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List.h
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List.h
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#pragma once
#include <iostream>
/*
* Project url: https://github.com/SkyerWalkery/mystd
*
* To distinguish it from std::list, I name it with mystd::List
* Lastest update: 2021/9/13
* Iterator support: Iterator and const_Iterator
* Function support:
* Initialize without parameter
* Copy constructor and operator=
* begin, end, cbegin, cend
* empty, size
* front, back
* push_front, push_back, insert, erase, clear
* For more information, please refer to class declaration
*/
namespace mystd {
using std::endl;
using std::cerr;
template <typename T> class List {
public:
using size_type = unsigned int;//别名
using reference = T&;
using const_reference = const T&;
private:
//节点定义
class Node {
public:
Node() = default;
Node(T _data, Node* _next, Node* _prev) :data(_data), next(_next), prev(_prev) {}
T data;
Node* next = nullptr;
Node* prev = nullptr;
};
public:
//迭代器
class Iterator {
friend class List<T>;
public:
Iterator();
~Iterator() = default;
explicit Iterator(Node* p);
Iterator& operator++();
Iterator& operator--();
Iterator operator++(int);
Iterator operator--(int);
bool operator==(const Iterator& other) const;
bool operator!=(const Iterator& other) const;
bool operator==(Iterator&& other) const;
bool operator!=(Iterator&& other) const;//左值、右值版本
reference operator*() const;//解引用
protected:
Node* pointer;//封装的指针,指向节点
};
class const_Iterator :public Iterator {
public:
const_Iterator() :Iterator() {}
explicit const_Iterator(Node* p) :Iterator(p) {}//继承所有构造函数
const_Iterator(const Iterator& rhs) :Iterator(rhs.pointer) {};
const_Iterator(Iterator&& rhs) :Iterator(rhs.pointer) {};//允许Iterator到const_Iterator的转换
~const_Iterator() = default;
const_Iterator& operator++();
const_Iterator& operator--();
const_Iterator operator++(int);
const_Iterator operator--(int);
const_reference operator*() const;//解引用
//==, !=继承基类
};
public:
List();
List(const List& other);
List(List&& other);
~List();
List& operator=(const List& other);
List& operator=(List&& other);
bool operator==(const List& other)const;
bool operator==(List&& other)const;
Iterator begin() noexcept;
Iterator end() noexcept;
const_Iterator cbegin()const noexcept;
const_Iterator cend()const noexcept;//返回尾后迭代器
reference front();
reference back();
const_reference front()const;
const_reference back()const;
size_type size() const noexcept;
bool empty() const noexcept;
Iterator insert(const_Iterator position, const_reference object);
Iterator insert(const_Iterator position, T&& object);
void push_back(const_reference object);
void push_front(const_reference object);
void push_back(T&& object);
void push_front(T&& object);
void clear()noexcept;
Iterator erase(const_Iterator position);
Iterator erase(const_Iterator first, const_Iterator last);//[beg, end)
private:
void __Init__();
Node* head = nullptr;
Node* tail = nullptr;//实际上是尾后指针,不存储值
size_type listSize = 0;
};
template <typename T>
List<T>::Iterator::Iterator() :pointer(nullptr) {}
template<typename T>
List<T>::Iterator::Iterator(List<T>::Node* p) : pointer(p) {}
template<typename T>
typename List<T>::Iterator& List<T>::Iterator::operator++() {
if (pointer == nullptr) {
cerr << "Error: Out of memory!\n";
exit(-1);
}
pointer = pointer->next;
if(pointer == nullptr){
cerr << "Error: Out of memory!\n";
exit(-1);
}
return *this;
}
template<typename T>
typename List<T>::Iterator& List<T>::Iterator::operator--() {
if (pointer == nullptr) {
cerr << "Error: Out of memory!\n";
exit(-1);
}
pointer = pointer->prev;
if(pointer == nullptr){
cerr << "Error: Out of memory!\n";
exit(-1);
}
return *this;
}
template<typename T>
typename List<T>:: Iterator List<T>::Iterator::operator++(int) {
Iterator ret = *this;
++(*this);
return ret;
}
template<typename T>
typename List<T>:: Iterator List<T>::Iterator::operator--(int) {
Iterator ret = *this;
--(*this);
return ret;
}
template<typename T>
bool List<T>::Iterator::operator==(const Iterator& other) const {
return this->pointer == other.pointer;
}
template<typename T>
bool List<T>::Iterator::operator!=(const Iterator& other) const {
return this->pointer != other.pointer;
}
template<typename T>
bool List<T>::Iterator::operator==(Iterator&& other) const {
return this->pointer == other.pointer;
}
template<typename T>
bool List<T>::Iterator::operator!=(Iterator&& other) const {
return this->pointer != other.pointer;
}
template<typename T>
typename List<T>::reference List<T>::Iterator::operator*() const
{
return pointer->data;
}
template<typename T>
typename List<T>::const_Iterator& List<T>::const_Iterator::operator++() {
if (this->pointer == nullptr) {
cerr << "Error: Out of memory!\n";
exit(-1);
}
this->pointer = this->pointer->next;
if (this->pointer == nullptr) {
cerr << "Error: Out of memory!\n";
exit(-1);
}
return *this;
}
template<typename T>
typename List<T>::const_Iterator& List<T>::const_Iterator::operator--() {
if (this->pointer == nullptr) {
cerr << "Error: Out of memory!\n";
exit(-1);
}
this->pointer = this->pointer->prev;
if (this->pointer == nullptr) {
cerr << "Error: Out of memory!\n";
