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channel.h
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/*
* Asterisk -- An open source telephony toolkit.
*
* Copyright (C) 1999 - 2006, Digium, Inc.
*
* Mark Spencer <[email protected]>
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
/*! \file
* \brief General Asterisk PBX channel definitions.
* \par See also:
* \arg \ref Def_Channel
* \arg \ref channel_drivers
*/
/*! \page Def_Channel Asterisk Channels
\par What is a Channel?
A phone call through Asterisk consists of an incoming
connection and an outbound connection. Each call comes
in through a channel driver that supports one technology,
like SIP, ZAP, IAX2 etc.
\par
Each channel driver, technology, has it's own private
channel or dialog structure, that is technology-dependent.
Each private structure is "owned" by a generic Asterisk
channel structure, defined in channel.h and handled by
channel.c .
\par Call scenario
This happens when an incoming call arrives to Asterisk
-# Call arrives on a channel driver interface
-# Channel driver creates a PBX channel and starts a
pbx thread on the channel
-# The dial plan is executed
-# At this point at least two things can happen:
-# The call is answered by Asterisk and
Asterisk plays a media stream or reads media
-# The dial plan forces Asterisk to create an outbound
call somewhere with the dial (see \ref app_dial.c)
application
.
\par Bridging channels
If Asterisk dials out this happens:
-# Dial creates an outbound PBX channel and asks one of the
channel drivers to create a call
-# When the call is answered, Asterisk bridges the media streams
so the caller on the first channel can speak with the callee
on the second, outbound channel
-# In some cases where we have the same technology on both
channels and compatible codecs, a native bridge is used.
In a native bridge, the channel driver handles forwarding
of incoming audio to the outbound stream internally, without
sending audio frames through the PBX.
-# In SIP, theres an "external native bridge" where Asterisk
redirects the endpoint, so audio flows directly between the
caller's phone and the callee's phone. Signalling stays in
Asterisk in order to be able to provide a proper CDR record
for the call.
\par Masquerading channels
In some cases, a channel can masquerade itself into another
channel. This happens frequently in call transfers, where
a new channel takes over a channel that is already involved
in a call. The new channel sneaks in and takes over the bridge
and the old channel, now a zombie, is hung up.
\par Reference
\arg channel.c - generic functions
\arg channel.h - declarations of functions, flags and structures
\arg translate.h - Transcoding support functions
\arg \ref channel_drivers - Implemented channel drivers
\arg \ref Def_Frame Asterisk Multimedia Frames
*/
#ifndef _ASTERISK_CHANNEL_H
#define _ASTERISK_CHANNEL_H
#include "abstract_jb.h"
#include <unistd.h>
#include "asterisk/poll-compat.h"
#if defined(__cplusplus) || defined(c_plusplus)
extern "C" {
#endif
#define AST_MAX_EXTENSION 80 /*!< Max length of an extension */
#define AST_MAX_CONTEXT 80 /*!< Max length of a context */
#define AST_CHANNEL_NAME 80 /*!< Max length of an ast_channel name */
#define MAX_LANGUAGE 20 /*!< Max length of the language setting */
#define MAX_MUSICCLASS 80 /*!< Max length of the music class setting */
#include "asterisk/compat.h"
#include "asterisk/frame.h"
#include "asterisk/sched.h"
#include "asterisk/chanvars.h"
#include "asterisk/config.h"
#include "asterisk/lock.h"
#include "asterisk/cdr.h"
#include "asterisk/utils.h"
#include "asterisk/circbuf.h"
#include "asterisk/linkedlists.h"
#include "asterisk/stringfields.h"
#include "asterisk/compiler.h"
#define DATASTORE_INHERIT_FOREVER INT_MAX
#define AST_MAX_FDS 8
/*
* We have AST_MAX_FDS file descriptors in a channel.
* Some of them have a fixed use:
*/
#define AST_ALERT_FD (AST_MAX_FDS-1) /*!< used for alertpipe */
#define AST_TIMING_FD (AST_MAX_FDS-2) /*!< used for timingfd */
#define AST_AGENT_FD (AST_MAX_FDS-3) /*!< used by agents for pass through */
#define AST_GENERATOR_FD (AST_MAX_FDS-4) /*!< used by generator */
enum ast_bridge_result {
AST_BRIDGE_COMPLETE = 0,
AST_BRIDGE_FAILED = -1,
AST_BRIDGE_FAILED_NOWARN = -2,
AST_BRIDGE_RETRY = -3,
};
typedef unsigned long long ast_group_t;
struct ast_generator {
void *(*alloc)(struct ast_channel *chan, void *params);
void (*release)(struct ast_channel *chan, void *data);
/*! This function gets called with the channel unlocked, but is called in
* the context of the channel thread so we know the channel is not going
* to disappear. This callback is responsible for locking the channel as
* necessary. */
int (*generate)(struct ast_channel *chan, void *data, int len, int samples);
};
/*! \brief Structure for a data store type */
struct ast_datastore_info {
const char *type; /*!< Type of data store */
void *(*duplicate)(void *data); /*!< Duplicate item data (used for inheritance) */
void (*destroy)(void *data); /*!< Destroy function */
/*!
