D2GAME_TARGETS_Last_6FC40380
(aka TARGETS_RemoveTarget
) Missing Else Branch
#178
Labels
bug
Something isn't working
D2MOO/source/D2Game/src/GAME/Targets.cpp
Line 167 in 5f10151
The
if
statement for in the path for target nodes >= 8 has an else branch that is missing from the code but present in the assembly; taken from 1.10 D2Game (verified in 1.13c):The alternate case for target nodes < 8 is however correct.
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