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page_alloc.c
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page_alloc.c
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/*
* linux/mm/page_alloc.c
*
* Manages the free list, the system allocates free pages here.
* Note that kmalloc() lives in slab.c
*
* Copyright (C) 1991, 1992, 1993, 1994 Linus Torvalds
* Swap reorganised 29.12.95, Stephen Tweedie
* Support of BIGMEM added by Gerhard Wichert, Siemens AG, July 1999
* Reshaped it to be a zoned allocator, Ingo Molnar, Red Hat, 1999
* Discontiguous memory support, Kanoj Sarcar, SGI, Nov 1999
* Zone balancing, Kanoj Sarcar, SGI, Jan 2000
* Per cpu hot/cold page lists, bulk allocation, Martin J. Bligh, Sept 2002
* (lots of bits borrowed from Ingo Molnar & Andrew Morton)
*/
#include <linux/stddef.h>
#include <linux/mm.h>
#include <linux/swap.h>
#include <linux/interrupt.h>
#include <linux/pagemap.h>
#include <linux/bootmem.h>
#include <linux/compiler.h>
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/suspend.h>
#include <linux/pagevec.h>
#include <linux/blkdev.h>
#include <linux/slab.h>
#include <linux/notifier.h>
#include <linux/topology.h>
#include <linux/sysctl.h>
#include <linux/cpu.h>
#include <linux/cpuset.h>
#include <linux/memory_hotplug.h>
#include <linux/nodemask.h>
#include <linux/vmalloc.h>
#include <linux/mempolicy.h>
#include <linux/stop_machine.h>
#include <linux/sort.h>
#include <linux/pfn.h>
#include <linux/backing-dev.h>
#include <asm/tlbflush.h>
#include <asm/div64.h>
#include "internal.h"
/*
* MCD - HACK: Find somewhere to initialize this EARLY, or make this
* initializer cleaner
*/
nodemask_t node_online_map __read_mostly = { { [0] = 1UL } };
EXPORT_SYMBOL(node_online_map);
nodemask_t node_possible_map __read_mostly = NODE_MASK_ALL;
EXPORT_SYMBOL(node_possible_map);
unsigned long totalram_pages __read_mostly;
unsigned long totalreserve_pages __read_mostly;
long nr_swap_pages;
int percpu_pagelist_fraction;
static void __free_pages_ok(struct page *page, unsigned int order);
/*
* results with 256, 32 in the lowmem_reserve sysctl:
* 1G machine -> (16M dma, 800M-16M normal, 1G-800M high)
* 1G machine -> (16M dma, 784M normal, 224M high)
* NORMAL allocation will leave 784M/256 of ram reserved in the ZONE_DMA
* HIGHMEM allocation will leave 224M/32 of ram reserved in ZONE_NORMAL
* HIGHMEM allocation will (224M+784M)/256 of ram reserved in ZONE_DMA
*
* TBD: should special case ZONE_DMA32 machines here - in those we normally
* don't need any ZONE_NORMAL reservation
*/
int sysctl_lowmem_reserve_ratio[MAX_NR_ZONES-1] = {
256,
#ifdef CONFIG_ZONE_DMA32
256,
#endif
#ifdef CONFIG_HIGHMEM
32
#endif
};
EXPORT_SYMBOL(totalram_pages);
static char *zone_names[MAX_NR_ZONES] = {
"DMA",
#ifdef CONFIG_ZONE_DMA32
"DMA32",
#endif
"Normal",
#ifdef CONFIG_HIGHMEM
"HighMem"
#endif
};
int min_free_kbytes = 1024;
unsigned long __meminitdata nr_kernel_pages;
unsigned long __meminitdata nr_all_pages;
static unsigned long __initdata dma_reserve;
#ifdef CONFIG_ARCH_POPULATES_NODE_MAP
/*
* MAX_ACTIVE_REGIONS determines the maxmimum number of distinct
* ranges of memory (RAM) that may be registered with add_active_range().
