Skip to content
View Tadinu's full-sized avatar

Block or report Tadinu

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
10 stars written in C++
Clear filter

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

C++ 11,181 2,948 Updated Jan 10, 2025

Detect 6-DOF grasp poses in point clouds

C++ 653 236 Updated Jan 31, 2022

Examples of procedural mesh generation in Unreal 4.

C++ 346 72 Updated Dec 6, 2020

A C++ library of Markov Chain Monte Carlo (MCMC) methods

C++ 173 46 Updated Feb 8, 2024

Generate grasp pose candidates in point clouds

C++ 104 60 Updated Jan 18, 2019

Helper to load a SkeletalMesh into a SkeletalMeshComponent in UE5 at runtime.

C++ 74 20 Updated Sep 23, 2024

High Fidelity Simulator for Reinforcement Learning and Robotics Research.

C++ 62 14 Updated Apr 26, 2022

Tutorial ground for showing how UE4 AI should be set up and used.

C++ 49 16 Updated May 9, 2018

Stochastic gradient descent library in C++

C++ 6 Updated Dec 30, 2019