* \brief Fix up channel references
*
* \arg data The datastore data
* \arg old_chan The old channel owning the datastore
* \arg new_chan The new channel owning the datastore
*
* This is exactly like the fixup callback of the channel technology interface.
* It allows a datastore to fix any pointers it saved to the owning channel
* in case that the owning channel has changed. Generally, this would happen
* when the datastore is set to be inherited, and a masquerade occurs.
*
* \return nothing.
*/
void (*chan_fixup)(void *data, struct ast_channel *old_chan, struct ast_channel *new_chan);
};
/*! \brief Structure for a channel data store */
struct ast_datastore {
char *uid; /*!< Unique data store identifier */
void *data; /*!< Contained data */
const struct ast_datastore_info *info; /*!< Data store type information */
unsigned int inheritance; /*!Number of levels this item will continue to be inherited */
AST_LIST_ENTRY(ast_datastore) entry; /*!< Used for easy linking */
};
/*! \brief Structure for all kinds of caller ID identifications.
* \note All string fields here are malloc'ed, so they need to be
* freed when the structure is deleted.
* Also, NULL and "" must be considered equivalent.
*/
struct ast_callerid {
char *cid_dnid; /*!< Malloc'd Dialed Number Identifier */
char *cid_num; /*!< Malloc'd Caller Number */
char *cid_name; /*!< Malloc'd Caller Name */
char *cid_ani; /*!< Malloc'd ANI */
char *cid_rdnis; /*!< Malloc'd RDNIS */
int cid_pres; /*!< Callerid presentation/screening */
int cid_ani2; /*!< Callerid ANI 2 (Info digits) */
int cid_ton; /*!< Callerid Type of Number */
int cid_tns; /*!< Callerid Transit Network Select */
};
/*! \brief
Structure to describe a channel "technology", ie a channel driver
See for examples:
\arg chan_iax2.c - The Inter-Asterisk exchange protocol
\arg chan_sip.c - The SIP channel driver
\arg chan_zap.c - PSTN connectivity (TDM, PRI, T1/E1, FXO, FXS)
If you develop your own channel driver, this is where you
tell the PBX at registration of your driver what properties
this driver supports and where different callbacks are
implemented.
*/
struct ast_channel_tech {
const char * const type;
const char * const description;
int capabilities; /*!< Bitmap of formats this channel can handle */
int properties; /*!< Technology Properties */
/*! \brief Requester - to set up call data structures (pvt's) */
struct ast_channel *(* const requester)(const char *type, int format, void *data, int *cause);
int (* const devicestate)(void *data); /*!< Devicestate call back */
/*! \brief Start sending a literal DTMF digit */
int (* const send_digit_begin)(struct ast_channel *chan, char digit);
/*! \brief Stop sending a literal DTMF digit */
int (* const send_digit_end)(struct ast_channel *chan, char digit, unsigned int duration);
/*! \brief Call a given phone number (address, etc), but don't
take longer than timeout seconds to do so. */
int (* const call)(struct ast_channel *chan, char *addr, int timeout);
/*! \brief Hangup (and possibly destroy) the channel */
int (* const hangup)(struct ast_channel *chan);
/*! \brief Answer the channel */
int (* const answer)(struct ast_channel *chan);
/*! \brief Read a frame, in standard format (see frame.h) */
struct ast_frame * (* const read)(struct ast_channel *chan);
/*! \brief Write a frame, in standard format (see frame.h) */
int (* const write)(struct ast_channel *chan, struct ast_frame *frame);
/*! \brief Display or transmit text */
int (* const send_text)(struct ast_channel *chan, const char *text);
/*! \brief Display or send an image */
int (* const send_image)(struct ast_channel *chan, struct ast_frame *frame);
/*! \brief Send HTML data */
int (* const send_html)(struct ast_channel *chan, int subclass, const char *data, int len);
/*! \brief Handle an exception, reading a frame */
struct ast_frame * (* const exception)(struct ast_channel *chan);
/*! \brief Bridge two channels of the same type together */
enum ast_bridge_result (* const bridge)(struct ast_channel *c0, struct ast_channel *c1, int flags,
struct ast_frame **fo, struct ast_channel **rc, int timeoutms);
/*! \brief Indicate a particular condition (e.g. AST_CONTROL_BUSY or AST_CONTROL_RINGING or AST_CONTROL_CONGESTION */
int (* const indicate)(struct ast_channel *c, int condition, const void *data, size_t datalen);
/*! \brief Fix up a channel: If a channel is consumed, this is called. Basically update any ->owner links */
int (* const fixup)(struct ast_channel *oldchan, struct ast_channel *newchan);
/*! \brief Set a given option */
int (* const setoption)(struct ast_channel *chan, int option, void *data, int datalen);
/*! \brief Query a given option */
int (* const queryoption)(struct ast_channel *chan, int option, void *data, int *datalen);
/*! \brief Blind transfer other side (see app_transfer.c and ast_transfer() */
int (* const transfer)(struct ast_channel *chan, const char *newdest);
