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SystemZISelLowering.cpp
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SystemZISelLowering.cpp
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//===-- SystemZISelLowering.cpp - SystemZ DAG lowering implementation -----===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements the SystemZTargetLowering class.
//
//===----------------------------------------------------------------------===//
#include "SystemZISelLowering.h"
#include "SystemZCallingConv.h"
#include "SystemZConstantPoolValue.h"
#include "SystemZMachineFunctionInfo.h"
#include "SystemZTargetMachine.h"
#include "llvm/CodeGen/CallingConvLower.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/TargetLoweringObjectFileImpl.h"
#include "llvm/IR/Intrinsics.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/KnownBits.h"
#include <cctype>
using namespace llvm;
#define DEBUG_TYPE "systemz-lower"
namespace {
// Represents information about a comparison.
struct Comparison {
Comparison(SDValue Op0In, SDValue Op1In)
: Op0(Op0In), Op1(Op1In), Opcode(0), ICmpType(0), CCValid(0), CCMask(0) {}
// The operands to the comparison.
SDValue Op0, Op1;
// The opcode that should be used to compare Op0 and Op1.
unsigned Opcode;
// A SystemZICMP value. Only used for integer comparisons.
unsigned ICmpType;
// The mask of CC values that Opcode can produce.
unsigned CCValid;
// The mask of CC values for which the original condition is true.
unsigned CCMask;
};
} // end anonymous namespace
// Classify VT as either 32 or 64 bit.
static bool is32Bit(EVT VT) {
switch (VT.getSimpleVT().SimpleTy) {
case MVT::i32:
return true;
case MVT::i64:
return false;
default:
llvm_unreachable("Unsupported type");
}
}
// Return a version of MachineOperand that can be safely used before the
// final use.
static MachineOperand earlyUseOperand(MachineOperand Op) {
if (Op.isReg())
Op.setIsKill(false);
return Op;
}
SystemZTargetLowering::SystemZTargetLowering(const TargetMachine &TM,
const SystemZSubtarget &STI)
: TargetLowering(TM), Subtarget(STI) {
MVT PtrVT = MVT::getIntegerVT(8 * TM.getPointerSize(0));
// Set up the register classes.
if (Subtarget.hasHighWord())
addRegisterClass(MVT::i32, &SystemZ::GRX32BitRegClass);
else
addRegisterClass(MVT::i32, &SystemZ::GR32BitRegClass);
addRegisterClass(MVT::i64, &SystemZ::GR64BitRegClass);
if (Subtarget.hasVector()) {
addRegisterClass(MVT::f32, &SystemZ::VR32BitRegClass);
addRegisterClass(MVT::f64, &SystemZ::VR64BitRegClass);
} else {
addRegisterClass(MVT::f32, &SystemZ::FP32BitRegClass);
addRegisterClass(MVT::f64, &SystemZ::FP64BitRegClass);
}
if (Subtarget.hasVectorEnhancements1())
addRegisterClass(MVT::f128, &SystemZ::VR128BitRegClass);
else
addRegisterClass(MVT::f128, &SystemZ::FP128BitRegClass);
if (Subtarget.hasVector()) {
addRegisterClass(MVT::v16i8, &SystemZ::VR128BitRegClass);
addRegisterClass(MVT::v8i16, &SystemZ::VR128BitRegClass);
addRegisterClass(MVT::v4i32, &SystemZ::VR128BitRegClass);
addRegisterClass(MVT::v2i64, &SystemZ::VR128BitRegClass);
addRegisterClass(MVT::v4f32, &SystemZ::VR128BitRegClass);
addRegisterClass(MVT::v2f64, &SystemZ::VR128BitRegClass);
}
// Compute derived properties from the register classes
computeRegisterProperties(Subtarget.getRegisterInfo());
// Set up special registers.
setStackPointerRegisterToSaveRestore(SystemZ::R15D);
// TODO: It may be better to default to latency-oriented scheduling, however
// LLVM's current latency-oriented scheduler can't handle physreg definitions
// such as SystemZ has with CC, so set this to the register-pressure
// scheduler, because it can.
setSchedulingPreference(Sched::RegPressure);
setBooleanContents(ZeroOrOneBooleanContent);
setBooleanVectorContents(ZeroOrNegativeOneBooleanContent);
// Instructions are strings of 2-byte aligned 2-byte values.
setMinFunctionAlignment(2);
// For performance reasons we prefer 16-byte alignment.
setPrefFunctionAlignment(4);
// Handle operations that are handled in a similar way for all types.
for (unsigned I = MVT::FIRST_INTEGER_VALUETYPE;
I <= MVT::LAST_FP_VALUETYPE;
++I) {
MVT VT = MVT::SimpleValueType(I);
if (isTypeLegal(VT)) {
// Lower SET_CC into an IPM-based sequence.
setOperationAction(ISD::SETCC, VT, Custom);
// Expand SELECT(C, A, B) into SELECT_CC(X, 0, A, B, NE).
setOperationAction(ISD::SELECT, VT, Expand);
// Lower SELECT_CC and BR_CC into separate comparisons and branches.
setOperationAction(ISD::SELECT_CC, VT, Custom);
setOperationAction(ISD::BR_CC, VT, Custom);
}
}
// Expand jump table branches as address arithmetic followed by an
// indirect jump.
setOperationAction(ISD::BR_JT, MVT::Other, Expand);
// Expand BRCOND into a BR_CC (see above).
setOperationAction(ISD::BRCOND, MVT::Other, Expand);
// Handle integer types.
for (unsigned I = MVT::FIRST_INTEGER_VALUETYPE;
I <= MVT::LAST_INTEGER_VALUETYPE;
++I) {
MVT VT = MVT::SimpleValueType(I);
if (isTypeLegal(VT)) {
// Expand individual DIV and REMs into DIVREMs.
