-
Notifications
You must be signed in to change notification settings - Fork 32
/
Copy pathindex.d.ts
168 lines (125 loc) · 4.71 KB
/
index.d.ts
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
declare module 'unb-api' {
export const version: string;
export class Client {
public constructor(token: string, options?: Options);
public token: string;
public baseURL: string;
public version: string;
public maxRetries: number;
public getUserBalance(guildId: string, userId: string): Promise<User>;
public setUserBalance(guildId: string, userId: string, balance: Balance, reason?: string): Promise<User>;
public editUserBalance(guildId: string, userId: string, balance: Balance, reason?: string): Promise<User>;
public getGuildLeaderboard(guildId: string, query?: ListOptions): Promise<User[]> | Promise<{ users: User[], totalPages: number }>;
public getGuild(guildId: string): Promise<Guild>;
public getApplicationPermission(guildId: string): Promise<Permission>;
public getItems(guildId: string, options?: ListOptions): Promise<{ page: number, totalPages: number, items: StoreItem[] }>
public getItem(guildId: string, itemId: string): Promise<StoreItem>
public createItem(guildId: string): Promise<StoreItem>
public editItem(guildId: string, itemId: string, data: StoreItem | object, options?: { cascadeUpdate?: boolean }): Promise<StoreItem>
public deleteItem(guildId: string, itemId: string): Promise<any>
public getInventoryItems(guildId: string, userId: string, options?: ListOptions): Promise<{ page: number, totalPages: number, items: InventoryItem[] }>
public getInventoryItem(guildId: string, userId: string, itemId: string): Promise<InventoryItem>
public addInventoryItem(guildId: string, userId: string, itemId: string, quantity?: string | number, options?: { inventoryUserId?: string }): Promise<InventoryItem>
public removeInventoryItem(guildId: string, userId: string, itemId: string, quantity?: string | number): Promise<any>
private _request(method: string, endpoint: string, data?: object): Promise<any>;
}
export class User {
public constructor(data: object);
public rank: number;
public user_id: string;
public cash: number;
public bank: number;
public total: number;
private rawData: object;
}
export type Balance = {
cash?: number | string,
bank?: number | string
}
export type Options = {
baseURL?: string;
version?: number;
maxRetries?: number;
}
export class Guild {
public constructor(data: object);
public id: string;
public name: string;
public icon: string;
public iconURL: string;
public ownerID: string;
public memberCount: number;
public currencySymbol: string;
private rawData: object;
}
export class Permission {
public constructor(allow: number);
public allow: string;
public json: string;
public has(permission: string | string[]): boolean;
}
export class BaseItem {
public constructor(data: object);
public name: string;
public description?: string;
public isUsable: boolean;
public isSellable: boolean;
public requirements: StoreItemRequirement[];
public actions: StoreItemAction[];
public emojiUnicode?: string;
public emojiId?: string;
}
export class StoreItem extends BaseItem {
public constructor(data: object);
public id: string;
public price: number;
public stockRemaining: number;
public unlimitedStock: boolean;
public isInventory: boolean;
public expiresAt?: Date;
}
export class InventoryItem extends BaseItem {
public itemId: string;
public quantity: number;
}
enum StoreItemRequirementType {
REQUIREMENT_TYPE_UNKNOWN,
ROLE,
TOTAL_BALANCE,
ITEM,
}
enum StoreItemRequirementMatchType {
MATCH_TYPE_UNKNOWN,
EVERY,
AT_LEAST_ONE,
NONE,
}
enum StoreItemActionType {
ACTION_TYPE_UNKNOWN,
RESPOND,
ADD_ROLES,
REMOVE_ROLES,
ADD_BALANCE,
REMOVE_BALANCE,
ADD_ITEMS,
REMOVE_ITEMS,
}
export class StoreItemRequirement {
type: StoreItemRequirementType;
matchType: StoreItemRequirementMatchType;
ids: string[];
balance: number;
}
export class StoreItemAction {
type: StoreItemActionType;
ids: string[];
message: object; // discord message object
balance: number;
}
export type ListOptions = {
limit?: number;
page?: number;
sort?: string[] | string
query?: string;
}
}