/*! \brief Write a frame, in standard format */
int (* const write_video)(struct ast_channel *chan, struct ast_frame *frame);
/*! \brief Find bridged channel */
struct ast_channel *(* const bridged_channel)(struct ast_channel *chan, struct ast_channel *bridge);
/*! \brief Provide additional read items for CHANNEL() dialplan function */
int (* func_channel_read)(struct ast_channel *chan, char *function, char *data, char *buf, size_t len);
/*! \brief Provide additional write items for CHANNEL() dialplan function */
int (* func_channel_write)(struct ast_channel *chan, char *function, char *data, const char *value);
/*! \brief Retrieve base channel (agent and local) */
struct ast_channel* (* get_base_channel)(struct ast_channel *chan);
/*! \brief Set base channel (agent and local) */
int (* set_base_channel)(struct ast_channel *chan, struct ast_channel *base);
};
#define DEBUGCHAN_FLAG 0x80000000
#define FRAMECOUNT_INC(x) ( ((x) & DEBUGCHAN_FLAG) | (((x)+1) & ~DEBUGCHAN_FLAG) )
enum ast_channel_adsicpe {
AST_ADSI_UNKNOWN,
AST_ADSI_AVAILABLE,
AST_ADSI_UNAVAILABLE,
AST_ADSI_OFFHOOKONLY,
};
/*!
* \brief ast_channel states
*
* \note Bits 0-15 of state are reserved for the state (up/down) of the line
* Bits 16-32 of state are reserved for flags
*/
enum ast_channel_state {
/*! Channel is down and available */
AST_STATE_DOWN,
/*! Channel is down, but reserved */
AST_STATE_RESERVED,
/*! Channel is off hook */
AST_STATE_OFFHOOK,
/*! Digits (or equivalent) have been dialed */
AST_STATE_DIALING,
/*! Line is ringing */
AST_STATE_RING,
/*! Remote end is ringing */
AST_STATE_RINGING,
/*! Line is up */
AST_STATE_UP,
/*! Line is busy */
AST_STATE_BUSY,
/*! Digits (or equivalent) have been dialed while offhook */
AST_STATE_DIALING_OFFHOOK,
/*! Channel has detected an incoming call and is waiting for ring */
AST_STATE_PRERING,
/*! Do not transmit voice data */
AST_STATE_MUTE = (1 << 16),
};
/*! \brief Main Channel structure associated with a channel.
* This is the side of it mostly used by the pbx and call management.
*
* \note XXX It is important to remember to increment .cleancount each time
* this structure is changed. XXX
*/
struct ast_channel {
FILE *rawstream;
pvt_circbuf *audiobuf;
unsigned int last_seqno;
unsigned int last_ms;
int jb_reseted;
int packetization;
unsigned short int loss[128];
int last_loss_state;
int last_loss_burst;
int jitter_impl;
int jitter_max;
int jitter_resync_threshold;
int last_datalen;
struct timeval last_ts; /*!< The time that an in process digit began, or the last digit ended */
char *lastbuf;
int lastbufsize;
int lastbuflen;
int codec;
int resync; /*!< if jitterbuffer resync is allowed */
struct ast_jb jb; /*!< The jitterbuffer state */
};
/*! \brief ast_channel_tech Properties */
enum {
/*! \brief Channels have this property if they can accept input with jitter;
* i.e. most VoIP channels */
AST_CHAN_TP_WANTSJITTER = (1 << 0),
/*! \brief Channels have this property if they can create jitter;
* i.e. most VoIP channels */
AST_CHAN_TP_CREATESJITTER = (1 << 1),
};
/*! \brief ast_channel flags */
enum {
/*! Queue incoming dtmf, to be released when this flag is turned off */
AST_FLAG_DEFER_DTMF = (1 << 1),
/*! write should be interrupt generator */
AST_FLAG_WRITE_INT = (1 << 2),
/*! a thread is blocking on this channel */
AST_FLAG_BLOCKING = (1 << 3),
/*! This is a zombie channel */
AST_FLAG_ZOMBIE = (1 << 4),
/*! There is an exception pending */
AST_FLAG_EXCEPTION = (1 << 5),
/*! Listening to moh XXX anthm promises me this will disappear XXX */
AST_FLAG_MOH = (1 << 6),
/*! This channel is spying on another channel */
AST_FLAG_SPYING = (1 << 7),
/*! This channel is in a native bridge */
AST_FLAG_NBRIDGE = (1 << 8),
/*! the channel is in an auto-incrementing dialplan processor,
* so when ->priority is set, it will get incremented before
* finding the next priority to run */
AST_FLAG_IN_AUTOLOOP = (1 << 9),
/*! This is an outgoing call */
AST_FLAG_OUTGOING = (1 << 10),
/*! This channel is being whispered on */
AST_FLAG_WHISPER = (1 << 11),
/*! A DTMF_BEGIN frame has been read from this channel, but not yet an END */
AST_FLAG_IN_DTMF = (1 << 12),
/*! A DTMF_END was received when not IN_DTMF, so the length of the digit is
* currently being emulated */
AST_FLAG_EMULATE_DTMF = (1 << 13),
/*! This is set to tell the channel not to generate DTMF begin frames, and
* to instead only generate END frames. */
AST_FLAG_END_DTMF_ONLY = (1 << 14),
/*! This flag indicates that on a masquerade, an active stream should not
* be carried over */
AST_FLAG_MASQ_NOSTREAM = (1 << 15),
/*! This flag indicates that the hangup exten was run when the bridge terminated,
* a message aimed at preventing a subsequent hangup exten being run at the pbx_run
* level */
AST_FLAG_BRIDGE_HANGUP_RUN = (1 << 16),
/*! This flag indicates that the hangup exten should NOT be run when the
* bridge terminates, this will allow the hangup in the pbx loop to be run instead.