setOperationAction(ISD::SDIV, VT, Expand);
setOperationAction(ISD::UDIV, VT, Expand);
setOperationAction(ISD::SREM, VT, Expand);
setOperationAction(ISD::UREM, VT, Expand);
setOperationAction(ISD::SDIVREM, VT, Custom);
setOperationAction(ISD::UDIVREM, VT, Custom);
// Support addition/subtraction with overflow.
setOperationAction(ISD::SADDO, VT, Custom);
setOperationAction(ISD::SSUBO, VT, Custom);
// Support addition/subtraction with carry.
setOperationAction(ISD::UADDO, VT, Custom);
setOperationAction(ISD::USUBO, VT, Custom);
// Support carry in as value rather than glue.
setOperationAction(ISD::ADDCARRY, VT, Custom);
setOperationAction(ISD::SUBCARRY, VT, Custom);
// Lower ATOMIC_LOAD and ATOMIC_STORE into normal volatile loads and
// stores, putting a serialization instruction after the stores.
setOperationAction(ISD::ATOMIC_LOAD, VT, Custom);
setOperationAction(ISD::ATOMIC_STORE, VT, Custom);
// Lower ATOMIC_LOAD_SUB into ATOMIC_LOAD_ADD if LAA and LAAG are
// available, or if the operand is constant.
setOperationAction(ISD::ATOMIC_LOAD_SUB, VT, Custom);
// Use POPCNT on z196 and above.
if (Subtarget.hasPopulationCount())
setOperationAction(ISD::CTPOP, VT, Custom);
else
setOperationAction(ISD::CTPOP, VT, Expand);
// No special instructions for these.
setOperationAction(ISD::CTTZ, VT, Expand);
setOperationAction(ISD::ROTR, VT, Expand);
// Use *MUL_LOHI where possible instead of MULH*.
setOperationAction(ISD::MULHS, VT, Expand);
setOperationAction(ISD::MULHU, VT, Expand);
setOperationAction(ISD::SMUL_LOHI, VT, Custom);
setOperationAction(ISD::UMUL_LOHI, VT, Custom);
// Only z196 and above have native support for conversions to unsigned.
// On z10, promoting to i64 doesn't generate an inexact condition for
// values that are outside the i32 range but in the i64 range, so use
// the default expansion.
if (!Subtarget.hasFPExtension())
setOperationAction(ISD::FP_TO_UINT, VT, Expand);
}
}
// Type legalization will convert 8- and 16-bit atomic operations into
// forms that operate on i32s (but still keeping the original memory VT).
// Lower them into full i32 operations.
setOperationAction(ISD::ATOMIC_SWAP, MVT::i32, Custom);
setOperationAction(ISD::ATOMIC_LOAD_ADD, MVT::i32, Custom);
setOperationAction(ISD::ATOMIC_LOAD_SUB, MVT::i32, Custom);
setOperationAction(ISD::ATOMIC_LOAD_AND, MVT::i32, Custom);
setOperationAction(ISD::ATOMIC_LOAD_OR, MVT::i32, Custom);
setOperationAction(ISD::ATOMIC_LOAD_XOR, MVT::i32, Custom);
setOperationAction(ISD::ATOMIC_LOAD_NAND, MVT::i32, Custom);
setOperationAction(ISD::ATOMIC_LOAD_MIN, MVT::i32, Custom);
setOperationAction(ISD::ATOMIC_LOAD_MAX, MVT::i32, Custom);
setOperationAction(ISD::ATOMIC_LOAD_UMIN, MVT::i32, Custom);
setOperationAction(ISD::ATOMIC_LOAD_UMAX, MVT::i32, Custom);
// Even though i128 is not a legal type, we still need to custom lower
// the atomic operations in order to exploit SystemZ instructions.
setOperationAction(ISD::ATOMIC_LOAD, MVT::i128, Custom);
setOperationAction(ISD::ATOMIC_STORE, MVT::i128, Custom);
// We can use the CC result of compare-and-swap to implement
// the "success" result of ATOMIC_CMP_SWAP_WITH_SUCCESS.
setOperationAction(ISD::ATOMIC_CMP_SWAP_WITH_SUCCESS, MVT::i32, Custom);
setOperationAction(ISD::ATOMIC_CMP_SWAP_WITH_SUCCESS, MVT::i64, Custom);
setOperationAction(ISD::ATOMIC_CMP_SWAP_WITH_SUCCESS, MVT::i128, Custom);
setOperationAction(ISD::ATOMIC_FENCE, MVT::Other, Custom);
// Traps are legal, as we will convert them to "j .+2".
setOperationAction(ISD::TRAP, MVT::Other, Legal);
// z10 has instructions for signed but not unsigned FP conversion.
// Handle unsigned 32-bit types as signed 64-bit types.
if (!Subtarget.hasFPExtension()) {
setOperationAction(ISD::UINT_TO_FP, MVT::i32, Promote);
setOperationAction(ISD::UINT_TO_FP, MVT::i64, Expand);
}
// We have native support for a 64-bit CTLZ, via FLOGR.
setOperationAction(ISD::CTLZ, MVT::i32, Promote);
setOperationAction(ISD::CTLZ_ZERO_UNDEF, MVT::i32, Promote);
setOperationAction(ISD::CTLZ, MVT::i64, Legal);
// Give LowerOperation the chance to replace 64-bit ORs with subregs.
setOperationAction(ISD::OR, MVT::i64, Custom);
// FIXME: Can we support these natively?