* Ranges passed to add_active_range() will be merged if possible
* so the number of times add_active_range() can be called is
* related to the number of nodes and the number of holes
*/
#ifdef CONFIG_MAX_ACTIVE_REGIONS
/* Allow an architecture to set MAX_ACTIVE_REGIONS to save memory */
#define MAX_ACTIVE_REGIONS CONFIG_MAX_ACTIVE_REGIONS
#else
#if MAX_NUMNODES >= 32
/* If there can be many nodes, allow up to 50 holes per node */
#define MAX_ACTIVE_REGIONS (MAX_NUMNODES*50)
#else
/* By default, allow up to 256 distinct regions */
#define MAX_ACTIVE_REGIONS 256
#endif
#endif
struct node_active_region __initdata early_node_map[MAX_ACTIVE_REGIONS];
int __initdata nr_nodemap_entries;
unsigned long __initdata arch_zone_lowest_possible_pfn[MAX_NR_ZONES];
unsigned long __initdata arch_zone_highest_possible_pfn[MAX_NR_ZONES];
#ifdef CONFIG_MEMORY_HOTPLUG_RESERVE
unsigned long __initdata node_boundary_start_pfn[MAX_NUMNODES];
unsigned long __initdata node_boundary_end_pfn[MAX_NUMNODES];
#endif /* CONFIG_MEMORY_HOTPLUG_RESERVE */
#endif /* CONFIG_ARCH_POPULATES_NODE_MAP */
#ifdef CONFIG_DEBUG_VM
static int page_outside_zone_boundaries(struct zone *zone, struct page *page)
{
int ret = 0;
unsigned seq;
unsigned long pfn = page_to_pfn(page);
do {
seq = zone_span_seqbegin(zone);
if (pfn >= zone->zone_start_pfn + zone->spanned_pages)
ret = 1;
else if (pfn < zone->zone_start_pfn)
ret = 1;
} while (zone_span_seqretry(zone, seq));
return ret;
}
static int page_is_consistent(struct zone *zone, struct page *page)
{
#ifdef CONFIG_HOLES_IN_ZONE
if (!pfn_valid(page_to_pfn(page)))
return 0;
#endif
if (zone != page_zone(page))
return 0;
return 1;
}
/*
* Temporary debugging check for pages not lying within a given zone.
*/
static int bad_range(struct zone *zone, struct page *page)
{
if (page_outside_zone_boundaries(zone, page))
return 1;
if (!page_is_consistent(zone, page))
return 1;
return 0;
}
#else
static inline int bad_range(struct zone *zone, struct page *page)
{
return 0;
}
#endif
static void bad_page(struct page *page)
{
printk(KERN_EMERG "Bad page state in process '%s'\n"
KERN_EMERG "page:%p flags:0x%0*lx mapping:%p mapcount:%d count:%d\n"
KERN_EMERG "Trying to fix it up, but a reboot is needed\n"
KERN_EMERG "Backtrace:\n",
current->comm, page, (int)(2*sizeof(unsigned long)),
(unsigned long)page->flags, page->mapping,
page_mapcount(page), page_count(page));
dump_stack();
page->flags &= ~(1 << PG_lru |
1 << PG_private |
1 << PG_locked |
1 << PG_active |
1 << PG_dirty |
1 << PG_reclaim |
1 << PG_slab |
1 << PG_swapcache |
1 << PG_writeback |
1 << PG_buddy );
set_page_count(page, 0);
reset_page_mapcount(page);
page->mapping = NULL;
add_taint(TAINT_BAD_PAGE);
}
/*
* Higher-order pages are called "compound pages". They are structured thusly:
*
* The first PAGE_SIZE page is called the "head page".
*
* The remaining PAGE_SIZE pages are called "tail pages".
*
* All pages have PG_compound set. All pages have their ->private pointing at
* the head page (even the head page has this).
