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confirmationdialog.gen.go
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/
confirmationdialog.gen.go
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package godot
import (
"github.com/shadowapex/godot-go/gdnative"
)
/*------------------------------------------------------------------------------
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated. Any updates should be done in
// "class.go.tmpl" so they can be included in the generated
// code.
//----------------------------------------------------------------------------*/
//func NewConfirmationDialogFromPointer(ptr gdnative.Pointer) ConfirmationDialog {
func newConfirmationDialogFromPointer(ptr gdnative.Pointer) ConfirmationDialog {
owner := gdnative.NewObjectFromPointer(ptr)
obj := ConfirmationDialog{}
obj.SetBaseObject(owner)
return obj
}
/*
Dialog for confirmation of actions. This dialog inherits from [AcceptDialog], but has by default an OK and Cancel button (in host OS order).
*/
type ConfirmationDialog struct {
AcceptDialog
owner gdnative.Object
}
func (o *ConfirmationDialog) BaseClass() string {
return "ConfirmationDialog"
}
/*
Return the cancel button.
Args: [], Returns: Button
*/
func (o *ConfirmationDialog) GetCancel() ButtonImplementer {
//log.Println("Calling ConfirmationDialog.GetCancel()")
// Build out the method's arguments
ptrArguments := make([]gdnative.Pointer, 0, 0)
// Get the method bind
methodBind := gdnative.NewMethodBind("ConfirmationDialog", "get_cancel")
// Call the parent method.
// Button
retPtr := gdnative.NewEmptyObject()
gdnative.MethodBindPtrCall(methodBind, o.GetBaseObject(), ptrArguments, retPtr)
// If we have a return type, convert it from a pointer into its actual object.
ret := newButtonFromPointer(retPtr)
// Check to see if we already have an instance of this object in our Go instance registry.
if instance, ok := InstanceRegistry.Get(ret.GetBaseObject().ID()); ok {
return instance.(ButtonImplementer)
}
// Check to see what kind of class this is and create it. This is generally used with
// GetNode().
className := ret.GetClass()
if className != "Button" {
actualRet := getActualClass(className, ret.GetBaseObject())
return actualRet.(ButtonImplementer)
}
return &ret
}
// ConfirmationDialogImplementer is an interface that implements the methods
// of the ConfirmationDialog class.
type ConfirmationDialogImplementer interface {
AcceptDialogImplementer
GetCancel() ButtonImplementer
}