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CHANGELOG.md

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Changelog

LATEST

  • Improved UI z-ordering. (UI should now show on the correct layer.)

1.0.0

  • Added option to make camera ignore dead players. (IgnoreDeadPlayers)
  • Added option to restrict boost attacks to P1. (RestrictBoostAttacksToP1)
  • Added options to customize cursors and made them smaller by default.

1.0.0-rc.5

  • Allow P2-P4 to change characters during battle without reordering.
  • Added UI elements that show who controls which character.
  • Added the possibility to restrict the usage of boost attacks.

1.0.0-rc.4

  • Allow P2-P4 to quickly change targets. (#56)
  • Fixed a crash that could occur when unplugging a controller during battle.

1.0.0-rc.3

  • Fixed an issue where the multiplayer camera activated even though it was a single-player battle. (#55)
  • Added a new option that allows making mouse & keyboard P1.

1.0.0-rc.2

  • Fixed an issue where P2-P4 could control the direction of P1 attacks in manual mode. (#44)
  • Fixed a crash pressing left bumper at the wrong time. (#52)

1.0.0-rc.1

  • Made boost attack act predictably (fixes #15) (please tell me if you encounter any strange effects)
  • Fixed colors for P3-P4 (fixes #49)
  • Made it so that the HP bar is kept on the screen (fixes #23)

1.0.0-beta.4

  • Made mod compatible with latest ToA patch (1.04)
  • Fixed a bug that would lock the camera when switching back to single-player

1.0.0-beta.3

  • Fixed an issue where P2-P4 would auto-guard and auto-step like crazy
  • Fixed crashes in Spirit Temple
  • Made it so that the multiplayer camera will only kick in when there are actual targets. (Mainly affects the spirit temple and at the beginning of boss fights.)

1.0.0-beta.2

  • Added new options to control the pitch range of the camera
  • Added a new option to allow changing characters on the fly outside of battles
  • Removed config file from release archive. This way, you don't have to backup your local changes anymore.
  • Stabilized camera transitions
  • Improved loading behavior
  • AI should now kick back in on changing charas (in most cases)
  • Changing charas should be way more robust
  • Stability improvements
  • Fixed a bug where players had to join before the battle

1.0.0-beta

  • Fixed camera
  • Fix UI visibility during battle

1.0.0-alpha.4

  • Mystic Artes should work for real
  • Fixed retry screen
  • Tinkered with camera transitions (WIP)

1.0.0-alpha.3

  • Mystic Artes should work work partially
  • Performance improvements

1.0.0-alpha.2

  • All special abilities should work now
  • Mystic Artes should work now
  • Counter edges should work
  • Quick change target should work
  • Completely changed the way input is handled (which probably creates new issues and solves other)

0.9f

  • Stability improvements.

0.9e

  • HOTFIX: Issue with the P1 cursor (#28)
  • Make P-labels a little smaller
  • Fixed a cause for random crashes for good (hopefully) #17
  • Added some new camera options for MultiplayerMod.ini. Most notably, you can now configure the FOV and the speed.
  • Added P1 as a separate cursor. #3

0.9d

  • Fixed a cause for random crashes for good (hopefully) #17
  • Added some new camera options for MultiplayerMod.ini. Most notably, you can now configure the FOV and the speed.
  • Added P1 as a separate cursor. #3

0.9c

  • Disabled multiplayer during tutorials. This should fix at least some of the issues there.

0.9b

  • There's now an MultiplayerMod.ini file included that you can use to tweak the camera. You can edit the file while the game is running -- it will update on the fly.
  • (Probably) fixed some clipping issues during cutscenes.