*
* The first tail page's ->lru.next holds the address of the compound page's
* put_page() function. Its ->lru.prev holds the order of allocation.
* This usage means that zero-order pages may not be compound.
*/
static void free_compound_page(struct page *page)
{
__free_pages_ok(page, (unsigned long)page[1].lru.prev);
}
static void prep_compound_page(struct page *page, unsigned long order)
{
int i;
int nr_pages = 1 << order;
set_compound_page_dtor(page, free_compound_page);
page[1].lru.prev = (void *)order;
for (i = 0; i < nr_pages; i++) {
struct page *p = page + i;
__SetPageCompound(p);
set_page_private(p, (unsigned long)page);
}
}
static void destroy_compound_page(struct page *page, unsigned long order)
{
int i;
int nr_pages = 1 << order;
if (unlikely((unsigned long)page[1].lru.prev != order))
bad_page(page);
for (i = 0; i < nr_pages; i++) {
struct page *p = page + i;
if (unlikely(!PageCompound(p) |
(page_private(p) != (unsigned long)page)))
bad_page(page);
__ClearPageCompound(p);
}
}
static inline void prep_zero_page(struct page *page, int order, gfp_t gfp_flags)
{
int i;
VM_BUG_ON((gfp_flags & (__GFP_WAIT | __GFP_HIGHMEM)) == __GFP_HIGHMEM);
/*
* clear_highpage() will use KM_USER0, so it's a bug to use __GFP_ZERO
* and __GFP_HIGHMEM from hard or soft interrupt context.
*/
VM_BUG_ON((gfp_flags & __GFP_HIGHMEM) && in_interrupt());
for (i = 0; i < (1 << order); i++)
clear_highpage(page + i);
}
/*
* function for dealing with page's order in buddy system.
* zone->lock is already acquired when we use these.
* So, we don't need atomic page->flags operations here.
*/
static inline unsigned long page_order(struct page *page)
{
return page_private(page);
}
static inline void set_page_order(struct page *page, int order)
{
set_page_private(page, order);
__SetPageBuddy(page);
}
static inline void rmv_page_order(struct page *page)
{
__ClearPageBuddy(page);
set_page_private(page, 0);
}
/*
* Locate the struct page for both the matching buddy in our
* pair (buddy1) and the combined O(n+1) page they form (page).
*
* 1) Any buddy B1 will have an order O twin B2 which satisfies
* the following equation:
* B2 = B1 ^ (1 << O)
* For example, if the starting buddy (buddy2) is #8 its order
* 1 buddy is #10:
* B2 = 8 ^ (1 << 1) = 8 ^ 2 = 10
*
* 2) Any buddy B will have an order O+1 parent P which
* satisfies the following equation:
* P = B & ~(1 << O)
*
* Assumption: *_mem_map is contiguous at least up to MAX_ORDER
*/
static inline struct page *
__page_find_buddy(struct page *page, unsigned long page_idx, unsigned int order)
{
unsigned long buddy_idx = page_idx ^ (1 << order);
return page + (buddy_idx - page_idx);
}
static inline unsigned long
__find_combined_index(unsigned long page_idx, unsigned int order)
{
return (page_idx & ~(1 << order));
}
/*
* This function checks whether a page is free && is the buddy
* we can do coalesce a page and its buddy if
* (a) the buddy is not in a hole &&
* (b) the buddy is in the buddy system &&
* (c) a page and its buddy have the same order &&
* (d) a page and its buddy are in the same zone.
*
* For recording whether a page is in the buddy system, we use PG_buddy.
* Setting, clearing, and testing PG_buddy is serialized by zone->lock.
*
* For recording page's order, we use page_private(page).
