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3D Gaussian Splatting, reimagined: Unleashing unmatched speed with C++ and CUDA from the ground up!
Simple Web PBR renderer using WebGPU and emscripten, supporting my bachelor thesis about WebGPU
Multi-threaded implementation of the Tsetlin Machine, Convolutional Tsetlin Machine, Regression Tsetlin Machine, and Weighted Tsetlin Machine, with support for continuous features and multigranular…