setOperationAction(ISD::SRL_PARTS, MVT::i64, Expand);
setOperationAction(ISD::SHL_PARTS, MVT::i64, Expand);
setOperationAction(ISD::SRA_PARTS, MVT::i64, Expand);
// We have native instructions for i8, i16 and i32 extensions, but not i1.
setOperationAction(ISD::SIGN_EXTEND_INREG, MVT::i1, Expand);
for (MVT VT : MVT::integer_valuetypes()) {
setLoadExtAction(ISD::SEXTLOAD, VT, MVT::i1, Promote);
setLoadExtAction(ISD::ZEXTLOAD, VT, MVT::i1, Promote);
setLoadExtAction(ISD::EXTLOAD, VT, MVT::i1, Promote);
}
// Handle the various types of symbolic address.
setOperationAction(ISD::ConstantPool, PtrVT, Custom);
setOperationAction(ISD::GlobalAddress, PtrVT, Custom);
setOperationAction(ISD::GlobalTLSAddress, PtrVT, Custom);
setOperationAction(ISD::BlockAddress, PtrVT, Custom);
setOperationAction(ISD::JumpTable, PtrVT, Custom);
// We need to handle dynamic allocations specially because of the
// 160-byte area at the bottom of the stack.
setOperationAction(ISD::DYNAMIC_STACKALLOC, PtrVT, Custom);
setOperationAction(ISD::GET_DYNAMIC_AREA_OFFSET, PtrVT, Custom);
// Use custom expanders so that we can force the function to use
// a frame pointer.
setOperationAction(ISD::STACKSAVE, MVT::Other, Custom);
setOperationAction(ISD::STACKRESTORE, MVT::Other, Custom);
// Handle prefetches with PFD or PFDRL.
setOperationAction(ISD::PREFETCH, MVT::Other, Custom);
for (MVT VT : MVT::vector_valuetypes()) {
// Assume by default that all vector operations need to be expanded.
for (unsigned Opcode = 0; Opcode < ISD::BUILTIN_OP_END; ++Opcode)
if (getOperationAction(Opcode, VT) == Legal)
setOperationAction(Opcode, VT, Expand);
// Likewise all truncating stores and extending loads.
for (MVT InnerVT : MVT::vector_valuetypes()) {
setTruncStoreAction(VT, InnerVT, Expand);
setLoadExtAction(ISD::SEXTLOAD, VT, InnerVT, Expand);
setLoadExtAction(ISD::ZEXTLOAD, VT, InnerVT, Expand);
setLoadExtAction(ISD::EXTLOAD, VT, InnerVT, Expand);
}
if (isTypeLegal(VT)) {
// These operations are legal for anything that can be stored in a
// vector register, even if there is no native support for the format
// as such. In particular, we can do these for v4f32 even though there
// are no specific instructions for that format.
setOperationAction(ISD::LOAD, VT, Legal);
setOperationAction(ISD::STORE, VT, Legal);
setOperationAction(ISD::VSELECT, VT, Legal);
setOperationAction(ISD::BITCAST, VT, Legal);
setOperationAction(ISD::UNDEF, VT, Legal);
// Likewise, except that we need to replace the nodes with something
// more specific.
setOperationAction(ISD::BUILD_VECTOR, VT, Custom);
setOperationAction(ISD::VECTOR_SHUFFLE, VT, Custom);
}
}
// Handle integer vector types.
for (MVT VT : MVT::integer_vector_valuetypes()) {
if (isTypeLegal(VT)) {
// These operations have direct equivalents.
setOperationAction(ISD::EXTRACT_VECTOR_ELT, VT, Legal);
setOperationAction(ISD::INSERT_VECTOR_ELT, VT, Legal);
setOperationAction(ISD::ADD, VT, Legal);
setOperationAction(ISD::SUB, VT, Legal);
if (VT != MVT::v2i64)
setOperationAction(ISD::MUL, VT, Legal);
setOperationAction(ISD::AND, VT, Legal);
setOperationAction(ISD::OR, VT, Legal);
setOperationAction(ISD::XOR, VT, Legal);
if (Subtarget.hasVectorEnhancements1())
setOperationAction(ISD::CTPOP, VT, Legal);
else
setOperationAction(ISD::CTPOP, VT, Custom);
setOperationAction(ISD::CTTZ, VT, Legal);
setOperationAction(ISD::CTLZ, VT, Legal);
// Convert a GPR scalar to a vector by inserting it into element 0.
setOperationAction(ISD::SCALAR_TO_VECTOR, VT, Custom);
// Use a series of unpacks for extensions.
setOperationAction(ISD::SIGN_EXTEND_VECTOR_INREG, VT, Custom);
setOperationAction(ISD::ZERO_EXTEND_VECTOR_INREG, VT, Custom);
// Detect shifts by a scalar amount and convert them into
// V*_BY_SCALAR.
setOperationAction(ISD::SHL, VT, Custom);
setOperationAction(ISD::SRA, VT, Custom);
setOperationAction(ISD::SRL, VT, Custom);
// At present ROTL isn't matched by DAGCombiner. ROTR should be
// converted into ROTL.
setOperationAction(ISD::ROTL, VT, Expand);
setOperationAction(ISD::ROTR, VT, Expand);
// Map SETCCs onto one of VCE, VCH or VCHL, swapping the operands
// and inverting the result as necessary.
setOperationAction(ISD::SETCC, VT, Custom);
}
}
if (Subtarget.hasVector()) {
// There should be no need to check for float types other than v2f64
// since <2 x f32> isn't a legal type.