*/
static inline int page_is_buddy(struct page *page, struct page *buddy,
int order)
{
#ifdef CONFIG_HOLES_IN_ZONE
if (!pfn_valid(page_to_pfn(buddy)))
return 0;
#endif
if (page_zone_id(page) != page_zone_id(buddy))
return 0;
if (PageBuddy(buddy) && page_order(buddy) == order) {
BUG_ON(page_count(buddy) != 0);
return 1;
}
return 0;
}
/*
* Freeing function for a buddy system allocator.
*
* The concept of a buddy system is to maintain direct-mapped table
* (containing bit values) for memory blocks of various "orders".
* The bottom level table contains the map for the smallest allocatable
* units of memory (here, pages), and each level above it describes
* pairs of units from the levels below, hence, "buddies".
* At a high level, all that happens here is marking the table entry
* at the bottom level available, and propagating the changes upward
* as necessary, plus some accounting needed to play nicely with other
* parts of the VM system.
* At each level, we keep a list of pages, which are heads of continuous
* free pages of length of (1 << order) and marked with PG_buddy. Page's
* order is recorded in page_private(page) field.
* So when we are allocating or freeing one, we can derive the state of the
* other. That is, if we allocate a small block, and both were
* free, the remainder of the region must be split into blocks.
* If a block is freed, and its buddy is also free, then this
* triggers coalescing into a block of larger size.
*
* -- wli
*/
static inline void __free_one_page(struct page *page,
struct zone *zone, unsigned int order)
{
unsigned long page_idx;
int order_size = 1 << order;
if (unlikely(PageCompound(page)))
destroy_compound_page(page, order);
page_idx = page_to_pfn(page) & ((1 << MAX_ORDER) - 1);
VM_BUG_ON(page_idx & (order_size - 1));
VM_BUG_ON(bad_range(zone, page));
zone->free_pages += order_size;
while (order < MAX_ORDER-1) {
unsigned long combined_idx;
struct free_area *area;
struct page *buddy;
buddy = __page_find_buddy(page, page_idx, order);
if (!page_is_buddy(page, buddy, order))
break; /* Move the buddy up one level. */
list_del(&buddy->lru);
area = zone->free_area + order;
area->nr_free--;
rmv_page_order(buddy);
combined_idx = __find_combined_index(page_idx, order);
page = page + (combined_idx - page_idx);
page_idx = combined_idx;
order++;
}
set_page_order(page, order);
list_add(&page->lru, &zone->free_area[order].free_list);
zone->free_area[order].nr_free++;
}
static inline int free_pages_check(struct page *page)
{
if (unlikely(page_mapcount(page) |
(page->mapping != NULL) |
(page_count(page) != 0) |
(page->flags & (
1 << PG_lru |
1 << PG_private |
1 << PG_locked |
1 << PG_active |
1 << PG_reclaim |
1 << PG_slab |
1 << PG_swapcache |
1 << PG_writeback |
1 << PG_reserved |
1 << PG_buddy ))))
bad_page(page);
if (PageDirty(page))
__ClearPageDirty(page);
/*
* For now, we report if PG_reserved was found set, but do not
* clear it, and do not free the page. But we shall soon need
* to do more, for when the ZERO_PAGE count wraps negative.
*/
return PageReserved(page);
}
/*
* Frees a list of pages.
* Assumes all pages on list are in same zone, and of same order.
* count is the number of pages to free.
*
* If the zone was previously in an "all pages pinned" state then look to
* see if this freeing clears that state.
*
* And clear the zone's pages_scanned counter, to hold off the "all pages are
* pinned" detection logic.
