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LockView.swift
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LockView.swift
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//////////////////////////////////////////////////////////////////////////////////
//
// B L I N K
//
// Copyright (C) 2016-2019 Blink Mobile Shell Project
//
// This file is part of Blink.
//
// Blink is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Blink is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Blink. If not, see <http://www.gnu.org/licenses/>.
//
// In addition, Blink is also subject to certain additional terms under
// GNU GPL version 3 section 7.
//
// You should have received a copy of these additional terms immediately
// following the terms and conditions of the GNU General Public License
// which accompanied the Blink Source Code. If not, see
// <http://www.github.com/blinksh/blink>.
//
////////////////////////////////////////////////////////////////////////////////
import SwiftUI
struct LockView: View {
var unlockAction: (() -> ())?
var body: some View {
VStack {
Spacer()
Image(systemName: "lock.shield.fill")
.font(.system(size: 70))
.accentColor(Color(UIColor.blinkTint))
.padding()
Text("Autolocked")
.font(.headline)
.padding()
Spacer()
Spacer()
Spacer()
Spacer()
if unlockAction != nil {
Button("Unlock", action: unlockAction!)
.padding()
.padding()
}
}
}
}
struct LockView_Previews: PreviewProvider {
static var previews: some View {
LockView(unlockAction: {})
}
}