setOperationAction(ISD::FP_TO_SINT, MVT::v2i64, Legal);
setOperationAction(ISD::FP_TO_SINT, MVT::v2f64, Legal);
setOperationAction(ISD::FP_TO_UINT, MVT::v2i64, Legal);
setOperationAction(ISD::FP_TO_UINT, MVT::v2f64, Legal);
setOperationAction(ISD::SINT_TO_FP, MVT::v2i64, Legal);
setOperationAction(ISD::SINT_TO_FP, MVT::v2f64, Legal);
setOperationAction(ISD::UINT_TO_FP, MVT::v2i64, Legal);
setOperationAction(ISD::UINT_TO_FP, MVT::v2f64, Legal);
}
// Handle floating-point types.
for (unsigned I = MVT::FIRST_FP_VALUETYPE;
I <= MVT::LAST_FP_VALUETYPE;
++I) {
MVT VT = MVT::SimpleValueType(I);
if (isTypeLegal(VT)) {
// We can use FI for FRINT.
setOperationAction(ISD::FRINT, VT, Legal);
// We can use the extended form of FI for other rounding operations.
if (Subtarget.hasFPExtension()) {
setOperationAction(ISD::FNEARBYINT, VT, Legal);
setOperationAction(ISD::FFLOOR, VT, Legal);
setOperationAction(ISD::FCEIL, VT, Legal);
setOperationAction(ISD::FTRUNC, VT, Legal);
setOperationAction(ISD::FROUND, VT, Legal);
}
// No special instructions for these.
setOperationAction(ISD::FSIN, VT, Expand);
setOperationAction(ISD::FCOS, VT, Expand);
setOperationAction(ISD::FSINCOS, VT, Expand);
setOperationAction(ISD::FREM, VT, Expand);
setOperationAction(ISD::FPOW, VT, Expand);
// Handle constrained floating-point operations.
setOperationAction(ISD::STRICT_FADD, VT, Legal);
setOperationAction(ISD::STRICT_FSUB, VT, Legal);
setOperationAction(ISD::STRICT_FMUL, VT, Legal);
setOperationAction(ISD::STRICT_FDIV, VT, Legal);
setOperationAction(ISD::STRICT_FMA, VT, Legal);
setOperationAction(ISD::STRICT_FSQRT, VT, Legal);
setOperationAction(ISD::STRICT_FRINT, VT, Legal);
setOperationAction(ISD::STRICT_FP_ROUND, VT, Legal);
setOperationAction(ISD::STRICT_FP_EXTEND, VT, Legal);
if (Subtarget.hasFPExtension()) {
setOperationAction(ISD::STRICT_FNEARBYINT, VT, Legal);
setOperationAction(ISD::STRICT_FFLOOR, VT, Legal);
setOperationAction(ISD::STRICT_FCEIL, VT, Legal);
setOperationAction(ISD::STRICT_FROUND, VT, Legal);
setOperationAction(ISD::STRICT_FTRUNC, VT, Legal);
}
}
}
// Handle floating-point vector types.
if (Subtarget.hasVector()) {
// Scalar-to-vector conversion is just a subreg.
setOperationAction(ISD::SCALAR_TO_VECTOR, MVT::v4f32, Legal);
setOperationAction(ISD::SCALAR_TO_VECTOR, MVT::v2f64, Legal);
// Some insertions and extractions can be done directly but others
// need to go via integers.
setOperationAction(ISD::INSERT_VECTOR_ELT, MVT::v4f32, Custom);
setOperationAction(ISD::INSERT_VECTOR_ELT, MVT::v2f64, Custom);
setOperationAction(ISD::EXTRACT_VECTOR_ELT, MVT::v4f32, Custom);
setOperationAction(ISD::EXTRACT_VECTOR_ELT, MVT::v2f64, Custom);
// These operations have direct equivalents.
setOperationAction(ISD::FADD, MVT::v2f64, Legal);
setOperationAction(ISD::FNEG, MVT::v2f64, Legal);
setOperationAction(ISD::FSUB, MVT::v2f64, Legal);
setOperationAction(ISD::FMUL, MVT::v2f64, Legal);
setOperationAction(ISD::FMA, MVT::v2f64, Legal);
setOperationAction(ISD::FDIV, MVT::v2f64, Legal);
setOperationAction(ISD::FABS, MVT::v2f64, Legal);
setOperationAction(ISD::FSQRT, MVT::v2f64, Legal);
setOperationAction(ISD::FRINT, MVT::v2f64, Legal);
setOperationAction(ISD::FNEARBYINT, MVT::v2f64, Legal);
setOperationAction(ISD::FFLOOR, MVT::v2f64, Legal);
setOperationAction(ISD::FCEIL, MVT::v2f64, Legal);
setOperationAction(ISD::FTRUNC, MVT::v2f64, Legal);
setOperationAction(ISD::FROUND, MVT::v2f64, Legal);
// Handle constrained floating-point operations.
setOperationAction(ISD::STRICT_FADD, MVT::v2f64, Legal);
setOperationAction(ISD::STRICT_FSUB, MVT::v2f64, Legal);
setOperationAction(ISD::STRICT_FMUL, MVT::v2f64, Legal);
setOperationAction(ISD::STRICT_FMA, MVT::v2f64, Legal);
setOperationAction(ISD::STRICT_FDIV, MVT::v2f64, Legal);
setOperationAction(ISD::STRICT_FSQRT, MVT::v2f64, Legal);
setOperationAction(ISD::STRICT_FRINT, MVT::v2f64, Legal);
setOperationAction(ISD::STRICT_FNEARBYINT, MVT::v2f64, Legal);
setOperationAction(ISD::STRICT_FFLOOR, MVT::v2f64, Legal);
setOperationAction(ISD::STRICT_FCEIL, MVT::v2f64, Legal);
setOperationAction(ISD::STRICT_FTRUNC, MVT::v2f64, Legal);
setOperationAction(ISD::STRICT_FROUND, MVT::v2f64, Legal);
}
// The vector enhancements facility 1 has instructions for these.