* */
AST_FLAG_BRIDGE_HANGUP_DONT = (1 << 17),
/*! This flag indicates whether the channel is in the channel list or not. */
AST_FLAG_IN_CHANNEL_LIST = (1 << 19),
/*! Disable certain workarounds. This reintroduces certain bugs, but allows
* some non-traditional dialplans (like AGI) to continue to function.
*/
AST_FLAG_DISABLE_WORKAROUNDS = (1 << 20),
};
/*! \brief ast_bridge_config flags */
enum {
AST_FEATURE_PLAY_WARNING = (1 << 0),
AST_FEATURE_REDIRECT = (1 << 1),
AST_FEATURE_DISCONNECT = (1 << 2),
AST_FEATURE_ATXFER = (1 << 3),
AST_FEATURE_AUTOMON = (1 << 4),
AST_FEATURE_PARKCALL = (1 << 5),
AST_FEATURE_NO_H_EXTEN = (1 << 6),
AST_FEATURE_WARNING_ACTIVE = (1 << 7),
};
struct ast_bridge_config {
struct ast_flags features_caller;
struct ast_flags features_callee;
struct timeval start_time;
struct timeval nexteventts;
struct timeval partialfeature_timer;
long feature_timer;
long timelimit;
long play_warning;
long warning_freq;
const char *warning_sound;
const char *end_sound;
const char *start_sound;
int firstpass;
unsigned int flags;
void (* end_bridge_callback)(void *); /*!< A callback that is called after a bridge attempt */
void *end_bridge_callback_data; /*!< Data passed to the callback */
/*! If the end_bridge_callback_data refers to a channel which no longer is going to
* exist when the end_bridge_callback is called, then it needs to be fixed up properly
*/
void (*end_bridge_callback_data_fixup)(struct ast_bridge_config *bconfig, struct ast_channel *originator, struct ast_channel *terminator);
};
struct chanmon;
#define LOAD_OH(oh) { \
oh.context = context; \
oh.exten = exten; \
oh.priority = priority; \
oh.cid_num = cid_num; \
oh.cid_name = cid_name; \
oh.account = account; \
oh.vars = vars; \
oh.parent_channel = NULL; \
}
struct outgoing_helper {
const char *context;
const char *exten;
int priority;
const char *cid_num;
const char *cid_name;
const char *account;
struct ast_variable *vars;
struct ast_channel *parent_channel;
};
enum {
AST_CDR_TRANSFER = (1 << 0),
AST_CDR_FORWARD = (1 << 1),
AST_CDR_CALLWAIT = (1 << 2),
AST_CDR_CONFERENCE = (1 << 3),
};
enum {
/*! Soft hangup by device */
AST_SOFTHANGUP_DEV = (1 << 0),
/*! Soft hangup for async goto */
AST_SOFTHANGUP_ASYNCGOTO = (1 << 1),
AST_SOFTHANGUP_SHUTDOWN = (1 << 2),
AST_SOFTHANGUP_TIMEOUT = (1 << 3),
AST_SOFTHANGUP_APPUNLOAD = (1 << 4),
AST_SOFTHANGUP_EXPLICIT = (1 << 5),
AST_SOFTHANGUP_UNBRIDGE = (1 << 6),
};
/*! \brief Channel reload reasons for manager events at load or reload of configuration */
enum channelreloadreason {
CHANNEL_MODULE_LOAD,
CHANNEL_MODULE_RELOAD,
CHANNEL_CLI_RELOAD,
CHANNEL_MANAGER_RELOAD,
};
/*! \brief Create a channel datastore structure */
struct ast_datastore *ast_channel_datastore_alloc(const struct ast_datastore_info *info, char *uid);
/*! \brief Free a channel datastore structure */
int ast_channel_datastore_free(struct ast_datastore *datastore);
/*! \brief Inherit datastores from a parent to a child. */
int ast_channel_datastore_inherit(struct ast_channel *from, struct ast_channel *to);
/*! \brief Add a datastore to a channel */
int ast_channel_datastore_add(struct ast_channel *chan, struct ast_datastore *datastore);
/*! \brief Remove a datastore from a channel */
int ast_channel_datastore_remove(struct ast_channel *chan, struct ast_datastore *datastore);
/*! \brief Find a datastore on a channel */
struct ast_datastore *ast_channel_datastore_find(struct ast_channel *chan, const struct ast_datastore_info *info, char *uid);
/*! \brief Change the state of a channel */
int ast_setstate(struct ast_channel *chan, enum ast_channel_state);
/*! \brief Create a channel structure
\return Returns NULL on failure to allocate.
