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capsuleshape2d.gen.go
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capsuleshape2d.gen.go
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package godot
import (
"github.com/shadowapex/godot-go/gdnative"
)
/*------------------------------------------------------------------------------
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated. Any updates should be done in
// "class.go.tmpl" so they can be included in the generated
// code.
//----------------------------------------------------------------------------*/
//func NewCapsuleShape2DFromPointer(ptr gdnative.Pointer) CapsuleShape2D {
func newCapsuleShape2DFromPointer(ptr gdnative.Pointer) CapsuleShape2D {
owner := gdnative.NewObjectFromPointer(ptr)
obj := CapsuleShape2D{}
obj.SetBaseObject(owner)
return obj
}
/*
Capsule shape for 2D collisions.
*/
type CapsuleShape2D struct {
Shape2D
owner gdnative.Object
}
func (o *CapsuleShape2D) BaseClass() string {
return "CapsuleShape2D"
}
/*
Undocumented
Args: [], Returns: float
*/
func (o *CapsuleShape2D) GetHeight() gdnative.Real {
//log.Println("Calling CapsuleShape2D.GetHeight()")
// Build out the method's arguments
ptrArguments := make([]gdnative.Pointer, 0, 0)
// Get the method bind
methodBind := gdnative.NewMethodBind("CapsuleShape2D", "get_height")
// Call the parent method.
// float
retPtr := gdnative.NewEmptyReal()
gdnative.MethodBindPtrCall(methodBind, o.GetBaseObject(), ptrArguments, retPtr)
// If we have a return type, convert it from a pointer into its actual object.
ret := gdnative.NewRealFromPointer(retPtr)
return ret
}
/*
Undocumented
Args: [], Returns: float
*/
func (o *CapsuleShape2D) GetRadius() gdnative.Real {
//log.Println("Calling CapsuleShape2D.GetRadius()")
// Build out the method's arguments
ptrArguments := make([]gdnative.Pointer, 0, 0)
// Get the method bind
methodBind := gdnative.NewMethodBind("CapsuleShape2D", "get_radius")
// Call the parent method.
// float
retPtr := gdnative.NewEmptyReal()
gdnative.MethodBindPtrCall(methodBind, o.GetBaseObject(), ptrArguments, retPtr)
// If we have a return type, convert it from a pointer into its actual object.
ret := gdnative.NewRealFromPointer(retPtr)
return ret
}
/*
Undocumented
Args: [{ false height float}], Returns: void
*/
func (o *CapsuleShape2D) SetHeight(height gdnative.Real) {
//log.Println("Calling CapsuleShape2D.SetHeight()")
// Build out the method's arguments
ptrArguments := make([]gdnative.Pointer, 1, 1)
ptrArguments[0] = gdnative.NewPointerFromReal(height)
// Get the method bind
methodBind := gdnative.NewMethodBind("CapsuleShape2D", "set_height")
// Call the parent method.
// void
retPtr := gdnative.NewEmptyVoid()
gdnative.MethodBindPtrCall(methodBind, o.GetBaseObject(), ptrArguments, retPtr)
}
/*
Undocumented
Args: [{ false radius float}], Returns: void
*/
func (o *CapsuleShape2D) SetRadius(radius gdnative.Real) {
//log.Println("Calling CapsuleShape2D.SetRadius()")
// Build out the method's arguments
ptrArguments := make([]gdnative.Pointer, 1, 1)
ptrArguments[0] = gdnative.NewPointerFromReal(radius)
// Get the method bind
methodBind := gdnative.NewMethodBind("CapsuleShape2D", "set_radius")
// Call the parent method.
// void
retPtr := gdnative.NewEmptyVoid()
gdnative.MethodBindPtrCall(methodBind, o.GetBaseObject(), ptrArguments, retPtr)
}
// CapsuleShape2DImplementer is an interface that implements the methods
// of the CapsuleShape2D class.
type CapsuleShape2DImplementer interface {
Shape2DImplementer
GetHeight() gdnative.Real
GetRadius() gdnative.Real
SetHeight(height gdnative.Real)
SetRadius(radius gdnative.Real)
}