if (Subtarget.hasVectorEnhancements1()) {
setOperationAction(ISD::FADD, MVT::v4f32, Legal);
setOperationAction(ISD::FNEG, MVT::v4f32, Legal);
setOperationAction(ISD::FSUB, MVT::v4f32, Legal);
setOperationAction(ISD::FMUL, MVT::v4f32, Legal);
setOperationAction(ISD::FMA, MVT::v4f32, Legal);
setOperationAction(ISD::FDIV, MVT::v4f32, Legal);
setOperationAction(ISD::FABS, MVT::v4f32, Legal);
setOperationAction(ISD::FSQRT, MVT::v4f32, Legal);
setOperationAction(ISD::FRINT, MVT::v4f32, Legal);
setOperationAction(ISD::FNEARBYINT, MVT::v4f32, Legal);
setOperationAction(ISD::FFLOOR, MVT::v4f32, Legal);
setOperationAction(ISD::FCEIL, MVT::v4f32, Legal);
setOperationAction(ISD::FTRUNC, MVT::v4f32, Legal);
setOperationAction(ISD::FROUND, MVT::v4f32, Legal);
setOperationAction(ISD::FMAXNUM, MVT::f64, Legal);
setOperationAction(ISD::FMAXIMUM, MVT::f64, Legal);
setOperationAction(ISD::FMINNUM, MVT::f64, Legal);
setOperationAction(ISD::FMINIMUM, MVT::f64, Legal);
setOperationAction(ISD::FMAXNUM, MVT::v2f64, Legal);
setOperationAction(ISD::FMAXIMUM, MVT::v2f64, Legal);
setOperationAction(ISD::FMINNUM, MVT::v2f64, Legal);
setOperationAction(ISD::FMINIMUM, MVT::v2f64, Legal);
setOperationAction(ISD::FMAXNUM, MVT::f32, Legal);
setOperationAction(ISD::FMAXIMUM, MVT::f32, Legal);
setOperationAction(ISD::FMINNUM, MVT::f32, Legal);
setOperationAction(ISD::FMINIMUM, MVT::f32, Legal);
setOperationAction(ISD::FMAXNUM, MVT::v4f32, Legal);
setOperationAction(ISD::FMAXIMUM, MVT::v4f32, Legal);
setOperationAction(ISD::FMINNUM, MVT::v4f32, Legal);
setOperationAction(ISD::FMINIMUM, MVT::v4f32, Legal);
setOperationAction(ISD::FMAXNUM, MVT::f128, Legal);
setOperationAction(ISD::FMAXIMUM, MVT::f128, Legal);
setOperationAction(ISD::FMINNUM, MVT::f128, Legal);
setOperationAction(ISD::FMINIMUM, MVT::f128, Legal);
// Handle constrained floating-point operations.
setOperationAction(ISD::STRICT_FADD, MVT::v4f32, Legal);
setOperationAction(ISD::STRICT_FSUB, MVT::v4f32, Legal);
setOperationAction(ISD::STRICT_FMUL, MVT::v4f32, Legal);
setOperationAction(ISD::STRICT_FMA, MVT::v4f32, Legal);
setOperationAction(ISD::STRICT_FDIV, MVT::v4f32, Legal);
setOperationAction(ISD::STRICT_FSQRT, MVT::v4f32, Legal);
setOperationAction(ISD::STRICT_FRINT, MVT::v4f32, Legal);
setOperationAction(ISD::STRICT_FNEARBYINT, MVT::v4f32, Legal);
setOperationAction(ISD::STRICT_FFLOOR, MVT::v4f32, Legal);
setOperationAction(ISD::STRICT_FCEIL, MVT::v4f32, Legal);
setOperationAction(ISD::STRICT_FROUND, MVT::v4f32, Legal);
setOperationAction(ISD::STRICT_FTRUNC, MVT::v4f32, Legal);
for (auto VT : { MVT::f32, MVT::f64, MVT::f128,
MVT::v4f32, MVT::v2f64 }) {
setOperationAction(ISD::STRICT_FMAXNUM, VT, Legal);
setOperationAction(ISD::STRICT_FMINNUM, VT, Legal);
}
}
// We have fused multiply-addition for f32 and f64 but not f128.
setOperationAction(ISD::FMA, MVT::f32, Legal);
setOperationAction(ISD::FMA, MVT::f64, Legal);
if (Subtarget.hasVectorEnhancements1())
setOperationAction(ISD::FMA, MVT::f128, Legal);
else
setOperationAction(ISD::FMA, MVT::f128, Expand);
// We don't have a copysign instruction on vector registers.
if (Subtarget.hasVectorEnhancements1())
setOperationAction(ISD::FCOPYSIGN, MVT::f128, Expand);
// Needed so that we don't try to implement f128 constant loads using
// a load-and-extend of a f80 constant (in cases where the constant
// would fit in an f80).
for (MVT VT : MVT::fp_valuetypes())
setLoadExtAction(ISD::EXTLOAD, VT, MVT::f80, Expand);
// We don't have extending load instruction on vector registers.
if (Subtarget.hasVectorEnhancements1()) {
setLoadExtAction(ISD::EXTLOAD, MVT::f128, MVT::f32, Expand);
setLoadExtAction(ISD::EXTLOAD, MVT::f128, MVT::f64, Expand);
}
// Floating-point truncation and stores need to be done separately.
setTruncStoreAction(MVT::f64, MVT::f32, Expand);
setTruncStoreAction(MVT::f128, MVT::f32, Expand);
setTruncStoreAction(MVT::f128, MVT::f64, Expand);
// We have 64-bit FPR<->GPR moves, but need special handling for
// 32-bit forms.