\note New channels are
by default set to the "default" context and
extension "s"
*/
struct ast_channel *ast_channel_alloc(int needqueue, int state, const char *cid_num, const char *cid_name, const char *acctcode, const char *exten, const char *context, const int amaflag, const char *name_fmt, ...) __attribute__((format(printf, 9, 10)));
/*!
* \brief Queue one or more frames to a channel's frame queue
*
* \param chan the channel to queue the frame(s) on
* \param f the frame(s) to queue. Note that the frame(s) will be duplicated
* by this function. It is the responsibility of the caller to handle
* freeing the memory associated with the frame(s) being passed if
* necessary.
*
* \retval 0 success
* \retval non-zero failure
*/
int ast_queue_frame(struct ast_channel *chan, struct ast_frame *f);
/*!
* \brief Queue one or more frames to the head of a channel's frame queue
*
* \param chan the channel to queue the frame(s) on
* \param f the frame(s) to queue. Note that the frame(s) will be duplicated
* by this function. It is the responsibility of the caller to handle
* freeing the memory associated with the frame(s) being passed if
* necessary.
*
* \retval 0 success
* \retval non-zero failure
*/
int ast_queue_frame_head(struct ast_channel *chan, struct ast_frame *f);
/*! \brief Queue a hangup frame */
int ast_queue_hangup(struct ast_channel *chan);
/*!
\brief Queue a control frame with payload
\param chan channel to queue frame onto
\param control type of control frame
\return zero on success, non-zero on failure
*/
int ast_queue_control(struct ast_channel *chan, enum ast_control_frame_type control);
/*!
\brief Queue a control frame with payload
\param chan channel to queue frame onto
\param control type of control frame
\param data pointer to payload data to be included in frame
\param datalen number of bytes of payload data
\return zero on success, non-zero on failure
The supplied payload data is copied into the frame, so the caller's copy
is not modified nor freed, and the resulting frame will retain a copy of
the data even if the caller frees their local copy.
\note This method should be treated as a 'network transport'; in other
words, your frames may be transferred across an IAX2 channel to another
system, which may be a different endianness than yours. Because of this,
you should ensure that either your frames will never be expected to work
across systems, or that you always put your payload data into 'network byte
order' before calling this function.
*/
int ast_queue_control_data(struct ast_channel *chan, enum ast_control_frame_type control,
const void *data, size_t datalen);
/*! \brief Change channel name */
void ast_change_name(struct ast_channel *chan, char *newname);
/*! \brief Free a channel structure */
void ast_channel_free(struct ast_channel *);
/*! \brief Requests a channel
* \param type type of channel to request
* \param format requested channel format (codec)
* \param data data to pass to the channel requester
* \param status status
* Request a channel of a given type, with data as optional information used
* by the low level module
* \return Returns an ast_channel on success, NULL on failure.
*/
struct ast_channel *ast_request(const char *type, int format, void *data, int *status);
/*!
* \brief Request a channel of a given type, with data as optional information used
* by the low level module and attempt to place a call on it
* \param type type of channel to request
* \param format requested channel format
* \param data data to pass to the channel requester
* \param timeout maximum amount of time to wait for an answer
* \param reason why unsuccessful (if unsuceessful)
* \param cidnum Caller-ID Number
* \param cidname Caller-ID Name
* \return Returns an ast_channel on success or no answer, NULL on failure. Check the value of chan->_state
* to know if the call was answered or not.
*/
struct ast_channel *ast_request_and_dial(const char *type, int format, void *data, int timeout, int *reason, const char *cidnum, const char *cidname);
struct ast_channel *__ast_request_and_dial(const char *type, int format, void *data, int timeout, int *reason, const char *cidnum, const char *cidname, struct outgoing_helper *oh);
/*!
* \brief Forwards a call to a new channel specified by the original channel's call_forward str. If possible, the new forwarded channel is created and returned while the original one is terminated.
* \param caller in channel that requested orig
* \param orig channel being replaced by the call forward channel
* \param timeout maximum amount of time to wait for setup of new forward channel
* \param format requested channel format
* \param oh outgoing helper used with original channel
* \param outstate reason why unsuccessful (if uncuccessful)
* \return Returns the forwarded call's ast_channel on success or NULL on failure
*/
struct ast_channel *ast_call_forward(struct ast_channel *caller, struct ast_channel *orig, int *timeout, int format, struct outgoing_helper *oh, int *outstate);
/*!\brief Register a channel technology (a new channel driver)
* Called by a channel module to register the kind of channels it supports.
