return win;
}
GC
create_gc(Display* display, Window win, int reverse_video)
{
GC gc; /* handle of newly created GC. */
unsigned long valuemask = 0; /* which values in 'values' to */
/* check when creating the GC. */
XGCValues values; /* initial values for the GC. */
unsigned int line_width = 2; /* line width for the GC. */
int line_style = LineSolid; /* style for lines drawing and */
int cap_style = CapButt; /* style of the line's edje and */
int join_style = JoinBevel; /* joined lines. */
int screen_num = DefaultScreen(display);
gc = XCreateGC(display, win, valuemask, &values);
if (gc < 0) {
fprintf(stderr, "XCreateGC: \n");
}
/* allocate foreground and background colors for this GC. */
if (reverse_video) {
XSetForeground(display, gc, WhitePixel(display, screen_num));
XSetBackground(display, gc, BlackPixel(display, screen_num));
}
else {
XSetForeground(display, gc, BlackPixel(display, screen_num));
XSetBackground(display, gc, WhitePixel(display, screen_num));
}
/* define the style of lines that will be drawn using this GC. */
XSetLineAttributes(display, gc,
line_width, line_style, cap_style, join_style);
/* define the fill style for the GC. to be 'solid filling'. */
XSetFillStyle(display, gc, FillSolid);
return gc;
}
void
main(int argc, char* argv[])
{
Display* display; /* pointer to X Display structure. */
int screen_num; /* number of screen to place the window on. */
Window win; /* pointer to the newly created window. */
unsigned int display_width,
display_height; /* height and width of the X display. */
unsigned int win_width,
win_height; /* height and width for the new window. */
char *display_name = getenv("DISPLAY"); /* address of the X display. */
GC gc; /* GC (graphics context) used for drawing */
/* in our window. */
/* open connection with the X server. */
display = XOpenDisplay(display_name);
if (display == NULL) {
fprintf(stderr, "%s: cannot connect to X server '%s'\n",
argv[0], display_name);
exit(1);
}
/* get the geometry of the default screen for our display. */
screen_num = DefaultScreen(display);
display_width = DisplayWidth(display, screen_num);
display_height = DisplayHeight(display, screen_num);
/* make the new window occupy 1/9 of the screen's size. */
win_width = (display_width / 3);
win_height = (display_height / 3);
printf("window width - '%d'; height - '%d'\n", win_width, win_height);
/* create a simple window, as a direct child of the screen's */
/* root window. Use the screen's white color as the background */
/* color of the window. Place the new window's top-left corner */
/* at the given 'x,y' coordinates. */
win = create_simple_window(display, win_width, win_height, 0, 0);
/* allocate a new GC (graphics context) for drawing in the window. */
gc = create_gc(display, win, 0);
XSync(display, False);
{
/* This variable will store the window name property. */
XTextProperty window_name_property;
/* This variable will store the icon name property. */
XTextProperty icon_name_property;
/* pointer to the size hints structure. */
XSizeHints* win_size_hints;
/* pointer to the WM hints structure. */
XWMHints* win_hints;
/* pixmap used to store the icon's image. */
Pixmap icon_pixmap;
/* This window name and icon name strings. */
char* window_name = "hello, world";
char* icon_name = "small world";
/* translate the window name string into an X property. */
int rc = XStringListToTextProperty(&window_name,
1,
&window_name_property);
/* check the success of the translation. */
if (rc == 0) {
fprintf(stderr, "XStringListToTextProperty - out of memory\n");
exit(1);
}
/* translate the icon name string into an X property. */
rc = XStringListToTextProperty(&icon_name,
1,
&icon_name_property);
/* check the success of the translation. */
if (rc == 0) {
fprintf(stderr, "XStringListToTextProperty - out of memory\n");
exit(1);
}
/* set the window name and icon name of our window. */
XSetWMName(display, win, &window_name_property);
XSetWMIconName(display, win, &icon_name_property);
/* allocate a size hints structure. */
win_size_hints = XAllocSizeHints();
if (!win_size_hints) {
fprintf(stderr, "XAllocSizeHints - out of memory\n");
exit(1);
}
/* initialize the structure appropriatly. */
/* first, specify which size hints we want to fill in. */
/* in our case - setting the minimal size as well as the initial size. */
win_size_hints->flags = PSize | PMinSize;
/* next, specify the desired limits. */
/* in our case - make the window's size at least 300x200 pixels. */
/* and make its initial size 400x250. */
win_size_hints->min_width = 300;
win_size_hints->min_height = 200;
win_size_hints->base_width = 400;
win_size_hints->base_height = 250;
/* pass the size hints to the window manager. */
XSetWMNormalHints(display, win, win_size_hints);
/* finally, we can free the size hints structure. */
XFree(win_size_hints);
/* load the given bitmap data and create an X pixmap contianing it. */
icon_pixmap = XCreateBitmapFromData(display,
win,
icon_bitmap_bits,
icon_bitmap_width,
icon_bitmap_height);
if (!icon_pixmap) {
fprintf(stderr, "XCreateBitmapFromData - error creating pixmap\n");
exit(1);
}
/* allocate a WM hints structure. */
win_hints = XAllocWMHints();
if (!win_hints) {
fprintf(stderr, "XAllocWMHints - out of memory\n");
exit(1);
}
/* initialize the structure appropriatly. */
/* first, specify which size hints we want to fill in. */
/* in our case - setting the icon's pixmap, setting the */
/* state hint as well as the icon position hint. */
win_hints->flags = IconPixmapHint | StateHint | IconPositionHint;
/* next, specify the desired ihnts data. */
/* in our case - supply the icon's desired pixmap. */
/* make the window's initial state be iconized, */
/* and set the icon position to the top-left part */
/* of the screen. */
win_hints->icon_pixmap = icon_pixmap;
win_hints->initial_state = IconicState;
win_hints->icon_x = 0;
win_hints->icon_y = 0;
/* pass the hints to the window manager. */
XSetWMHints(display, win, win_hints);
/* finally, we can free the WM hints structure. */
XFree(win_hints);
}
/* flush all pending requests to the X server. */
XFlush(display);
/* make a delay for a short period. */
sleep(25);
/* close the connection to the X server. */
XCloseDisplay(display);
}