Releases: Skidamek/AutoModpack
AutoModpack 3.4.0
What's Changed
- Implemented smarter auto updates, after this update further automodpack updates won't be auto installed on clients until server updates to new version.
- New button in changelog screen, 'Open project page' when clicked it opens downloaded mod/shader/resourcepack modrinth page that also means that this file was downloaded directly from modrinth, button doesn't work with curseforge files yet.
- Implemented loader and (minecraft versions, may work, may not) updater for multimc launchers and their forks such as prism launcher by editing mmc-pack.json file.
- Refreshed a bit gui's look and feel.
- Added
updateIpsOnEveryStart
config option, it update host ip's on every start as mod does always on first launch. #134 - Added useful information when host server fails to setup. #134
- Fixed errors when file which was in modpack gets deleted.
- Fixed config files not updating correctly. #137
- Fixed deletion of flushed/empty files.
- Server won't let join players while generating modpack.
- Changed
allowFabricQuiltPlayers
config option toacceptedLoaders
list. - Added cancel button to fetch screen, previously it was only in download screen.
- Fixed various other small bugs.
- Refactored big chunk of codebase for easier maintain.
- Updated RU lacale by @Whitebrim in #139 and #140
Many translations needs to be re-translated! :)
New Contributors
- @Whitebrim made their first contribution in #139
Full Changelog: v3.3.8...v3.4.0
AutoModpack 3.3.8
AutoModpack 3.3.7
What's Changed
Fixes #136 hashing problem which was causing to don't download some files finally 🥳
Added additional layer of protection against funky CurseForge API (in some cases, AutoModpack just started downloading random forge 1.10.2 modpack from CurseForge)
Fixed windows crash.
Fixed editable files being skipped even when never been downloaded by AutoModpack by already were in Minecraft files.
Full Changelog: v3.3.6...v3.3.7
AutoModpack 3.3.6
What's Changed
Hopefully finally fixed removing mods seconds after they got downloaded lol
Fixed not closing server when it should shutdown
Full Changelog: v3.3.5...v3.3.6
AutoModpack 3.3.5
What's Changed
Finally fixed modpack generation, so mods download properly again.
Fixed http server not working on windows.
Added possible to use wildcards on editable files.
Full Changelog: v3.3.4...v3.3.5
AutoModpack 3.3.4
What's Changed
Fix of previous hot fix which didn't fix anything lol
Full Changelog: v3.3.3...v3.3.4
AutoModpack 3.3.3
What's Changed
A hotfix addressing the issue of the modpack not generating correctly, as it was causing faulty modpack installation.
Full Changelog: v3.3.2...v3.3.3
AutoModpack 3.3.2
What's Changed
- The essential Fabric API was removed, as well as the downloadDependency option in the config.
- Fixed issue with unable to connect to localhost server
- Finally fixed url formatting issues (better than base64 suggestion #114)
- Clean up
- Re-structured whole codebase based on awesome multi-versioned&loadered template thanks to @Fallen-Breath https://github.com/Fallen-Breath/fabric-mod-template/
- Added support for 1.16 and 1.17
- Fixed not executing modpack update while server down on preload
- Improved deletion of files
- Improved self-updating
- Fixed rare generation issues
Full Changelog: v3.3.1...v3.3.2
AutoModpack 3.3.1
What's Changed
- Few bug fixes, small refactoring changes.
- 1.20 update.
- Introduced few new bugs.
- optimize URL handling by @Merith-TK in #115
- Beta support for QuestCraft by @Merith-TK in #116
- Updated Spanish translation by @Jaximo98-dev in #119
- Update ko_kr.json by @kimkumi in #126
New Contributors
- @Merith-TK made their first contribution in #115
- @Jaximo98-dev made their first contribution in #119
- @kimkumi made their first contribution in #125
Full Changelog: v3.3.0...v3.3.1
AutoModpack 3.3.0
Full Changelog: v3.2.2...v3.3.0
Modrinth and curseforge direct downloads! And few fixes e.g. finnaly changelog screen scrolls! #98