* \param tech Structure defining channel technology or "type"
* \return Returns 0 on success, -1 on failure.
*/
int ast_channel_register(const struct ast_channel_tech *tech);
/*! \brief Unregister a channel technology
* \param tech Structure defining channel technology or "type" that was previously registered
* \return No return value.
*/
void ast_channel_unregister(const struct ast_channel_tech *tech);
/*! \brief Get a channel technology structure by name
* \param name name of technology to find
* \return a pointer to the structure, or NULL if no matching technology found
*/
const struct ast_channel_tech *ast_get_channel_tech(const char *name);
/*! \brief Hang up a channel
* \note This function performs a hard hangup on a channel. Unlike the soft-hangup, this function
* performs all stream stopping, etc, on the channel that needs to end.
* chan is no longer valid after this call.
* \param chan channel to hang up
* \return Returns 0 on success, -1 on failure.
*/
int ast_hangup(struct ast_channel *chan);
/*! \brief Softly hangup up a channel
* \param chan channel to be soft-hung-up
* Call the protocol layer, but don't destroy the channel structure (use this if you are trying to
* safely hangup a channel managed by another thread.
* \param reason an AST_SOFTHANGUP_* reason code
* \return Returns 0 regardless
*/
int ast_softhangup(struct ast_channel *chan, int cause);
/*! \brief Softly hangup up a channel (no channel lock)
* \param chan channel to be soft-hung-up
* \param reason an AST_SOFTHANGUP_* reason code */
int ast_softhangup_nolock(struct ast_channel *chan, int cause);
/*! \brief Check to see if a channel is needing hang up
* \param chan channel on which to check for hang up
* This function determines if the channel is being requested to be hung up.
* \return Returns 0 if not, or 1 if hang up is requested (including time-out).
*/
int ast_check_hangup(struct ast_channel *chan);
/*! \brief Compare a offset with the settings of when to hang a channel up
* \param chan channel on which to check for hang up
* \param offset offset in seconds from current time
* \return 1, 0, or -1
* This function compares a offset from current time with the absolute time
* out on a channel (when to hang up). If the absolute time out on a channel
* is earlier than current time plus the offset, it returns 1, if the two
* time values are equal, it return 0, otherwise, it retturn -1.
*/
int ast_channel_cmpwhentohangup(struct ast_channel *chan, time_t offset);
/*! \brief Set when to hang a channel up
* \param chan channel on which to check for hang up
* \param offset offset in seconds from current time of when to hang up
* This function sets the absolute time out on a channel (when to hang up).
*/
void ast_channel_setwhentohangup(struct ast_channel *chan, time_t offset);
/*! \brief Answer a ringing call
* \param chan channel to answer
* This function answers a channel and handles all necessary call
* setup functions.
* \return Returns 0 on success, -1 on failure
*/
int ast_answer(struct ast_channel *chan);
/*! \brief Make a call
* \param chan which channel to make the call on
* \param addr destination of the call
* \param timeout time to wait on for connect
* Place a call, take no longer than timeout ms.
\return Returns -1 on failure, 0 on not enough time
(does not automatically stop ringing), and
the number of seconds the connect took otherwise.
*/
int ast_call(struct ast_channel *chan, char *addr, int timeout);
/*! \brief Indicates condition of channel
* \note Indicate a condition such as AST_CONTROL_BUSY, AST_CONTROL_RINGING, or AST_CONTROL_CONGESTION on a channel
* \param chan channel to change the indication
* \param condition which condition to indicate on the channel
* \return Returns 0 on success, -1 on failure
*/
int ast_indicate(struct ast_channel *chan, int condition);
/*! \brief Indicates condition of channel, with payload
* \note Indicate a condition such as AST_CONTROL_BUSY, AST_CONTROL_RINGING, or AST_CONTROL_CONGESTION on a channel
* \param chan channel to change the indication
* \param condition which condition to indicate on the channel
* \param data pointer to payload data
* \param datalen size of payload data
* \return Returns 0 on success, -1 on failure
*/
int ast_indicate_data(struct ast_channel *chan, int condition, const void *data, size_t datalen);
/* Misc stuff ------------------------------------------------ */
/*! \brief Wait for input on a channel
* \param chan channel to wait on
* \param ms length of time to wait on the channel
* Wait for input on a channel for a given # of milliseconds (<0 for indefinite).
\return Returns < 0 on failure, 0 if nothing ever arrived, and the # of ms remaining otherwise */
int ast_waitfor(struct ast_channel *chan, int ms);
/*! \brief Wait for a specied amount of time, looking for hangups
* \param chan channel to wait for
* \param ms length of time in milliseconds to sleep
* Waits for a specified amount of time, servicing the channel as required.
* \return returns -1 on hangup, otherwise 0.
