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Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A simple and easy-to-use library to enjoy videogames programming
ANSI Standard X3.64 Teletypewriter Command Session Library
Cross-platform low-code GUI and automation
ECS-driven 2D and 3D physics engine for the Bevy game engine.
A personal multiplayer voxel game created with the Bevy game engine
A small self-contained alternative to readline and libedit
State Management and Multiplayer Networking for Turn-Based Games
A fast entity component system (ECS) for C & C++
bevy plugin for displaying images from a texture atlas in the bevy UI
async language server protocol plugin for vim and neovim
📚 Freely available programming books
🙃 A delightful community-driven (with 2,400+ contributors) framework for managing your zsh configuration. Includes 300+ optional plugins (rails, git, macOS, hub, docker, homebrew, node, php, python…