exit(-1);
}
return *this;
}
template<typename T>
typename List<T>::const_Iterator List<T>::const_Iterator::operator++(int) {
const_Iterator ret = *this;
++(*this);
return ret;
}
template<typename T>
typename List<T>::const_Iterator List<T>::const_Iterator::operator--(int) {
const_Iterator ret = *this;
--(*this);
return ret;
}
template<typename T>
typename List<T>::const_reference List<T>::const_Iterator::operator*() const
{
return this->pointer->data;
}
template<typename T>
List<T>::List() {
__Init__();
}
template<typename T>
List<T>::List(const List& other){
__Init__();
*this = other;
}
template<typename T>
List<T>::List(List&& other){
__Init__();
*this = other;
}
template<typename T>
List<T>::~List() {
Node* p;
while (head) {
p = head;
head = head->next;
delete p;
}
}
template<typename T>
typename List<T>::List& List<T>::operator=(const List& other){
if (this == &other)
return *this;
this->clear();
for (List<T>::const_Iterator it = other.cbegin(); it != other.cend(); ++it) {
this->push_back(*it);
}
return *this;
}
template<typename T>
typename List<T>::List& List<T>::operator=(List&& other){
if (this == &other)
return *this;
this->clear();
for (List<T>::const_Iterator it = other.cbegin(); it != other.cend(); ++it) {
this->push_back(*it);
}
return *this;
}
template<typename T>
bool List<T>::operator==(const List& other) const{
return head == other.head && tail == other.tail && listSize == other.listSize;
}
template<typename T>
bool List<T>::operator==(List&& other) const{
return head == other.head && tail == other.tail && listSize == other.listSize;
}
template <typename T>
typename List<T>::Iterator List<T>::begin() noexcept{
return Iterator(this->head);
}
template <typename T>
typename List<T>::Iterator List<T>::end() noexcept{
return Iterator(this->tail);
}
template <typename T>
typename List<T>::const_Iterator List<T>::cbegin()const noexcept {
return const_Iterator(this->head);
}
template <typename T>
typename List<T>::const_Iterator List<T>::cend()const noexcept{
return const_Iterator(this->tail);
}
template <typename T>
typename List<T>::reference List<T>::front() {
if (empty()) {
cerr << "Error: Empty List!\n";
exit(-1);
}
return begin()->data;
}
template <typename T>
typename List<T>::reference List<T>::back() {
Iterator it = end();
--it;//错误处理交给operator--
return it->data;
}
template <typename T>
typename List<T>::const_reference List<T>::front()const {
if (empty()) {
cerr << "Error: Empty List!\n";
exit(-1);
}
return begin()->data;
}
template <typename T>
typename List<T>::const_reference List<T>::back()const {
const_Iterator it = cend();
--it;//错误处理交给operator--
return it->data;
}
template <typename T>
typename List<T>::size_type List<T>::size()const noexcept {
return listSize;
}
template<typename T>
bool List<T>::empty() const noexcept {
return listSize == 0;
}
template<typename T>
typename List<T>::Iterator List<T>::insert(const_Iterator position, const_reference object) {
Node* p = new Node(object, nullptr, nullptr);
if (p == nullptr) {
cerr << "New Failed" << endl;
exit(-1);
}
Node* it_p = position.pointer;
if (empty()) {
head = p;
p->next = tail;
tail->prev = p;
}
else if (position == cbegin()) {
p->next = head;
head->prev = p;
head = p;
}
else {
it_p->prev->next = p;
p->prev = it_p->prev;
p->next = it_p;
it_p->prev = p;
}
++listSize;
return Iterator(p);
}
template<typename T>
typename List<T>::Iterator List<T>::insert(const_Iterator position, T&& object) {
Node* p = new Node(object, nullptr, nullptr);
if (p == nullptr) {
cerr << "New Failed" << endl;
exit(-1);
}
Node* it_p = position.pointer;
if (empty()) {
head = p;
p->next = tail;
tail->prev = p;
}
else if (position == cbegin()) {
p->next = head;
head->prev = p;
head = p;
}
else {
it_p->prev->next = p;
p->prev = it_p->prev;
p->next = it_p;
it_p->prev = p;
}
++listSize;
return Iterator(p);
}
template<typename T>
void List<T>::push_back(const_reference object) {
insert(cend(), object);
}
template<typename T>
void List<T>::push_front(const_reference object) {
insert(cbegin(), object);
}
template<typename T>
void List<T>::push_back(T&& object) {
insert(cend(), object);
}
template<typename T>
void List<T>::push_front(T&& object) {
insert(cbegin(), object);
}
template<typename T>
void List<T>::clear() noexcept{
while (head != tail) {
Node* temp = head;
head = head->next;
delete temp;
}
listSize = 0;
}
template<typename T>
typename List<T>::Iterator List<T>::erase(const_Iterator position) {
if (position == cend()) {
cerr << "Invalid Iterator\n";
exit(-1);
}
if (position == cbegin()) {
Node* temp = head;
Iterator ret((++position).pointer);
head = head->next;
head->prev = nullptr;
delete temp;
--listSize;
return ret;
}
else {
Node* temp = position.pointer;
Iterator ret((++position).pointer);
temp->prev->next = temp->next;
temp->next->prev = temp->prev;
delete temp;
--listSize;
return ret;
}
}
template<typename T>
typename List<T>::Iterator List<T>::erase(const_Iterator first, const_Iterator last) {
for (const_Iterator it = first; it != last;) {
it = erase(it);//错误处理交给erase(it)
}
return last;
}
template<typename T>
inline void List<T>::__Init__(){
Node* pNode = new Node;
head = pNode;
tail = pNode;
}
}