diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp index ac6d050..398672a 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp @@ -198,20 +198,21 @@ class npc_jaina_or_sylvanas_hor : public CreatureScript return true; } - - bool OnGossipHello(Player* player, Creature* creature) + if (creature->isQuestGiver()) + + bool OnGossipHello(Player* player, Creature* creature) { if (creature->isQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); QuestStatus status = player->GetQuestStatus(m_isSylvana ? QUEST_DELIVRANCE_FROM_THE_PIT_H2 : QUEST_DELIVRANCE_FROM_THE_PIT_A2); if (status == QUEST_STATUS_COMPLETE || status == QUEST_STATUS_REWARDED) - player->ADD_GOSSIP_ITEM( 0, "¿Puedes mover la espada?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); + player->ADD_GOSSIP_ITEM( 0, "Can you remove the sword?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); // once last quest is completed, she offers this shortcut of the starting event QuestStatus status2 = player->GetQuestStatus(m_isSylvana ? QUEST_WRATH_OF_THE_LICH_KING_H2 : QUEST_WRATH_OF_THE_LICH_KING_A2); if (status2 == QUEST_STATUS_COMPLETE || status2 == QUEST_STATUS_REWARDED) - player->ADD_GOSSIP_ITEM( 0, "Mi señora, Arthas se esta acercando, sea como sea, hagamoslo rapido.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); + player->ADD_GOSSIP_ITEM( 0, "Dark Lady, I think I hear Arthas coming. Whatever you're going to do, do it quickly.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); player->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE, creature->GetGUID()); return true;