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movegen.h
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/*
Weiss is a UCI compliant chess engine.
Copyright (C) 2023 Terje Kirstihagen
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include "board.h"
#include "types.h"
typedef struct {
Move move;
int score;
} MoveListEntry;
typedef struct {
int count;
int next;
MoveListEntry moves[256];
} MoveList;
void GenNoisyMoves(const Position *pos, MoveList *list);
void GenQuietMoves(const Position *pos, MoveList *list);
void GenAllMoves(const Position *pos, MoveList *list);
void GenLegalMoves(const Position *pos, MoveList *list);
int LegalMoveCount(const Position *pos);