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This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…
MyBox is a set of attributes, tools and extensions for Unity
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
Library of tech features used to realize the digital human from 'The Heretic' and 'Enemies'.
A path tracing demo using hardware accelerated ray tracing in Unity