*/
int ast_safe_sleep(struct ast_channel *chan, int ms);
/*! \brief Wait for a specied amount of time, looking for hangups and a condition argument
* \param chan channel to wait for
* \param ms length of time in milliseconds to sleep
* \param cond a function pointer for testing continue condition
* \param data argument to be passed to the condition test function
* \return returns -1 on hangup, otherwise 0.
* Waits for a specified amount of time, servicing the channel as required. If cond
* returns 0, this function returns.
*/
int ast_safe_sleep_conditional(struct ast_channel *chan, int ms, int (*cond)(void*), void *data );
/*! \brief Waits for activity on a group of channels
* \param chan an array of pointers to channels
* \param n number of channels that are to be waited upon
* \param fds an array of fds to wait upon
* \param nfds the number of fds to wait upon
* \param exception exception flag
* \param outfd fd that had activity on it
* \param ms how long the wait was
* Big momma function here. Wait for activity on any of the n channels, or any of the nfds
file descriptors.
\return Returns the channel with activity, or NULL on error or if an FD
came first. If the FD came first, it will be returned in outfd, otherwise, outfd
will be -1 */
struct ast_channel *ast_waitfor_nandfds(struct ast_channel **chan, int n, int *fds, int nfds, int *exception, int *outfd, int *ms);
/*! \brief Waits for input on a group of channels
Wait for input on an array of channels for a given # of milliseconds.
\return Return channel with activity, or NULL if none has activity.
\param chan an array of pointers to channels
\param n number of channels that are to be waited upon
\param ms time "ms" is modified in-place, if applicable */
struct ast_channel *ast_waitfor_n(struct ast_channel **chan, int n, int *ms);
/*! \brief Waits for input on an fd
This version works on fd's only. Be careful with it. */
int ast_waitfor_n_fd(int *fds, int n, int *ms, int *exception);
/*! \brief Reads a frame
* \param chan channel to read a frame from
Read a frame.
\return Returns a frame, or NULL on error. If it returns NULL, you
best just stop reading frames and assume the channel has been
disconnected. */
struct ast_frame *ast_read(struct ast_channel *chan);
/*! \brief Reads a frame, returning AST_FRAME_NULL frame if audio.
* Read a frame.
\param chan channel to read a frame from
\return Returns a frame, or NULL on error. If it returns NULL, you
best just stop reading frames and assume the channel has been
disconnected.
\note Audio is replaced with AST_FRAME_NULL to avoid
transcode when the resulting audio is not necessary. */
struct ast_frame *ast_read_noaudio(struct ast_channel *chan);
/*! \brief Write a frame to a channel
* This function writes the given frame to the indicated channel.
* \param chan destination channel of the frame
* \param frame frame that will be written
* \return It returns 0 on success, -1 on failure.
*/
int ast_write(struct ast_channel *chan, struct ast_frame *frame);
/*! \brief Write video frame to a channel
* This function writes the given frame to the indicated channel.
* \param chan destination channel of the frame
* \param frame frame that will be written
* \return It returns 1 on success, 0 if not implemented, and -1 on failure.
*/
int ast_write_video(struct ast_channel *chan, struct ast_frame *frame);
/*! \brief Send empty audio to prime a channel driver */
int ast_prod(struct ast_channel *chan);
/*! \brief Sets read format on channel chan
* Set read format for channel to whichever component of "format" is best.
* \param chan channel to change
* \param format format to change to
* \return Returns 0 on success, -1 on failure
*/
int ast_set_read_format(struct ast_channel *chan, int format);
/*! \brief Sets write format on channel chan
* Set write format for channel to whichever compoent of "format" is best.
* \param chan channel to change
* \param format new format for writing
* \return Returns 0 on success, -1 on failure
*/
int ast_set_write_format(struct ast_channel *chan, int format);
/*! \brief Sends text to a channel
* Write text to a display on a channel
* \param chan channel to act upon
* \param text string of text to send on the channel
* \return Returns 0 on success, -1 on failure
*/
int ast_sendtext(struct ast_channel *chan, const char *text);
/*! \brief Receives a text character from a channel
* \param chan channel to act upon
* \param timeout timeout in milliseconds (0 for infinite wait)
* Read a char of text from a channel
* Returns 0 on success, -1 on failure
*/
int ast_recvchar(struct ast_channel *chan, int timeout);
/*! \brief Send a DTMF digit to a channel
* Send a DTMF digit to a channel.
* \param chan channel to act upon
* \param digit the DTMF digit to send, encoded in ASCII
* \return Returns 0 on success, -1 on failure
*/
int ast_senddigit(struct ast_channel *chan, char digit);
int ast_senddigit_begin(struct ast_channel *chan, char digit);
int ast_senddigit_end(struct ast_channel *chan, char digit, unsigned int duration);
/*! \brief Receives a text string from a channel
* Read a string of text from a channel
* \param chan channel to act upon
* \param timeout timeout in milliseconds (0 for infinite wait)
* \return the received text, or NULL to signify failure.
*/
char *ast_recvtext(struct ast_channel *chan, int timeout);
/*! \brief Browse channels in use
* Browse the channels currently in use
* \param prev where you want to start in the channel list
* \return Returns the next channel in the list, NULL on end.