*/
static void free_pages_bulk(struct zone *zone, int count,
struct list_head *list, int order)
{
spin_lock(&zone->lock);
zone->all_unreclaimable = 0;
zone->pages_scanned = 0;
while (count--) {
struct page *page;
VM_BUG_ON(list_empty(list));
page = list_entry(list->prev, struct page, lru);
/* have to delete it as __free_one_page list manipulates */
list_del(&page->lru);
__free_one_page(page, zone, order);
}
spin_unlock(&zone->lock);
}
static void free_one_page(struct zone *zone, struct page *page, int order)
{
spin_lock(&zone->lock);
zone->all_unreclaimable = 0;
zone->pages_scanned = 0;
__free_one_page(page, zone, order);
spin_unlock(&zone->lock);
}
static void __free_pages_ok(struct page *page, unsigned int order)
{
unsigned long flags;
int i;
int reserved = 0;
for (i = 0 ; i < (1 << order) ; ++i)
reserved += free_pages_check(page + i);
if (reserved)
return;
if (!PageHighMem(page))
debug_check_no_locks_freed(page_address(page),PAGE_SIZE<<order);
arch_free_page(page, order);
kernel_map_pages(page, 1 << order, 0);
local_irq_save(flags);
__count_vm_events(PGFREE, 1 << order);
free_one_page(page_zone(page), page, order);
local_irq_restore(flags);
}
/*
* permit the bootmem allocator to evade page validation on high-order frees
*/
void fastcall __init __free_pages_bootmem(struct page *page, unsigned int order)
{
if (order == 0) {
__ClearPageReserved(page);
set_page_count(page, 0);
set_page_refcounted(page);
__free_page(page);
} else {
int loop;
prefetchw(page);
for (loop = 0; loop < BITS_PER_LONG; loop++) {
struct page *p = &page[loop];
if (loop + 1 < BITS_PER_LONG)
prefetchw(p + 1);
__ClearPageReserved(p);
set_page_count(p, 0);
}
set_page_refcounted(page);
__free_pages(page, order);
}
}
/*
* The order of subdivision here is critical for the IO subsystem.
* Please do not alter this order without good reasons and regression
* testing. Specifically, as large blocks of memory are subdivided,
* the order in which smaller blocks are delivered depends on the order
* they're subdivided in this function. This is the primary factor
* influencing the order in which pages are delivered to the IO
* subsystem according to empirical testing, and this is also justified
* by considering the behavior of a buddy system containing a single
* large block of memory acted on by a series of small allocations.
* This behavior is a critical factor in sglist merging's success.
*
* -- wli
*/
static inline void expand(struct zone *zone, struct page *page,
int low, int high, struct free_area *area)
{
unsigned long size = 1 << high;
while (high > low) {
area--;
high--;
size >>= 1;
VM_BUG_ON(bad_range(zone, &page[size]));
list_add(&page[size].lru, &area->free_list);
area->nr_free++;
set_page_order(&page[size], high);
}
}
/*
* This page is about to be returned from the page allocator
*/
static int prep_new_page(struct page *page, int order, gfp_t gfp_flags)
{
if (unlikely(page_mapcount(page) |
(page->mapping != NULL) |
(page_count(page) != 0) |
(page->flags & (
1 << PG_lru |
1 << PG_private |
1 << PG_locked |
1 << PG_active |
1 << PG_dirty |
1 << PG_reclaim |
1 << PG_slab |
1 << PG_swapcache |
1 << PG_writeback |
1 << PG_reserved |
1 << PG_buddy ))))
bad_page(page);
/*
* For now, we report if PG_reserved was found set, but do not
* clear it, and do not allocate the page: as a safety net.
*/
if (PageReserved(page))
return 1;
page->flags &= ~(1 << PG_uptodate | 1 << PG_error |
1 << PG_referenced | 1 << PG_arch_1 |
1 << PG_checked | 1 << PG_mappedtodisk);
set_page_private(page, 0);
set_page_refcounted(page);
arch_alloc_page(page, order);
kernel_map_pages(page, 1 << order, 1);
if (gfp_flags & __GFP_ZERO)
prep_zero_page(page, order, gfp_flags);
if (order && (gfp_flags & __GFP_COMP))
prep_compound_page(page, order);
return 0;
}
/*
* Do the hard work of removing an element from the buddy allocator.
* Call me with the zone->lock already held.
