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Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
The 2013 edition of the Source SDK
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
An open source version of a game engine developed by Croteam for the classic Serious Sam games.
Dagor Engine and Tools source code from Gaijin Games KFT
GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
Volt (VPhysics Jolt) is a replacement physics module for the Source Engine.
Advanced DXTc texture compression and transcoding library
Lossless data compression codec with LZMA-like ratios but 1.5x-8x faster decompression speed, C/C++
An attempt to recreate the classic Need for Speed Games (1-6), unpacking their original data files into a modern, scratch built engine.
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
This repository contains graphics driver samples used to demonstrate how to write graphics driver for the windows platform.