if (!Subtarget.hasVector()) {
setOperationAction(ISD::BITCAST, MVT::i32, Custom);
setOperationAction(ISD::BITCAST, MVT::f32, Custom);
}
// VASTART and VACOPY need to deal with the SystemZ-specific varargs
// structure, but VAEND is a no-op.
setOperationAction(ISD::VASTART, MVT::Other, Custom);
setOperationAction(ISD::VACOPY, MVT::Other, Custom);
setOperationAction(ISD::VAEND, MVT::Other, Expand);
// Codes for which we want to perform some z-specific combinations.
setTargetDAGCombine(ISD::ZERO_EXTEND);
setTargetDAGCombine(ISD::SIGN_EXTEND);
setTargetDAGCombine(ISD::SIGN_EXTEND_INREG);
setTargetDAGCombine(ISD::LOAD);
setTargetDAGCombine(ISD::STORE);
setTargetDAGCombine(ISD::EXTRACT_VECTOR_ELT);
setTargetDAGCombine(ISD::FP_ROUND);
setTargetDAGCombine(ISD::FP_EXTEND);
setTargetDAGCombine(ISD::BSWAP);
setTargetDAGCombine(ISD::SDIV);
setTargetDAGCombine(ISD::UDIV);
setTargetDAGCombine(ISD::SREM);
setTargetDAGCombine(ISD::UREM);
// Handle intrinsics.
setOperationAction(ISD::INTRINSIC_W_CHAIN, MVT::Other, Custom);
setOperationAction(ISD::INTRINSIC_WO_CHAIN, MVT::Other, Custom);
// We want to use MVC in preference to even a single load/store pair.
MaxStoresPerMemcpy = 0;
MaxStoresPerMemcpyOptSize = 0;
// The main memset sequence is a byte store followed by an MVC.
// Two STC or MV..I stores win over that, but the kind of fused stores
// generated by target-independent code don't when the byte value is
// variable. E.g. "STC <reg>;MHI <reg>,257;STH <reg>" is not better
// than "STC;MVC". Handle the choice in target-specific code instead.
MaxStoresPerMemset = 0;
MaxStoresPerMemsetOptSize = 0;
}
EVT SystemZTargetLowering::getSetCCResultType(const DataLayout &DL,
LLVMContext &, EVT VT) const {
if (!VT.isVector())
return MVT::i32;
return VT.changeVectorElementTypeToInteger();
}
bool SystemZTargetLowering::isFMAFasterThanFMulAndFAdd(EVT VT) const {
VT = VT.getScalarType();
if (!VT.isSimple())
return false;
switch (VT.getSimpleVT().SimpleTy) {
case MVT::f32:
case MVT::f64:
return true;
case MVT::f128:
return Subtarget.hasVectorEnhancements1();
default:
break;
}
return false;
}
// Return true if the constant can be generated with a vector instruction,
// such as VGM, VGMB or VREPI.
bool SystemZVectorConstantInfo::isVectorConstantLegal(
const SystemZSubtarget &Subtarget) {
const SystemZInstrInfo *TII =
static_cast<const SystemZInstrInfo *>(Subtarget.getInstrInfo());
if (!Subtarget.hasVector() ||
(isFP128 && !Subtarget.hasVectorEnhancements1()))
return false;
// Try using VECTOR GENERATE BYTE MASK. This is the architecturally-
// preferred way of creating all-zero and all-one vectors so give it
// priority over other methods below.
unsigned Mask = 0;
unsigned I = 0;
for (; I < SystemZ::VectorBytes; ++I) {
uint64_t Byte = IntBits.lshr(I * 8).trunc(8).getZExtValue();
if (Byte == 0xff)
Mask |= 1ULL << I;
else if (Byte != 0)
break;
}
if (I == SystemZ::VectorBytes) {
Opcode = SystemZISD::BYTE_MASK;
OpVals.push_back(Mask);
VecVT = MVT::getVectorVT(MVT::getIntegerVT(8), 16);
return true;
}
if (SplatBitSize > 64)
return false;
auto tryValue = [&](uint64_t Value) -> bool {
// Try VECTOR REPLICATE IMMEDIATE
int64_t SignedValue = SignExtend64(Value, SplatBitSize);
if (isInt<16>(SignedValue)) {
OpVals.push_back(((unsigned) SignedValue));
Opcode = SystemZISD::REPLICATE;
VecVT = MVT::getVectorVT(MVT::getIntegerVT(SplatBitSize),
SystemZ::VectorBits / SplatBitSize);
return true;
}
// Try VECTOR GENERATE MASK
unsigned Start, End;
if (TII->isRxSBGMask(Value, SplatBitSize, Start, End)) {
// isRxSBGMask returns the bit numbers for a full 64-bit value, with 0
// denoting 1 << 63 and 63 denoting 1. Convert them to bit numbers for
// an SplatBitSize value, so that 0 denotes 1 << (SplatBitSize-1).