*/
static struct page *__rmqueue(struct zone *zone, unsigned int order)
{
struct free_area * area;
unsigned int current_order;
struct page *page;
for (current_order = order; current_order < MAX_ORDER; ++current_order) {
area = zone->free_area + current_order;
if (list_empty(&area->free_list))
continue;
page = list_entry(area->free_list.next, struct page, lru);
list_del(&page->lru);
rmv_page_order(page);
area->nr_free--;
zone->free_pages -= 1UL << order;
expand(zone, page, order, current_order, area);
return page;
}
return NULL;
}
/*
* Obtain a specified number of elements from the buddy allocator, all under
* a single hold of the lock, for efficiency. Add them to the supplied list.
* Returns the number of new pages which were placed at *list.
*/
static int rmqueue_bulk(struct zone *zone, unsigned int order,
unsigned long count, struct list_head *list)
{
int i;
spin_lock(&zone->lock);
for (i = 0; i < count; ++i) {
struct page *page = __rmqueue(zone, order);
if (unlikely(page == NULL))
break;
list_add_tail(&page->lru, list);
}
spin_unlock(&zone->lock);
return i;
}
#ifdef CONFIG_NUMA
/*
* Called from the slab reaper to drain pagesets on a particular node that
* belongs to the currently executing processor.
* Note that this function must be called with the thread pinned to
* a single processor.
*/
void drain_node_pages(int nodeid)
{
int i;
enum zone_type z;
unsigned long flags;
for (z = 0; z < MAX_NR_ZONES; z++) {
struct zone *zone = NODE_DATA(nodeid)->node_zones + z;
struct per_cpu_pageset *pset;
if (!populated_zone(zone))
continue;
pset = zone_pcp(zone, smp_processor_id());
for (i = 0; i < ARRAY_SIZE(pset->pcp); i++) {
struct per_cpu_pages *pcp;
pcp = &pset->pcp[i];
if (pcp->count) {
int to_drain;
local_irq_save(flags);
if (pcp->count >= pcp->batch)
to_drain = pcp->batch;
else
to_drain = pcp->count;
free_pages_bulk(zone, to_drain, &pcp->list, 0);
pcp->count -= to_drain;
local_irq_restore(flags);
}
}
}
}
#endif
static void __drain_pages(unsigned int cpu)
{
unsigned long flags;
struct zone *zone;
int i;
for_each_zone(zone) {
struct per_cpu_pageset *pset;
pset = zone_pcp(zone, cpu);
for (i = 0; i < ARRAY_SIZE(pset->pcp); i++) {
struct per_cpu_pages *pcp;
pcp = &pset->pcp[i];
local_irq_save(flags);
free_pages_bulk(zone, pcp->count, &pcp->list, 0);
pcp->count = 0;
local_irq_restore(flags);
}
}
}
#ifdef CONFIG_PM
void mark_free_pages(struct zone *zone)
{
unsigned long pfn, max_zone_pfn;
unsigned long flags;
int order;
struct list_head *curr;
if (!zone->spanned_pages)
return;
spin_lock_irqsave(&zone->lock, flags);
max_zone_pfn = zone->zone_start_pfn + zone->spanned_pages;
for (pfn = zone->zone_start_pfn; pfn < max_zone_pfn; pfn++)
if (pfn_valid(pfn)) {
struct page *page = pfn_to_page(pfn);
if (!PageNosave(page))
ClearPageNosaveFree(page);
}
for (order = MAX_ORDER - 1; order >= 0; --order)
list_for_each(curr, &zone->free_area[order].free_list) {
unsigned long i;
pfn = page_to_pfn(list_entry(curr, struct page, lru));
for (i = 0; i < (1UL << order); i++)
SetPageNosaveFree(pfn_to_page(pfn + i));
}
spin_unlock_irqrestore(&zone->lock, flags);
}
/*
* Spill all of this CPU's per-cpu pages back into the buddy allocator.
