Skip to content

Latest commit

 

History

History
 
 

GuessTheWordDataBinding

Folders and files

NameName
Last commit message
Last commit date

parent directory

..
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

ViewModel and LiveData with Data Binding - Solution Code

This is the starter code for the ViewModel and LiveData with Data Binding codelab.

Introduction

This starter app is a two player game, GuessTheWord. It is a word guessing app you can play with one or more friends. To play, hold the device in landscape, facing away from you with your thumbs on the Skip and Got It buttons. Your friends can then give you clues to help you guess the word. If you get the word right, press Got It. If you're stuck, press Skip or you can use the End button to end the game. This code demostrates how to use Data Binding with the Android Architecture components, LiveData and ViewModel.

Pre-requisites

You need to know:

  • How to open, build, and run Android apps with Android Studio.
  • How to use the Navigation Architecture Component
  • Passing the data between navigation destinations.
  • Read the logs using the Logcat.

Getting Started

  1. Download and run the app.

License

Copyright 2019 Google, Inc.

Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.