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phy_export.py
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import bpy
import struct
import mathutils
import math
def write_indices(f, o, mesh, face, index, offset):
f.write(struct.pack("I", face.vertices[index] + offset))
def write_some_data(context, filepath, use_some_setting):
print(filepath)
f = open(filepath, 'wb')
meshes = []
vertex_count = 0
face_count = 0
for o in context.selected_objects:
if o.type == 'MESH':
m = o.to_mesh(context.scene, False, 'PREVIEW')
meshes.append(m)
vertex_count += len(m.vertices)
for face in m.tessfaces:
if len(face.vertices) == 3:
face_count += 1;
if len(face.vertices) == 4:
face_count += 2;
m = None
f.write(struct.pack("I", vertex_count));
offsets = [0]
for m in meshes:
for v in m.vertices:
f.write(struct.pack("f", v.co.x))
f.write(struct.pack("f", v.co.z))
f.write(struct.pack("f", -v.co.y))
offsets.append(offsets[len(offsets) - 1] + len(m.vertices))
f.write(struct.pack("I", face_count * 3))
i = 0
for m in meshes:
offset = offsets[i]
for face in m.tessfaces:
if len(face.vertices) == 3:
write_indices(f, o, m, face, 0, offset);
write_indices(f, o, m, face, 1, offset);
write_indices(f, o, m, face, 2, offset);
if len(face.vertices) == 4:
write_indices(f, o, m, face, 0, offset);
write_indices(f, o, m, face, 2, offset);
write_indices(f, o, m, face, 1, offset);
write_indices(f, o, m, face, 0, offset);
write_indices(f, o, m, face, 3, offset);
write_indices(f, o, m, face, 2, offset);
++i
f.close()
return {'FINISHED'}
# ExportHelper is a helper class, defines filename and
# invoke() function which calls the file selector.
from bpy_extras.io_utils import ExportHelper
from bpy.props import StringProperty, BoolProperty, EnumProperty
from bpy.types import Operator
class ExportSomeData(Operator, ExportHelper):
"""This appears in the tooltip of the operator and in the generated docs"""
bl_idname = "export_test.some_data" # important since its how bpy.ops.import_test.some_data is constructed
bl_label = "Export Some Data"
# ExportHelper mixin class uses this
filename_ext = ".pda"
filter_glob = StringProperty(
default="*.txt",
options={'HIDDEN'},
)
# List of operator properties, the attributes will be assigned
# to the class instance from the operator settings before calling.
use_setting = BoolProperty(
name="Example Boolean",
description="Example Tooltip",
default=True,
)
type = EnumProperty(
name="Example Enum",
description="Choose between two items",
items=(('OPT_A', "First Option", "Description one"),
('OPT_B', "Second Option", "Description two")),
default='OPT_A',
)
def execute(self, context):
return write_some_data(context, self.filepath, self.use_setting)
# Only needed if you want to add into a dynamic menu
def menu_func_export(self, context):
self.layout.operator(ExportSomeData.bl_idname, text="Text Export Operator")
def register():
bpy.utils.register_class(ExportSomeData)
bpy.types.INFO_MT_file_export.append(menu_func_export)
def unregister():
bpy.utils.unregister_class(ExportSomeData)
bpy.types.INFO_MT_file_export.remove(menu_func_export)
if __name__ == "__main__":
register()
# test call
bpy.ops.export_test.some_data('INVOKE_DEFAULT')