*/
void drain_local_pages(void)
{
unsigned long flags;
local_irq_save(flags);
__drain_pages(smp_processor_id());
local_irq_restore(flags);
}
#endif /* CONFIG_PM */
/*
* Free a 0-order page
*/
static void fastcall free_hot_cold_page(struct page *page, int cold)
{
struct zone *zone = page_zone(page);
struct per_cpu_pages *pcp;
unsigned long flags;
if (PageAnon(page))
page->mapping = NULL;
if (free_pages_check(page))
return;
if (!PageHighMem(page))
debug_check_no_locks_freed(page_address(page), PAGE_SIZE);
arch_free_page(page, 0);
kernel_map_pages(page, 1, 0);
pcp = &zone_pcp(zone, get_cpu())->pcp[cold];
local_irq_save(flags);
__count_vm_event(PGFREE);
list_add(&page->lru, &pcp->list);
pcp->count++;
if (pcp->count >= pcp->high) {
free_pages_bulk(zone, pcp->batch, &pcp->list, 0);
pcp->count -= pcp->batch;
}
local_irq_restore(flags);
put_cpu();
}
void fastcall free_hot_page(struct page *page)
{
free_hot_cold_page(page, 0);
}
void fastcall free_cold_page(struct page *page)
{
free_hot_cold_page(page, 1);
}
/*
* split_page takes a non-compound higher-order page, and splits it into
* n (1<<order) sub-pages: page[0..n]
* Each sub-page must be freed individually.
*
* Note: this is probably too low level an operation for use in drivers.
* Please consult with lkml before using this in your driver.
*/
void split_page(struct page *page, unsigned int order)
{
int i;
VM_BUG_ON(PageCompound(page));
VM_BUG_ON(!page_count(page));
for (i = 1; i < (1 << order); i++)
set_page_refcounted(page + i);
}
/*
* Really, prep_compound_page() should be called from __rmqueue_bulk(). But
* we cheat by calling it from here, in the order > 0 path. Saves a branch
* or two.
*/
static struct page *buffered_rmqueue(struct zonelist *zonelist,
struct zone *zone, int order, gfp_t gfp_flags)
{
unsigned long flags;
struct page *page;
int cold = !!(gfp_flags & __GFP_COLD);
int cpu;
again:
cpu = get_cpu();
if (likely(order == 0)) {
struct per_cpu_pages *pcp;
pcp = &zone_pcp(zone, cpu)->pcp[cold];
local_irq_save(flags);
if (!pcp->count) {
pcp->count = rmqueue_bulk(zone, 0,
pcp->batch, &pcp->list);
if (unlikely(!pcp->count))
goto failed;
}
page = list_entry(pcp->list.next, struct page, lru);
list_del(&page->lru);
pcp->count--;
} else {
spin_lock_irqsave(&zone->lock, flags);
page = __rmqueue(zone, order);
spin_unlock(&zone->lock);
if (!page)
goto failed;
}
__count_zone_vm_events(PGALLOC, zone, 1 << order);
zone_statistics(zonelist, zone);
local_irq_restore(flags);
put_cpu();
VM_BUG_ON(bad_range(zone, page));
if (prep_new_page(page, order, gfp_flags))
goto again;
return page;
failed:
local_irq_restore(flags);
put_cpu();
return NULL;
}
#define ALLOC_NO_WATERMARKS 0x01 /* don't check watermarks at all */
#define ALLOC_WMARK_MIN 0x02 /* use pages_min watermark */
#define ALLOC_WMARK_LOW 0x04 /* use pages_low watermark */
#define ALLOC_WMARK_HIGH 0x08 /* use pages_high watermark */
#define ALLOC_HARDER 0x10 /* try to alloc harder */
#define ALLOC_HIGH 0x20 /* __GFP_HIGH set */
#define ALLOC_CPUSET 0x40 /* check for correct cpuset */
/*
* Return 1 if free pages are above 'mark'. This takes into account the order
* of the allocation.
