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This directory contains documentation for MudOS, the Nightmare mudlib, and Nightmare LPMud. The following is a directory of contents for each of the directories: NOTE: new immortals: After reading this document, read the information in the /doc/immortals directory. Type "cd immortals" to get there. mudlib developers: All information on this release of the Nightmare mudlib that you will need to get it up and running and then working on modifying it is in /doc/mudlibs /BALANCE: Documentation put together by the balance department at Nightmare LPMud headed by Flamme which outline formulas for creating balanced weapons, armours, monsters, healing, etc. /LAW: Documents put together by the law department of Nightmare LPMud and relevant mostly only to Nightmare LPMud. The directory contains information regarding mud rules and policies. Put together by Forlock. /QC: Documents put together by the quality control department of Nightmare LPMud which outline Nightmare's quality standards for immortal creations. Put together by Darkone and Melvaig. /SimulEfun: Man pages for information on the SimulEfuns of the Nightmare Mudlib. /applies: Documentation on driver applies. /build: Documents on how to build just about any object using the Nightmare mudlib. Put together by Descartes and updated for Nightmare mudlib 2.4 by Valodin. /efun: Man pages for the efuns as documented by the MudOS development team. /help: Regular player help documents. Put together by Descartes. /immortals: First thing any new immortal should look at. Contains information on starting out as an immortal on Nightmare LPMud. /lfun: Man pages for Nightmare mudlib lfuns. Put together by the Nightmare mudlib team. /library: Holds the files for all books in the main town's (Praxis') library. Put together by Forlock, Descartes, and Shadowwolf. /lpc: Contains documentation on the LPC programming language. /mudlib: Contains information on building your own mud with the Nightmare mudlib. Put together by Descartes. -Descartes of Borg 18 april 1993 Modified 940122 by Descartes of borg to reflect changes in SimulEfun and applies documentation.