OpVals.push_back(Start - (64 - SplatBitSize));
OpVals.push_back(End - (64 - SplatBitSize));
Opcode = SystemZISD::ROTATE_MASK;
VecVT = MVT::getVectorVT(MVT::getIntegerVT(SplatBitSize),
SystemZ::VectorBits / SplatBitSize);
return true;
}
return false;
};
// First try assuming that any undefined bits above the highest set bit
// and below the lowest set bit are 1s. This increases the likelihood of
// being able to use a sign-extended element value in VECTOR REPLICATE
// IMMEDIATE or a wraparound mask in VECTOR GENERATE MASK.
uint64_t SplatBitsZ = SplatBits.getZExtValue();
uint64_t SplatUndefZ = SplatUndef.getZExtValue();
uint64_t Lower =
(SplatUndefZ & ((uint64_t(1) << findFirstSet(SplatBitsZ)) - 1));
uint64_t Upper =
(SplatUndefZ & ~((uint64_t(1) << findLastSet(SplatBitsZ)) - 1));
if (tryValue(SplatBitsZ | Upper | Lower))
return true;
// Now try assuming that any undefined bits between the first and
// last defined set bits are set. This increases the chances of
// using a non-wraparound mask.
uint64_t Middle = SplatUndefZ & ~Upper & ~Lower;
return tryValue(SplatBitsZ | Middle);
}
SystemZVectorConstantInfo::SystemZVectorConstantInfo(APFloat FPImm) {
IntBits = FPImm.bitcastToAPInt().zextOrSelf(128);
isFP128 = (&FPImm.getSemantics() == &APFloat::IEEEquad());
// Find the smallest splat.
SplatBits = FPImm.bitcastToAPInt();
unsigned Width = SplatBits.getBitWidth();
while (Width > 8) {
unsigned HalfSize = Width / 2;
APInt HighValue = SplatBits.lshr(HalfSize).trunc(HalfSize);
APInt LowValue = SplatBits.trunc(HalfSize);
// If the two halves do not match, stop here.
if (HighValue != LowValue || 8 > HalfSize)
break;
SplatBits = HighValue;
Width = HalfSize;
}
SplatUndef = 0;
SplatBitSize = Width;
}
SystemZVectorConstantInfo::SystemZVectorConstantInfo(BuildVectorSDNode *BVN) {
assert(BVN->isConstant() && "Expected a constant BUILD_VECTOR");
bool HasAnyUndefs;
// Get IntBits by finding the 128 bit splat.
BVN->isConstantSplat(IntBits, SplatUndef, SplatBitSize, HasAnyUndefs, 128,
true);
// Get SplatBits by finding the 8 bit or greater splat.
BVN->isConstantSplat(SplatBits, SplatUndef, SplatBitSize, HasAnyUndefs, 8,
true);
}
bool SystemZTargetLowering::isFPImmLegal(const APFloat &Imm, EVT VT,
bool ForCodeSize) const {
// We can load zero using LZ?R and negative zero using LZ?R;LC?BR.
if (Imm.isZero() || Imm.isNegZero())
return true;
return SystemZVectorConstantInfo(Imm).isVectorConstantLegal(Subtarget);
}
bool SystemZTargetLowering::isLegalICmpImmediate(int64_t Imm) const {
// We can use CGFI or CLGFI.
return isInt<32>(Imm) || isUInt<32>(Imm);
}
bool SystemZTargetLowering::isLegalAddImmediate(int64_t Imm) const {
// We can use ALGFI or SLGFI.
return isUInt<32>(Imm) || isUInt<32>(-Imm);
}
bool SystemZTargetLowering::allowsMisalignedMemoryAccesses(
EVT VT, unsigned, unsigned, MachineMemOperand::Flags, bool *Fast) const {
// Unaligned accesses should never be slower than the expanded version.
// We check specifically for aligned accesses in the few cases where
// they are required.
if (Fast)
*Fast = true;
return true;
}
// Information about the addressing mode for a memory access.
struct AddressingMode {
// True if a long displacement is supported.
bool LongDisplacement;
// True if use of index register is supported.
bool IndexReg;
AddressingMode(bool LongDispl, bool IdxReg) :
LongDisplacement(LongDispl), IndexReg(IdxReg) {}
};
// Return the desired addressing mode for a Load which has only one use (in
// the same block) which is a Store.
static AddressingMode getLoadStoreAddrMode(bool HasVector,
Type *Ty) {
// With vector support a Load->Store combination may be combined to either
// an MVC or vector operations and it seems to work best to allow the
// vector addressing mode.
if (HasVector)
return AddressingMode(false/*LongDispl*/, true/*IdxReg*/);
// Otherwise only the MVC case is special.
bool MVC = Ty->isIntegerTy(8);
return AddressingMode(!MVC/*LongDispl*/, !MVC/*IdxReg*/);
}
// Return the addressing mode which seems most desirable given an LLVM
// Instruction pointer.
static AddressingMode
supportedAddressingMode(Instruction *I, bool HasVector) {
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
switch (II->getIntrinsicID()) {
default: break;
case Intrinsic::memset:
case Intrinsic::memmove:
case Intrinsic::memcpy:
return AddressingMode(false/*LongDispl*/, false/*IdxReg*/);
}
}
if (isa<LoadInst>(I) && I->hasOneUse()) {
auto *SingleUser = dyn_cast<Instruction>(*I->user_begin());
if (SingleUser->getParent() == I->getParent()) {
if (isa<ICmpInst>(SingleUser)) {
if (auto *C = dyn_cast<ConstantInt>(SingleUser->getOperand(1)))
if (C->getBitWidth() <= 64 &&
(isInt<16>(C->getSExtValue()) || isUInt<16>(C->getZExtValue())))
// Comparison of memory with 16 bit signed / unsigned immediate
return AddressingMode(false/*LongDispl*/, false/*IdxReg*/);
} else if (isa<StoreInst>(SingleUser))
// Load->Store
return getLoadStoreAddrMode(HasVector, I->getType());
}
} else if (auto *StoreI = dyn_cast<StoreInst>(I)) {
if (auto *LoadI = dyn_cast<LoadInst>(StoreI->getValueOperand()))
if (LoadI->hasOneUse() && LoadI->getParent() == I->getParent())
// Load->Store
return getLoadStoreAddrMode(HasVector, LoadI->getType());
}
if (HasVector && (isa<LoadInst>(I) || isa<StoreInst>(I))) {
// * Use LDE instead of LE/LEY for z13 to avoid partial register
// dependencies (LDE only supports small offsets).