*/
int zone_watermark_ok(struct zone *z, int order, unsigned long mark,
int classzone_idx, int alloc_flags)
{
/* free_pages my go negative - that's OK */
unsigned long min = mark;
long free_pages = z->free_pages - (1 << order) + 1;
int o;
if (alloc_flags & ALLOC_HIGH)
min -= min / 2;
if (alloc_flags & ALLOC_HARDER)
min -= min / 4;
if (free_pages <= min + z->lowmem_reserve[classzone_idx])
return 0;
for (o = 0; o < order; o++) {
/* At the next order, this order's pages become unavailable */
free_pages -= z->free_area[o].nr_free << o;
/* Require fewer higher order pages to be free */
min >>= 1;
if (free_pages <= min)
return 0;
}
return 1;
}
#ifdef CONFIG_NUMA
/*
* zlc_setup - Setup for "zonelist cache". Uses cached zone data to
* skip over zones that are not allowed by the cpuset, or that have
* been recently (in last second) found to be nearly full. See further
* comments in mmzone.h. Reduces cache footprint of zonelist scans
* that have to skip over alot of full or unallowed zones.
*
* If the zonelist cache is present in the passed in zonelist, then
* returns a pointer to the allowed node mask (either the current
* tasks mems_allowed, or node_online_map.)
*
* If the zonelist cache is not available for this zonelist, does
* nothing and returns NULL.
*
* If the fullzones BITMAP in the zonelist cache is stale (more than
* a second since last zap'd) then we zap it out (clear its bits.)
*
* We hold off even calling zlc_setup, until after we've checked the
* first zone in the zonelist, on the theory that most allocations will
* be satisfied from that first zone, so best to examine that zone as
* quickly as we can.
*/
static nodemask_t *zlc_setup(struct zonelist *zonelist, int alloc_flags)
{
struct zonelist_cache *zlc; /* cached zonelist speedup info */
nodemask_t *allowednodes; /* zonelist_cache approximation */
zlc = zonelist->zlcache_ptr;
if (!zlc)
return NULL;
if (jiffies - zlc->last_full_zap > 1 * HZ) {
bitmap_zero(zlc->fullzones, MAX_ZONES_PER_ZONELIST);
zlc->last_full_zap = jiffies;
}
allowednodes = !in_interrupt() && (alloc_flags & ALLOC_CPUSET) ?
&cpuset_current_mems_allowed :
&node_online_map;
return allowednodes;
}
/*
* Given 'z' scanning a zonelist, run a couple of quick checks to see
* if it is worth looking at further for free memory:
* 1) Check that the zone isn't thought to be full (doesn't have its
* bit set in the zonelist_cache fullzones BITMAP).
* 2) Check that the zones node (obtained from the zonelist_cache
* z_to_n[] mapping) is allowed in the passed in allowednodes mask.
* Return true (non-zero) if zone is worth looking at further, or
* else return false (zero) if it is not.
*
* This check -ignores- the distinction between various watermarks,
* such as GFP_HIGH, GFP_ATOMIC, PF_MEMALLOC, ... If a zone is
* found to be full for any variation of these watermarks, it will
* be considered full for up to one second by all requests, unless
* we are so low on memory on all allowed nodes that we are forced
* into the second scan of the zonelist.
*
* In the second scan we ignore this zonelist cache and exactly
* apply the watermarks to all zones, even it is slower to do so.
* We are low on memory in the second scan, and should leave no stone
* unturned looking for a free page.
*/
static int zlc_zone_worth_trying(struct zonelist *zonelist, struct zone **z,
nodemask_t *allowednodes)
{
struct zonelist_cache *zlc; /* cached zonelist speedup info */
int i; /* index of *z in zonelist zones */
int n; /* node that zone *z is on */
zlc = zonelist->zlcache_ptr;
if (!zlc)