* If it returns a channel, that channel *has been locked*!
*/
struct ast_channel *ast_channel_walk_locked(const struct ast_channel *prev);
/*! \brief Get channel by name (locks channel) */
struct ast_channel *ast_get_channel_by_name_locked(const char *chan);
/*! \brief Get channel by name prefix (locks channel) */
struct ast_channel *ast_get_channel_by_name_prefix_locked(const char *name, const int namelen);
/*! \brief Get channel by name prefix (locks channel) */
struct ast_channel *ast_walk_channel_by_name_prefix_locked(const struct ast_channel *chan, const char *name, const int namelen);
/*! \brief Get channel by exten (and optionally context) and lock it */
struct ast_channel *ast_get_channel_by_exten_locked(const char *exten, const char *context);
/*! \brief Get next channel by exten (and optionally context) and lock it */
struct ast_channel *ast_walk_channel_by_exten_locked(const struct ast_channel *chan, const char *exten,
const char *context);
/*! ! \brief Waits for a digit
* \param c channel to wait for a digit on
* \param ms how many milliseconds to wait
* \return Returns <0 on error, 0 on no entry, and the digit on success. */
int ast_waitfordigit(struct ast_channel *c, int ms);
/*! \brief Wait for a digit
Same as ast_waitfordigit() with audio fd for outputting read audio and ctrlfd to monitor for reading.
* \param c channel to wait for a digit on
* \param ms how many milliseconds to wait
* \param audiofd audio file descriptor to write to if audio frames are received
* \param ctrlfd control file descriptor to monitor for reading
* \return Returns 1 if ctrlfd becomes available */
int ast_waitfordigit_full(struct ast_channel *c, int ms, int audiofd, int ctrlfd);
/*! Reads multiple digits
* \param c channel to read from
* \param s string to read in to. Must be at least the size of your length
* \param len how many digits to read (maximum)
* \param timeout how long to timeout between digits
* \param rtimeout timeout to wait on the first digit
* \param enders digits to end the string
* Read in a digit string "s", max length "len", maximum timeout between
digits "timeout" (-1 for none), terminated by anything in "enders". Give them rtimeout
for the first digit. Returns 0 on normal return, or 1 on a timeout. In the case of
a timeout, any digits that were read before the timeout will still be available in s.
RETURNS 2 in full version when ctrlfd is available, NOT 1*/
int ast_readstring(struct ast_channel *c, char *s, int len, int timeout, int rtimeout, char *enders);
int ast_readstring_full(struct ast_channel *c, char *s, int len, int timeout, int rtimeout, char *enders, int audiofd, int ctrlfd);
/*! \brief Report DTMF on channel 0 */
#define AST_BRIDGE_DTMF_CHANNEL_0 (1 << 0)
/*! \brief Report DTMF on channel 1 */
#define AST_BRIDGE_DTMF_CHANNEL_1 (1 << 1)
/*! \brief Return all voice frames on channel 0 */
#define AST_BRIDGE_REC_CHANNEL_0 (1 << 2)
/*! \brief Return all voice frames on channel 1 */
#define AST_BRIDGE_REC_CHANNEL_1 (1 << 3)
/*! \brief Ignore all signal frames except NULL */
#define AST_BRIDGE_IGNORE_SIGS (1 << 4)
/*! \brief Makes two channel formats compatible
* \param c0 first channel to make compatible
* \param c1 other channel to make compatible
* Set two channels to compatible formats -- call before ast_channel_bridge in general .
* \return Returns 0 on success and -1 if it could not be done */
int ast_channel_make_compatible(struct ast_channel *c0, struct ast_channel *c1);
/*! Bridge two channels together
* \param c0 first channel to bridge
* \param c1 second channel to bridge
* \param config config for the channels
* \param fo destination frame(?)
* \param rc destination channel(?)
* Bridge two channels (c0 and c1) together. If an important frame occurs, we return that frame in
*rf (remember, it could be NULL) and which channel (0 or 1) in rc */
/* int ast_channel_bridge(struct ast_channel *c0, struct ast_channel *c1, int flags, struct ast_frame **fo, struct ast_channel **rc); */
int ast_channel_bridge(struct ast_channel *c0,struct ast_channel *c1,struct ast_bridge_config *config, struct ast_frame **fo, struct ast_channel **rc);
/*! \brief Weird function made for call transfers
* \param original channel to make a copy of
* \param clone copy of the original channel
* This is a very strange and freaky function used primarily for transfer. Suppose that
"original" and "clone" are two channels in random situations. This function takes
the guts out of "clone" and puts them into the "original" channel, then alerts the
channel driver of the change, asking it to fixup any private information (like the
p->owner pointer) that is affected by the change. The physical layer of the original
channel is hung up. */
int ast_channel_masquerade(struct ast_channel *original, struct ast_channel *clone);
/*! Gives the string form of a given cause code */
/*!
* \param state cause to get the description of