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DatabaseSQLite.cpp
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#include "DatabaseSQLite.h"
#if USE_SQLITE
#include <Common/logger_useful.h>
#include <DataTypes/DataTypesNumber.h>
#include <DataTypes/DataTypeNullable.h>
#include <Databases/SQLite/fetchSQLiteTableStructure.h>
#include <Parsers/ASTCreateQuery.h>
#include <Parsers/ASTColumnDeclaration.h>
#include <Parsers/ASTFunction.h>
#include <Interpreters/Context.h>
#include <Storages/StorageSQLite.h>
#include <Databases/SQLite/SQLiteUtils.h>
namespace DB
{
namespace ErrorCodes
{
extern const int SQLITE_ENGINE_ERROR;
extern const int UNKNOWN_TABLE;
}
DatabaseSQLite::DatabaseSQLite(
ContextPtr context_,
const ASTStorage * database_engine_define_,
bool is_attach_,
const String & database_path_)
: IDatabase("SQLite")
, WithContext(context_->getGlobalContext())
, database_engine_define(database_engine_define_->clone())
, database_path(database_path_)
, log(&Poco::Logger::get("DatabaseSQLite"))
{
sqlite_db = openSQLiteDB(database_path_, context_, !is_attach_);
}
bool DatabaseSQLite::empty() const
{
std::lock_guard<std::mutex> lock(mutex);
return fetchTablesList().empty();
}
DatabaseTablesIteratorPtr DatabaseSQLite::getTablesIterator(ContextPtr local_context, const IDatabase::FilterByNameFunction &) const
{
std::lock_guard<std::mutex> lock(mutex);
Tables tables;
auto table_names = fetchTablesList();
for (const auto & table_name : table_names)
tables[table_name] = fetchTable(table_name, local_context, true);
return std::make_unique<DatabaseTablesSnapshotIterator>(tables, database_name);
}
std::unordered_set<std::string> DatabaseSQLite::fetchTablesList() const
{
if (!sqlite_db)
sqlite_db = openSQLiteDB(database_path, getContext(), /* throw_on_error */true);
std::unordered_set<String> tables;
std::string query = "SELECT name FROM sqlite_master "
"WHERE type = 'table' AND name NOT LIKE 'sqlite_%'";
auto callback_get_data = [](void * res, int col_num, char ** data_by_col, char ** /* col_names */) -> int
{
for (int i = 0; i < col_num; ++i)
static_cast<std::unordered_set<std::string> *>(res)->insert(data_by_col[i]);
return 0;
};
char * err_message = nullptr;
int status = sqlite3_exec(sqlite_db.get(), query.c_str(), callback_get_data, &tables, &err_message);
if (status != SQLITE_OK)
{
String err_msg(err_message);
sqlite3_free(err_message);
throw Exception(ErrorCodes::SQLITE_ENGINE_ERROR,
"Cannot fetch sqlite database tables. Error status: {}. Message: {}",
status, err_msg);
}
return tables;
}
bool DatabaseSQLite::checkSQLiteTable(const String & table_name) const
{
if (!sqlite_db)
sqlite_db = openSQLiteDB(database_path, getContext(), /* throw_on_error */true);
const String query = fmt::format("SELECT name FROM sqlite_master WHERE type='table' AND name='{}';", table_name);
auto callback_get_data = [](void * res, int, char **, char **) -> int
{
*(static_cast<int *>(res)) += 1;
return 0;
};
int count = 0;
char * err_message = nullptr;
int status = sqlite3_exec(sqlite_db.get(), query.c_str(), callback_get_data, &count, &err_message);
if (status != SQLITE_OK)
{
String err_msg(err_message);
sqlite3_free(err_message);
throw Exception(ErrorCodes::SQLITE_ENGINE_ERROR,
"Cannot check sqlite table. Error status: {}. Message: {}",
status, err_msg);
}
return (count != 0);
}
bool DatabaseSQLite::isTableExist(const String & table_name, ContextPtr) const
{
std::lock_guard<std::mutex> lock(mutex);
return checkSQLiteTable(table_name);
}
StoragePtr DatabaseSQLite::tryGetTable(const String & table_name, ContextPtr local_context) const
{
std::lock_guard<std::mutex> lock(mutex);
return fetchTable(table_name, local_context, false);
}
StoragePtr DatabaseSQLite::fetchTable(const String & table_name, ContextPtr local_context, bool table_checked) const
{
if (!sqlite_db)
sqlite_db = openSQLiteDB(database_path, getContext(), /* throw_on_error */true);
if (!table_checked && !checkSQLiteTable(table_name))
return StoragePtr{};
auto columns = fetchSQLiteTableStructure(sqlite_db.get(), table_name);
if (!columns)
return StoragePtr{};
auto storage = std::make_shared<StorageSQLite>(
StorageID(database_name, table_name),
sqlite_db,
database_path,
table_name,
ColumnsDescription{*columns},
ConstraintsDescription{},
local_context);
return storage;
}
ASTPtr DatabaseSQLite::getCreateDatabaseQuery() const
{
const auto & create_query = std::make_shared<ASTCreateQuery>();
create_query->setDatabase(getDatabaseName());
create_query->set(create_query->storage, database_engine_define);
if (const auto comment_value = getDatabaseComment(); !comment_value.empty())
create_query->set(create_query->comment, std::make_shared<ASTLiteral>(comment_value));
return create_query;
}
ASTPtr DatabaseSQLite::getCreateTableQueryImpl(const String & table_name, ContextPtr local_context, bool throw_on_error) const
{
StoragePtr storage;
{
std::lock_guard<std::mutex> lock(mutex);
storage = fetchTable(table_name, local_context, false);
}
if (!storage)
{
if (throw_on_error)
throw Exception(ErrorCodes::UNKNOWN_TABLE, "SQLite table {}.{} does not exist",
getDatabaseName(), table_name);
return nullptr;
}
auto table_storage_define = database_engine_define->clone();
ASTStorage * ast_storage = table_storage_define->as<ASTStorage>();
auto storage_engine_arguments = ast_storage->engine->arguments;
auto table_id = storage->getStorageID();
/// Add table_name to engine arguments
storage_engine_arguments->children.insert(storage_engine_arguments->children.begin() + 1, std::make_shared<ASTLiteral>(table_id.table_name));
unsigned max_parser_depth = static_cast<unsigned>(getContext()->getSettingsRef().max_parser_depth);
auto create_table_query = DB::getCreateQueryFromStorage(storage, table_storage_define, true,
max_parser_depth,
throw_on_error);
return create_table_query;
}
}
#endif