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tonyhax

Software backup loader exploit thing for the Sony PlayStation 1.

For more information, look at its section at orca.pet.

For using tonyhax you have three options:

Method Game exploit FreePSXBoot Boot CD
Needs an original game? Yes No No
Needs an chipped console? No No Yes
Needs a memory card? Yes Yes No
Can the memory card store other saves? Yes No N/A
Time from off to playing a backup ~1m30s ~1m ~1m

Regarding compatibility:

Method Game exploit FreePSXBoot Boot CD
Compatible with European PS1? Yes Yes Yes
Compatible with American PS1? Yes Yes Yes
Compatible with Japanese PS1? No No No
Compatible with European PS2? ≤ SCPH-39000 only No ≤ SCPH-39000 only
Compatible with American PS2? ≤ SCPH-39000 only No ≤ SCPH-39000 only
Compatible with Japanese PS2? No No No

Both behave identically the same feature-wise, so use whichever suits you more.

Launch using a game exploit

The original, well-tested method, which leverages an exploit in supported games to launch tonyhax.

Thid method requires copying to the memory card:

  • The common loader program, available inside the loader/ folder.
  • One or more game-specific saves, available inside the entrypoints/ folder.

These files behave like regular game save files:

  • You can keep the memory card plugged after launching the exploit.
  • You can keep using the same memory card for other games just fine.
  • You can have more than one exploit save per memory card.
  • tonyhax can be easily copied to other memory cards by just copying the save files.
  • tonyhax can be uninstalled easily by removing the save files.

When installing:

  • If you are using any sort of visual memory card editor (such as OrionSoft's PS1 Memory Card Manager, Dexdrive, etc...), consider using the MCS file.
  • If you are copying it using a PS2 console and uLaunchELF, you'll need to use the raw file. The name is important - do not rename them.

These have been tested to work on real hardware:

Game Region Code MCS file Raw file
tonyhax SPL required - - tonyhax.mcs BESLEM-99999TONYHAX
Brunswick Circuit Pro Bowling NTSC-U SLUS-00571 brunswick1-us.mcs BASLUS-00571
Brunswick Circuit Pro Bowling PAL-E SLES-01376 brunswick1-eu.mcs BESLES-01376
Brunswick Circuit Pro Bowling 2 NTSC-U SLUS-00856 brunswick2-us.mcs BASLUS-00856
Brunswick Circuit Pro Bowling 2 PAL-E SLES-02618 brunswick2-eu.mcs BESLES-02618
Castlevania Chronicles NTSC-U SLUS-01384 cc-us.mcs BASLUS-01384DRACULA
Castrol Honda Superbike Racing NTSC-U SLUS-00882 castrolsb-us.mcs BASLUS-00882CHSv1
Castrol Honda Superbike Racing PAL-E SLES-01182 castrolsb-eu.mcs BESLES_01182CHSv1
Castrol Honda VTR PAL-E SLES-02942 castrolvtr-eu.mcs BESLES-02942CHSVTRv1
Cool Boarders 4 NTSC-U SCUS-94559 coolbrd4-us.mcs BASCUS-9455916
Cool Boarders 4 PAL-E SCES-02283 coolbrd4-eu.mcs BESCES-0228316
Crash Bandicoot 2: Cortex Strikes Back NTSC-U SCUS-94154 crash2-us.mcs BASCUS-9415400047975
Crash Bandicoot 2: Cortex Strikes Back PAL-E SCES-00967 crash2-eu.mcs BESCES-0096700765150
Crash Bandicoot 3: Warped NTSC-U SCUS-94244 crash3-us.mcs BASCUS-9424400000000
Crash Bandicoot 3: Warped PAL-E SCES-01420 crash3-eu.mcs BESCES-0142000000000
Sports Superbike PAL-E SLES-03057 superbike1-eu.mcs BESLES-03057SSBv1
Sports Superbike 2 PAL-E SLES-03827 superbike2-eu.mcs BESLES-03827SSII
Tony Hawk's Pro Skater 2 NTSC-U SLUS-01066 thps2-us.mcs BASLUS-01066TNHXG01
Tony Hawk's Pro Skater 2 PAL-DE SLES-02910 thps2-de.mcs BESLES-02910TNHXG01
Tony Hawk's Pro Skater 2 PAL-E SLES-02908 thps2-eu.mcs BESLES-02908TNHXG01
Tony Hawk's Pro Skater 2 PAL-FR SLES-02909 thps2-fr.mcs BESLES-02909TNHXG01
Tony Hawk's Pro Skater 3 NTSC-U SLUS-01419 thps3-us.mcs BASLUS-01419TNHXG01
Tony Hawk's Pro Skater 3 PAL-DE SLES-03647 thps3-de.mcs BESLES-03647TNHXG01
Tony Hawk's Pro Skater 3 PAL-E SLES-03645 thps3-eu.mcs BESLES-03645TNHXG01
Tony Hawk's Pro Skater 3 PAL-FR SLES-03646 thps3-fr.mcs BESLES-03646TNHXG01
Tony Hawk's Pro Skater 4 NTSC-U SLUS-01485 thps4-us.mcs BASLUS-01485TNHXG01
Tony Hawk's Pro Skater 4 PAL-DE SLES-03955 thps4-de.mcs BESLES-03955TNHXG01
Tony Hawk's Pro Skater 4 PAL-E SLES-03954 thps4-eu.mcs BESLES-03954TNHXG01
Tony Hawk's Pro Skater 4 PAL-FR SLES-03956 thps4-fr.mcs BESLES-03956TNHXG01
XS Moto NTSC-U SLUS-01506 xsmoto-us.mcs BASLUS-01506XSMOTOv1
XS Moto PAL-E SLES-04095 xsmoto-eu.mcs BESLES-04095XSMOTO

Launch using FreePSXBoot

tonyhax supports being launched on compatible consoles using the FreePSXBoot exploit developed by brad-lin.

This method requires an entire memory card for itself, and thus:

  • The memory card must be removed after launching the exploit, or games will crash.
  • The memory card cannot be used to save any game's progress.
  • The memory card depends on a specific version of the BIOS. If plugged on another console, chances are the exploit will get nuked and you'll have to reprogram the memory card.
  • The exploit cannot be copied to another memory card using the console - you'll need a PC with DexDrive or a PS2.
  • The exploit cannot be uninstalled using the console alone either.

If you want to go this route, you'll need to flash the memory card using one of the images available at freepsxboot/, depending on your console's model and BIOS version.

Launch using the boot CD

Just burn the BIN/CUE inside the boot-cd/ folder on a CD-R, insert it on your modded console, and turn it on. Easy peasy!

Development

This repository uses git submodules for building certain parts, so after cloning, make sure you run:

git submodule init
git submodule update --recursive

For compiling tonyhax, you will need a standard MIPS compiler, a bash interpreter and Make, all of which can be installed on Debian/Ubuntu using:

sudo apt-get install build-essential gcc-10-mips-linux-gnu

After installing all dependencies, you can compile and package it by running make on the root of the project, which (hopefully) will result in a .zip file with all the required files created at the root.

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PS1 savegame exploit

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