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circleshape2d.gen.go
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circleshape2d.gen.go
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package godot
import (
"github.com/shadowapex/godot-go/gdnative"
)
/*------------------------------------------------------------------------------
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated. Any updates should be done in
// "class.go.tmpl" so they can be included in the generated
// code.
//----------------------------------------------------------------------------*/
//func NewCircleShape2DFromPointer(ptr gdnative.Pointer) CircleShape2D {
func newCircleShape2DFromPointer(ptr gdnative.Pointer) CircleShape2D {
owner := gdnative.NewObjectFromPointer(ptr)
obj := CircleShape2D{}
obj.SetBaseObject(owner)
return obj
}
/*
Circular shape for 2D collisions. This shape is useful for modeling balls or small characters and its collision detection with everything else is very fast.
*/
type CircleShape2D struct {
Shape2D
owner gdnative.Object
}
func (o *CircleShape2D) BaseClass() string {
return "CircleShape2D"
}
/*
Undocumented
Args: [], Returns: float
*/
func (o *CircleShape2D) GetRadius() gdnative.Real {
//log.Println("Calling CircleShape2D.GetRadius()")
// Build out the method's arguments
ptrArguments := make([]gdnative.Pointer, 0, 0)
// Get the method bind
methodBind := gdnative.NewMethodBind("CircleShape2D", "get_radius")
// Call the parent method.
// float
retPtr := gdnative.NewEmptyReal()
gdnative.MethodBindPtrCall(methodBind, o.GetBaseObject(), ptrArguments, retPtr)
// If we have a return type, convert it from a pointer into its actual object.
ret := gdnative.NewRealFromPointer(retPtr)
return ret
}
/*
Undocumented
Args: [{ false radius float}], Returns: void
*/
func (o *CircleShape2D) SetRadius(radius gdnative.Real) {
//log.Println("Calling CircleShape2D.SetRadius()")
// Build out the method's arguments
ptrArguments := make([]gdnative.Pointer, 1, 1)
ptrArguments[0] = gdnative.NewPointerFromReal(radius)
// Get the method bind
methodBind := gdnative.NewMethodBind("CircleShape2D", "set_radius")
// Call the parent method.
// void
retPtr := gdnative.NewEmptyVoid()
gdnative.MethodBindPtrCall(methodBind, o.GetBaseObject(), ptrArguments, retPtr)
}
// CircleShape2DImplementer is an interface that implements the methods
// of the CircleShape2D class.
type CircleShape2DImplementer interface {
Shape2DImplementer
GetRadius() gdnative.Real
SetRadius(radius gdnative.Real)
}