// * Utilize the vector registers to hold floating point
// values (vector load / store instructions only support small
// offsets).
Type *MemAccessTy = (isa<LoadInst>(I) ? I->getType() :
I->getOperand(0)->getType());
bool IsFPAccess = MemAccessTy->isFloatingPointTy();
bool IsVectorAccess = MemAccessTy->isVectorTy();
// A store of an extracted vector element will be combined into a VSTE type
// instruction.
if (!IsVectorAccess && isa<StoreInst>(I)) {
Value *DataOp = I->getOperand(0);
if (isa<ExtractElementInst>(DataOp))
IsVectorAccess = true;
}
// A load which gets inserted into a vector element will be combined into a
// VLE type instruction.
if (!IsVectorAccess && isa<LoadInst>(I) && I->hasOneUse()) {
User *LoadUser = *I->user_begin();
if (isa<InsertElementInst>(LoadUser))
IsVectorAccess = true;
}
if (IsFPAccess || IsVectorAccess)
return AddressingMode(false/*LongDispl*/, true/*IdxReg*/);
}
return AddressingMode(true/*LongDispl*/, true/*IdxReg*/);
}
bool SystemZTargetLowering::isLegalAddressingMode(const DataLayout &DL,
const AddrMode &AM, Type *Ty, unsigned AS, Instruction *I) const {
// Punt on globals for now, although they can be used in limited
// RELATIVE LONG cases.
if (AM.BaseGV)
return false;
// Require a 20-bit signed offset.
if (!isInt<20>(AM.BaseOffs))
return false;
AddressingMode SupportedAM(true, true);
if (I != nullptr)
SupportedAM = supportedAddressingMode(I, Subtarget.hasVector());
if (!SupportedAM.LongDisplacement && !isUInt<12>(AM.BaseOffs))
return false;
if (!SupportedAM.IndexReg)
// No indexing allowed.
return AM.Scale == 0;
else
// Indexing is OK but no scale factor can be applied.
return AM.Scale == 0 || AM.Scale == 1;
}
bool SystemZTargetLowering::isTruncateFree(Type *FromType, Type *ToType) const {
if (!FromType->isIntegerTy() || !ToType->isIntegerTy())
return false;
unsigned FromBits = FromType->getPrimitiveSizeInBits();
unsigned ToBits = ToType->getPrimitiveSizeInBits();
return FromBits > ToBits;
}
bool SystemZTargetLowering::isTruncateFree(EVT FromVT, EVT ToVT) const {
if (!FromVT.isInteger() || !ToVT.isInteger())
return false;
unsigned FromBits = FromVT.getSizeInBits();
unsigned ToBits = ToVT.getSizeInBits();
return FromBits > ToBits;
}
//===----------------------------------------------------------------------===//
// Inline asm support
//===----------------------------------------------------------------------===//
TargetLowering::ConstraintType
SystemZTargetLowering::getConstraintType(StringRef Constraint) const {
if (Constraint.size() == 1) {
switch (Constraint[0]) {
case 'a': // Address register
case 'd': // Data register (equivalent to 'r')
case 'f': // Floating-point register
case 'h': // High-part register
case 'r': // General-purpose register
case 'v': // Vector register
return C_RegisterClass;
case 'Q': // Memory with base and unsigned 12-bit displacement
case 'R': // Likewise, plus an index
case 'S': // Memory with base and signed 20-bit displacement
case 'T': // Likewise, plus an index
case 'm': // Equivalent to 'T'.
return C_Memory;
case 'I': // Unsigned 8-bit constant
case 'J': // Unsigned 12-bit constant
case 'K': // Signed 16-bit constant
case 'L': // Signed 20-bit displacement (on all targets we support)
case 'M': // 0x7fffffff
return C_Other;
default:
break;
}
}
return TargetLowering::getConstraintType(Constraint);
}
TargetLowering::ConstraintWeight SystemZTargetLowering::
getSingleConstraintMatchWeight(AsmOperandInfo &info,
const char *constraint) const {
ConstraintWeight weight = CW_Invalid;
Value *CallOperandVal = info.CallOperandVal;
// If we don't have a value, we can't do a match,
// but allow it at the lowest weight.
if (!CallOperandVal)
return CW_Default;
Type *type = CallOperandVal->getType();
// Look at the constraint type.
switch (*constraint) {
default:
weight = TargetLowering::getSingleConstraintMatchWeight(info, constraint);
break;
case 'a': // Address register
case 'd': // Data register (equivalent to 'r')
case 'h': // High-part register
case 'r': // General-purpose register
if (CallOperandVal->getType()->isIntegerTy())
weight = CW_Register;
break;
case 'f': // Floating-point register
if (type->isFloatingPointTy())
weight = CW_Register;
break;
case 'v': // Vector register
if ((type->isVectorTy() || type->isFloatingPointTy()) &&
Subtarget.hasVector())
weight = CW_Register;
break;
case 'I': // Unsigned 8-bit constant
if (auto *C = dyn_cast<ConstantInt>(CallOperandVal))
if (isUInt<8>(C->getZExtValue()))
weight = CW_Constant;
break;
case 'J': // Unsigned 12-bit constant
if (auto *C = dyn_cast<ConstantInt>(CallOperandVal))
if (isUInt<12>(C->getZExtValue()))
weight = CW_Constant;
break;
case 'K': // Signed 16-bit constant
if (auto *C = dyn_cast<ConstantInt>(CallOperandVal))
if (isInt<16>(C->getSExtValue()))
weight = CW_Constant;