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Box2.d.ts
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import { Vector2 } from './Vector2';
// Math //////////////////////////////////////////////////////////////////////////////////
export class Box2 {
constructor( min?: Vector2, max?: Vector2 );
max: Vector2;
min: Vector2;
set( min: Vector2, max: Vector2 ): Box2;
setFromPoints( points: Vector2[] ): Box2;
setFromCenterAndSize( center: Vector2, size: Vector2 ): Box2;
clone(): this;
copy( box: Box2 ): this;
makeEmpty(): Box2;
isEmpty(): boolean;
getCenter( target: Vector2 ): Vector2;
getSize( target: Vector2 ): Vector2;
expandByPoint( point: Vector2 ): Box2;
expandByVector( vector: Vector2 ): Box2;
expandByScalar( scalar: number ): Box2;
containsPoint( point: Vector2 ): boolean;
containsBox( box: Box2 ): boolean;
getParameter( point: Vector2 ): Vector2;
intersectsBox( box: Box2 ): boolean;
clampPoint( point: Vector2, target: Vector2 ): Vector2;
distanceToPoint( point: Vector2 ): number;
intersect( box: Box2 ): Box2;
union( box: Box2 ): Box2;
translate( offset: Vector2 ): Box2;
equals( box: Box2 ): boolean;
/**
* @deprecated Use {@link Box2#isEmpty .isEmpty()} instead.
*/
empty(): any;
/**
* @deprecated Use {@link Box2#intersectsBox .intersectsBox()} instead.
*/
isIntersectionBox( b: any ): any;
}