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Xojr Software
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A framework for building native applications using React
Godot Engine – Multi-platform 2D and 3D game engine
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Atmosphère is a work-in-progress customized firmware for the Nintendo Switch.
Combustion engine simulator that generates realistic audio.
Diablo build for modern operating systems
THIS REPO IS NOT MAINTAINED ANYMORE. Please see https://codeberg.org/tenacityteam/tenacity for Tenacity, which is maintained.
⚡️ The fastest key/value storage for React Native. ~30x faster than AsyncStorage!
OpenMW is an open-source open-world RPG game engine that supports playing Morrowind. Main repo and issue tracker can be found here: https://gitlab.com/OpenMW/openmw/
Demonstration of various hardware effects.
Graphical program used to map keyboard buttons and mouse controls to a gamepad. Useful for playing games with no gamepad support.
A shield for the Arduino Mega that can back up video game cartridges.
C++ GUI for TegraRcmSmash (Fusée Gelée exploit for Nintendo Switch)
A work-in-progress decompilation of LEGO Island (1997)
A modding utility for Starfield and some Elder Scrolls and Fallout games.
A No-Bullshit NSP, NSZ, XCI, and XCZ Installer for Nintendo Switch
HL2-style, classic FPS movement for Unreal Engine implemented in C++
XorTroll / emuiibo
Forked from ogniK5377/switch-nfp-mitmVirtual amiibo (amiibo emulation) system for Nintendo Switch
RT64 is an N64 graphics renderer for playing with enhancements in emulators and native ports.
A tool to unpack installers created by Inno Setup
Completely reworked and improved C++ version of Advanced Locomotion System V4.
Nintendo Switch homebrew overclocking/underclocking system module and frontend