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base repository: RenolY2/battalion-level-editor
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base: v1.5.6
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head repository: RenolY2/battalion-level-editor
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compare: master
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  • 16 commits
  • 18 files changed
  • 1 contributor

Commits on Dec 16, 2024

  1. Don't print plugin folder at startup anymore

    Not necessary anymore since the problem of wrong plugin folder for import has been solved
    RenolY2 committed Dec 16, 2024
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  2. Use existing JRE if provided and clarify which version of Java to dow…

    …nload
    
    this should prevent issues caused by the wrong Java version being installed
    RenolY2 committed Dec 16, 2024
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  3. Version bump

    RenolY2 committed Dec 16, 2024
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Commits on Dec 17, 2024

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  2. Add Lua Search Window

    Searches for text in all the level's script files and shows script name, line and line content
    RenolY2 committed Dec 17, 2024
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  4. Add buttons for showing/hiding parts of the 3D gizmo

    Cube visibility not implemented yet
    RenolY2 committed Dec 17, 2024
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Commits on Dec 18, 2024

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  2. Put Selected objects/Lua names list into scroll area so it doesn't fo…

    …rcefully expand the editor beyond the editor window limits
    RenolY2 committed Dec 18, 2024
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Commits on Dec 31, 2024

  1. add method to get script path + ignore lua context script

    the lua context script is used by the lua simulator to keep track of a level's current lua context and isn't saved. The user has to create the code inside it.
    RenolY2 committed Dec 31, 2024
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  3. Add lua simulator

    Usage: Select one script to run it or put it into All scripts mode to run all scripts simultaneously.
    First text box is for setting/changing the Lua context (to progress through the Lua scripts), second text box is for script output.
    Simulate function output for specific inputs using a custom function SetReturn(funcname, returnval, arg1, arg2, ...)
    Unit names defined inside EntityInitialise.lua are accessible
    
    Example:
    SetReturn("GetPlayerUnit", Troop.WFgruntStart)
    SetReturn("IsInArea", true, GetPlayerUnit(), Map_Zone.Movement)
    RenolY2 committed Dec 31, 2024
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